In almost every major culture/religion/mythological story, the hero must sacrifice something of perceived value in order to continue on the path of adventure and succeed on the noble quest
This sacrifice ultimately serves to bestow on the hero something of value, hidden and obscured at first, but finally revealed in due time
A kind of treasure
But not a treasure to be hoarded greedily by the hero
Rather, a treasure to share with the hero’s community
In fact, the reason why the hero goes on the quest in the first place is because a great and terrible ill has befallen the hero’s community
And for reasons unknown (at first), the hero is chosen to answer the call, to go forth on a noble quest in order to set straight what was once crooked, to right the wrong, to bring balance and order to imbalance and chaos
Sometimes the hero goes at it alone, sometimes the hero travels with companions
There are too many examples of this to reproduce, so how about just one:
In Lord of the Rings, Sam accompanies Frodo on the quest to cast the one ring to rule them all into the fiery oblivion of Mount Doom
Why did Sam do it?
Loyalty to his friend Frodo, keeping his Promise to Gandalf, Love of the Shire and his fellow hobbit-community
He realized he needed to make a sacrifice in the Present in order to create a Good Future
The ultimate sacrifice of the present for the future is, of course, death
Fortunately, most of us won’t have to make the ultimate sacrifice
In comparison, DCAing, whether it’s with fiat or time/energy (do your dallies)…
feels pretty doable, no?
DCA is really just a periodic sacrifice of fiat
You’re incrementally shedding the past to make room for the future
Change isn’t instant, it’s incremental. You want DCA to be as boring, silent and therefore impactful as inflation.
Beat the silent killer with silence