The first generative learning world for kids aged 6-12. Designed to nurture curiosity and grow self confidence.

RT @lionel_mora: This week, a 9 year old had a vision for a big party inside @withmarbleapp. She designed and crafted 40 different items fr…
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Are they talking about me? 👀
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I made these color palettes for new characters coming soon to the world of @withmarbleapp
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I asked Chat GPT how to raise kids so that they don't become slaves to AI: @withmarbleapp 👀
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Kid version of the Watercolor Simulator coming next on @withmarbleapp 👀
Last week-end I built a watercolor simulator based on real physics (as much as possible). A lot of you asked to play with it so i improved it and it's now live. New since the prototype: - More pigments (52), based on the best research out there to predict color mixes (Kubelka-Munk). - More luminous / glassy feel - Some fun experimental stuff like the salt and alcohol techniques to alter the texture, a backlight effect and a few more. - I also added a Code mode where the simulator prints its real function calls next to the sheet while you paint 🤓♥️ It's still largely based on the same physics model as my prototype: Curtis et al.'s "Computer-Generated Watercolor". All in the browser. Current status: building and implementing a kid-friendly version for @withmarbleapp. Plenty of awesome things to learn with watercolor painting!
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Last week-end I built a watercolor simulator based on real physics (as much as possible). A lot of you asked to play with it so i improved it and it's now live. New since the prototype: - More pigments (52), based on the best research out there to predict color mixes (Kubelka-Munk). - More luminous / glassy feel - Some fun experimental stuff like the salt and alcohol techniques to alter the texture, a backlight effect and a few more. - I also added a Code mode where the simulator prints its real function calls next to the sheet while you paint 🤓♥️ It's still largely based on the same physics model as my prototype: Curtis et al.'s "Computer-Generated Watercolor". All in the browser. Current status: building and implementing a kid-friendly version for @withmarbleapp. Plenty of awesome things to learn with watercolor painting!
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We built a game that teaches kids how to share a river. There is one river and five who need it: a farm, a factory, a power station, a town, and the fishes. Since there is never enough for everybody, the goal is to manage the river and split it drop by drop amongst the different stakeholders. Each decision has consequences and you have to survive for 3 years. You can also throw a water balloon battle. It scores nothing but it's worth it. Soon available inside the @withmarbleapp beta, alongside plenty more interactive learning experiences for kids aged 6 to 12. Link to play River Keeper web demo below 👇
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A mega month of July for @withmarbleapp. 10,000 families have now signed-up for our beta, 2M+ organic impressions, $0 spent on acquisition. Incredible support and feedback from the X community, thank you! Here's what we shipped this month: → A generative craft system: kids can build (almost) anything inside Marble → Open-sourced the Marble curriculum: everything a child can learn through primary school based on US and UK standards, mapped dynamically (3.9K stars on Github) → Avatars + customization shop → Cooking corner → Tap-to-move → Fullscreen drawings → Parachute + vehicle shop → First storytelling layer for the island guide → Interactive lessons web demos: a water lab, an ecosystem simulator, a solar system explorer → 4 TestFlight builds Marble is the first generative learning world for kids aged 6 to 12, and I can't wait to show you what's next. Also, I'm making a few updates to our landing page. If you find the latest easter egg, there's a surprise behind it :) Stay tuned, and most importantly: Stay curious.
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Playing with @withmarbleapp GitHub project today. Building a math app a cross checking the PK-3rd grade math skills using their open repo 🤓 More about it ⬇️
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A fully generative craft system is now available in our beta! Kids can invent, design and create any object in 3D. We designed it in a realistic way, so that kids have to actually think about what they're doing if they want it to work. The only limit is their imagination.
We just launched a generative craft system inside @withmarbleapp. Kids can now create anything and turn it into a 3D object on their map. It's designed to be realistic, so kids have to use their brain to make things happen. It works like this: 1) You describe or sketch what you want to build 2) Marble creates a blueprint you can iterate on 3) You pick the resources and tools you think you need to make it (if you have them) 4) Marble crafts the object. If the build is successful and you can drop it on your map! Since you can create your own tools, there is no limit to what you can build with this system. So excited to see what kids make with it!
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This is how a 7 year-old boy addicted to Fortnite became obsessed with Polish history. Session 1: child comes into @withmarbleapp, challenges the character, tries to break it. Session 2: not great either, but he shares more about what he likes in Fortnite, talks about his avatar, shares a bit more about him. Session 3: our system prompts him with "Do you know that in Poland they had these big warriors riding horses with giant wings on their back?" The kids says: "I don't believe you." -> our system shows a picture of the Polish winged hussars. The kid: "Wow, no way!" -> sparks a 20 minute conversation about Polish history. The mum texted us that evening. What happens above could happen with any kid. It's not because they love Fortnite that they don't have interest or curiosity. We're building Marble to uncover curiosity, nurture it and turn these spark into learning experiences.
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We're building @withmarbleapp, the first generative learning world for kids. The kids who thrive in the AI era will be the curious and self-confident. Marble is designed to develop that: it's a world that grows with them, adapts to whatever they're obsessed with and turns those sparks into learning.
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Are they talking about me? 👀
Replying to @ycombinator
The Primer @amiklas The best education has always come from one-on-one tutoring, but that privilege has historically been reserved for very few people. AI could give every child a patient, adaptive tutor that grows with them over the years, beginning with reading, writing, and arithmetic, and eventually helping them learn to think and reason. For the first time, Neal Stephenson’s Primer is starting to feel possible.
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The biggest risk of AI for kids is cognitive dependency. And the only way forward is an AI product that refuses to think for them. It should ask before it answers, push kids to build their own reasoning, and reward them for going deeper on whatever they're curious about. Making that kind of product safe, fun and delightful is what we think about every day at @withmarbleapp.
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Last 10 days have been nuts. Video summary below, starring @guillaume_boni. We now have people building on top of the @withmarbleapp curriculum all over the world. Can't wait to show you more of what we are cooking with it.
Following the amazing reaction to the Marble Curriculum yesterday, we've decided to make it open source 🛰️👇 Everything a child learns in primary school. 1,590 concepts. 3,221 connections across 8 subjects, from Math and Science to Computing and Life Skills. Anchored in the US and UK curriculums, standard by standard (NGSS, Common Core, DfE). What you will find in the repo: every concept as structured JSON with its age band and the evidence a child must show to master it. Every prerequisite link marked hard or soft, with a written rationale. It's a true DAG you can compute learning paths on. Open license, you can build whatever you want with it. Now is a unique time in history to be building in education. Getting AI and kids education right is likely one of the hardest and most important problems to crack over the next decade and we need as many smart and creative minds behind it. We think a common solid basis, accessible to all and that can be built upon, is critical to move fast. That's why we're making this curriculum open source. It's not perfect but we know it's a robust basis, and we believe that sharing it openly is the fastest way to progress in this field. If you're building in education, share this around you and tell us in comments if you find this useful and if you want to contribute. We'll keep working and investing on it @withmarbleapp. Credit goes to @guillaume_boni for building this. I just made it look pretty. Links below 👇
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Meet the team and a couple of hints on the next features... With @lionel_mora, @guillaume_boni and @thismaximilien.
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Here's the @withmarbleapp elevator pitch. You can either invest or join the beta. Up to you.
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We built an interactive 3D model of our solar system to teach kids about space. Based on NASA's JPL data to within 1/60 of a degree. It runs in real time. Made for @withmarbleapp.
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We built an interactive 3D module to teach kids how ecosystems work. Every concept is straight from our open curriculum, mapped to national standards. Every rabbit, fox, whale and krill is a real individual. 9 species wired into one food web, all interacting in real-time. - Tap any creature to see what it eats, and what eats it - Tune how fast they breed, hunt and starve - Or break one link and watch the whole web collapse - Your mission: keep every species alive for 100 days. This is module 2 of a giant series. We're turning the open-source @withmarbleapp curriculum into an interactive lesson for every topic kids learn in primary school. Parents and teachers: tell us which module to build next. Link to play below 👇
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