Curiosity. Adventure. Life Long Learner. Explorer. Researcher. Humanity. Abundance via Openness Unlocks The Stars. Long Live The Great Opensource Revolution.

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Imagine if this will be the new iPhone
this is like steve jobs unveiling the iphone
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Atleast someone criticized rather than going all Gaga about Anthropic!!
I work in CRISPR discovery research. This is one of the most exaggerated nothing-burgers ever and would be laughed out of the room if a human scientist attempted to publish something like this. (cont.)
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Brilliant move by @GoogleAI Thanks @googlegemma
Build agentic workflows completely offline. The Antigravity SDK now supports local execution with Gemma 4 and LiteRT. Run agents entirely on your local machine with: 💵 Zero token costs 🔒 Total data privacy 🔌 Offline reliability Bonus feature: Support for OpenAI-compatible endpoints. Use Ollama, llama.cpp, vLLM and more to serve Gemma 💪 Get started: pip install google-antigravity litert-lm Read the details: developers.googleblog.com/in…
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Brilliant!!
Dont be sleeping on Heif Heist! Meta paid 100k for my RCE on FB/Instagram! heif-heist.com/
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Wow you guys are rocking it!!
MiMo-V3 is getting a new architecture. The core of it, HySparse2, is out today. Less prefill, a smaller KV cache, better long-context retrieval—and we got all three at once. Compared with MiMo-V2.6's Hybrid SWA architecture: • 5.02× lower prefill FLOPs at 1M tokens • 4.5× smaller KV cache at 1M tokens • Better MRCRv2 and RULER-v2 scores, plus lower AgentPPL and LongPPL Why build a new architecture? Agentic inference is a very different workload. Each round, a short action can return a long observation that needs to be prefilled, while the context keeps growing. That puts prefill cost, KV-cache size, and retrieval accuracy on the critical path at the same time. HySparse2 tackles all three with two levels of KV sharing: • KV Bridging: Following YOCO, full-attention layers in the cross-decoder build their K/V from self-decoder hidden states. • KV Reuse: Within each hybrid block, sparse layers reuse the preceding full-attention layer's KV cache and selection indices. Two more changes: token-level selection replaces block-level selection, and a forced window of recent tokens replaces the separate SWA branch, so local and global tokens share one KV cache. Since all cross-decoder KV caches now come from the self-decoder, prefill can stop once the self-decoder finishes. Paper: arxiv.org/pdf/2609.26368
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Never Ever
Never bet against open weight models
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Honestly, there is a need for #OpenMuse the user has the right to use which AI model (it can be local or via OpenRouter) to power this. We have #OpenClaw and #Hermes agents too.
if you wanna know how long we've been working on muse, here's an excerpt from a doc that i wrote for the meta board a year ago in sep 2025 @natfriedman, the whole team & i have been building muse for a long ass time. been a real pleasure to bring that to life for all of you ♥️
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Who's building OpenMuse? Where i can change to any model.
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Who's building OpenMuse? Where i can change to any model.
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Grok 4.7 is here. It's a notable improvement over Grok 4.6 at the same price and speed.
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Brilliant!!
MiMo-V2.6: The Hard Road to Scaling Up RL MiMo-V2.6 is very likely one of the largest single RL runs, by compute, that any open-source model team has undertaken to date. In an era when compute is brutally scarce, we still chose to dedicate a team of several dozen people to one goal over an extended period: scaling up RL. That takes more than research conviction. It takes a vision for AGI, respect for the unknown, and the nerve to walk straight into the hardest problems. The result is a model whose potential was built through mid-training and unlocked through heavy RL. Today, it is the number one open-source model. I strongly recommend reading the technical report. I believe it will become one of those papers that Agent RL practitioners keep reopening and discovering something new in each time. In my view, the research innovations and engineering challenges behind it surpass those of DeepSeek R1, which I was partly involved in. Some will ask: why MixRL instead of MOPD? First, they are not competing choices. We ran MixRL on verifiable tasks of moderate difficulty, including code and related agentic tasks, and found that the resulting models generalize remarkably well. Second, tasks that are difficult to verify, extremely long-horizon, or simply too challenging to include in a joint RL run are trained separately. Including them would substantially reduce rollout efficiency or introduce significant rollout staleness. We then merge the resulting capabilities through MOPD. Games, 3D tasks, and tasks with subjective evaluation signals all fall into this category. There is also a third, slightly cheeky answer. Our team is flat enough and free enough of organizational silos that MixRL simply is not difficult for us. More importantly, everyone enjoys working this way. People from different domains come together every day, driven by the pursuit of AGI and intelligence that can continuously improve itself, to confront and resolve the RL bottlenecks in each field. I will always remember the RL daily update meetings from this period. They were intense and dense, with intelligence emerging in real time. To help the open-source community focus on solving real Agentic RL problems, we have released a Qwen model distilled from MiMo RL trajectories as a stronger starting point for RL, along with 7K diverse environments and a complete RL training framework. We hope these resources will help move Agentic RL research forward. MiMo-V2.6 is only the beginning. In an era when intelligence is easy to replicate, we still choose the hard road toward self-improvement and AGI. Much of what lies ahead remains unknown. But we are willing to keep investing the time, compute, and passion required to take on one hard problem after another and work each of them all the way through, until intelligence crosses into a new regime.
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Start building with MiMo-V2.6. 🚀 MiMo Desktop and membership plans launch alongside Pro and Flash. Use both models with a subscription, or bring your own API key. MiMo-V2.6-Pro UltraSpeed is now available in Desktop and through the API, delivering up to 20× faster generation for workflows where response time matters. API pricing remains unchanged from V2.5. 💻 Desktop: mimo-ai.xiaomimimo.com/deskt… 🔗 API: platform.xiaomimimo.com/ 🤗HF: huggingface.co/collections/X…
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We’re open-sourcing Pro and Flash, MiMo-V2.6-Distill-Qwen-9B, the technical report, 7K+ RL task environments, an end-to-end RL framework and composable mini-harnesses. Reproduce, verify and build on the work.
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MiMo has its own taste. 🎨 MiMo-V2.6 brings code, design and tool use together across interfaces, slides, SVGs, video and music. 🔹 Build frontend interfaces and presentations with coordinated typography, layouts, interactions and animation 🔹 Work with Figma and image/video generation tools to create visual assets 🔹 Produce videos from concept to final cut, combining motion, music and narration with MiMo-V2.5-TTS 🔹 Compose demo-level music, including an orchestral piece for around ten instruments, and convert the score to MIDI On Design Arena, Pro performs at a level comparable to Claude Opus 5 and GPT-5.6 Sol.
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A co-pilot for scientific research. 🔬 Without RL tailored specifically to scientific research, MiMo-V2.6-Pro is showing promise in materials design and mathematical formalization. 🧪 Materials research Working with Xiaomi’s materials researchers, it proposed MOF materials for capturing PFAS “forever chemicals,” reviewed literature and patents, and ran computational screening to identify candidates for wet-lab validation. 📐 Formal mathematics It helped researchers formalize the full main theorem of Li–Yorke’s “Period Three Implies Chaos” in Lean 4. After revision and integration, the project spans 6,000+ lines of code, verified by Lean’s kernel with no unfinished proof placeholders.
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From Vibe Coding to Vibe World. 🌍 MiMo-V2.6 brings together 3D spatial reasoning, multimodal perception and computer use to build and interact with richer environments. 🔹 Turn text, images or video into playable 3D worlds, coordinating agents to build scenes, write interaction logic and refine the results 🔹 Create Blender objects and scenes for animation, 3D printing and games 🔹 Control a Franka Panda arm in simulation through visual feedback 🔹 Use desktop tools to search, edit and process data — then inspect the results and adjust its next actions Build. Observe. Refine.
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More intelligence. Same price. 📈 MiMo-V2.6 pushes the intelligence–cost Pareto frontier outward once again. 🔹 API pricing unchanged from V2.5, for both Pro and Flash 🔹 MiMo-V2.6-Pro sets a new price-performance record among Chinese models 🔹 At comparable intelligence, Pro costs just 1/20 to 1/60 as much as leading international models
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Introducing Xiaomi MiMo-V2.6 — Pro & Flash. Frontier intelligence, all the modalities, built in public. 🔹 Two omnimodal models, advancing through scaled reinforcement learning 🔹 Pro performs on par with Claude Opus 5 and GPT-5.6 Sol across most agent benchmarks 🔹 Pro scores 46 on the Artificial Analysis Intelligence Index — the highest among open-source models 🔹 Stronger coding, computer use, 3D reasoning and creative capabilities 🔹 Open model weights, technical report, RL environments and training code Blog:mimo.xiaomi.com/mimo-v2-6
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An Opensource Jev like classifier Yaay!! 😎
So we already have an open source alternative similar to Jev... and 50x faster?! Laya is an open source classification system: - runs on less than 1GB memory - available on hugging face - can run on any laptop/phone Quick example where it plays Snake at 60 decisions/sec! BUT it has some limitations: 1. For now it only has a 1k context so some use cases won't fit 2. It's not as good as Jev when it comes to generalization (but very easy to fine tune it if needed)
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But context window is smaller. A good start thou. 👍
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