Interactive fiction, storygame RPGs, blaseball, crit of same; third-culture, filthy leftism, futile overthinking. he/him. cohost.org/tsawac

Honolulu, HI
Scents & Semiosis: a story/game/toy about perfume, memory, and new meanings, with heavy use of procedural generation. I've been working on this for far too long, but it's ready! (Ready, not *done*. Procedural content games are never *done*.) tsawac.itch.io/scents
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welcome to twitter! for your reading pleasure we have selected the worst 300 thoughts ever conceived by a human. now fuck off until your energy bar refills
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Sam Kabo Ashwell 🎸 retweeted
Our latest album, the garages (learn nothing) is up on spotify! open.spotify.com/album/4k6EQ… a huge thank you to all our supporters over the last few years! it has been incredible. we have a few things lined up we would still love to share with you, so stay tuned!
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we were always pre-mourning #blaseball (from the Blaseball Team Affinity Quiz, which we wrote between Discipline and Expansion)
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Season 4. endings. #blaseball
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Season 13, day 64. home. #blaseball
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(anything bad happens) me: oh no every Garages lyric applies to this
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(one of the many blaseball projects I regret never getting together was I Only Listen To The Garages, a blog of intense collaborative navel-gazing over garages songs)
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Sam Kabo Ashwell 🎸 retweeted
here is one of many #blaseball things that I made and then never finished or found quite the right home for: The Ballad of Workman Gloom
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Sam Kabo Ashwell 🎸 retweeted
Replying to @tsawac
oh hey what's this
you: what is #blaseball me: *laying down vocal tracks for a friend's ballad about two incinerated players & the necromancy that binds them to the tune of Johnny Cash's "Thunderball"* look it's just a browser game
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here is one of many #blaseball things that I made and then never finished or found quite the right home for: The Ballad of Workman Gloom
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this happened because @tithenai hadn't heard about Workman, and I told the story, and she said 'man, that reads like a ballad' (which, from Amal, is the highest narrative praise) so obviously I had to write it
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(there are a couple of very rough, partial cuts of it as an actual song, which the guilty parties can share if they have a mind to; but it was never the right time for it) which feels right for a ballad and for blaseball: no canonical version, just Versions
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Sam Kabo Ashwell 🎸 retweeted
Replying to @tsawac
@tsawac was incinerated! Replaced by Dagda Magpie.
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blaseball got me making art again at a time when I was depressed and creatively inert; it led to hugely important friendships; it created some of the most powerful narrative moments I've ever experienced in a game
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there are things that feel better than we deserve. this is a bad way of looking at things, I know. We all deserve many things as good and strange and magical as blaseball, but: that's how it felt, and that's how it feels
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Sam Kabo Ashwell 🎸 retweeted
In so many ways @blaseball & its community built mourning into themselves, built themselves out of mourning, so it feels almost redundant to say this, except for how it hits so different: Rest in Violence, & godspeed you beautiful god-killing bastards
We are devastated to announce we are ending Blaseball and saying goodbye to some incredible team members. Our full post here: medium.com/@thegameband/so-l…
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am engaged in birdwatching aka Boomer Pokemon and honestly nerf red-eyed vireos
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Sam Kabo Ashwell 🎸 retweeted
Did you know if you want to send your brain back in time, a possum must be waiting on the other side? bullypulpitgames.itch.io/tim…
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Sam Kabo Ashwell 🎸 retweeted
“In the same way that English language emotion concepts have colonized psychology, AI dominated by American-influenced image sources is producing a new visual monoculture of facial expressions.” 🔥
I have been waiting for a reason to write about the American smile for decades. And AI finally gave it to me. AI and the American Smile How AI misrepresents culture through a facial expression. medium.com/@socialcreature/a…
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