骨灰级玩家仅花了 2400 美元的 Opus 5.5 token
便生成了《魔兽世界之燃烧的token》资料片版本
如果你不是资深魔兽玩家,你可能区分不出来,这是在 36 小时内 AI 生成的游戏。
画面质感高,法术细节逼真,角色动作流畅,设计语言相当
建议暴雪将魔兽世界开源,这可能是真正永恒的唯一途径
$63M in 2004. One weekly Claude limit in 2026.
In 36 hours Opus 5.5 built a WoW-style game: 6 races, character creation, combat, a zone and a stone city. At pay-per-use prices that's about $2,400 (breakdown below). The original WoW took $63M to develop.
A game millions of people love still takes talent. But the build itself is becoming the cheap part. What's left is an idea people fall in love with, and knowing how to show it.
And almost anyone who ever dreamed of making their own game is about to get a shot at it.