Fueling imagination with our platform; where ambition meets innovation. Every pixel counts as we shape the future of real-time broadcast graphics.

Netherlands
Unreal Engine 5 Motion Design and HTML5 graphics for video walls, template-based broadcast graphics with Lino workflow in Reality 5, and OGraf Studio at #CABSAT2026. Book your meeting at @infiledcom's booth H1-D30: zerodensity.io/book-a-meetin…
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Four days at #IBC2026 come to a close. We showcased our latest developments across virtual production, broadcast graphics, camera and talent tracking, and newsroom workflows. Thank you to everyone who connected with the Zero Density team throughout the show. Imagine Next.
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Day 3 at IBC2026 brought a highlight, with OGraf Studio winning the TVBEurope Best of Show Award. Thank you to everyone who joined us, shared their questions and spent time with our team throughout the day. Join us at Booth 7.B01 tomorrow to explore what's next. Imagine Next.
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Choose your renderer at IBC2026. Join us for a look at Chaos Vantage, NVIDIA’s Gaussian splatting and Unreal Engine within Reality 5. You're invited to explore unique strengths of each rendering technology and the flexibility of our multi-renderer production workflow.
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We invite you to explore camera & talent tracking workflows at IBC2026, Booth 7.B01. Discover the Automatic Lens Profiler in Traxis Hub for creating PTZ and broadcast zoom lens profiles in minutes, plus the Talent Tracking Beacon and Automatic Profiler Tags.
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From AI-assisted HTML5 graphics workflows to Gaussian splatting, there’s still plenty to explore. Our open-source OGraf Studio makes EBU OGraf HTML5 graphics accessible. Day 2 of #IBC2026 is a wrap, thank you to everyone who stopped by today. Visit Booth 7.B01 tomorrow!
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Day 1 of #IBC2026 is over with amazing demos! Thank you to everyone who visited Booth 7.B01, joined our demos, and spent time with the Zero Density team. If you haven't made it by yet, you still have time. See you on the floor tomorrow! #ZeroDensity #VirtualProduction
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For the first time ever: Ray-Traced Gaussian Splats on the LED wall! Our CEO Kuban Altan unveils this technology preview at IBC2026. Be among the first to experience it at Zero Density’s Booth 7.B01. #IBC2026 #ZeroDensity #GaussianSplatting #VirtualProduction
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Thank you to @nvidia for the Gaussian splatting technology and @infiledcom for the STUDIO Series 1.5 screen + WP Series with ColdLED technology, bringing this demonstration to life.
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Traxis Hub 3.1 is now available to download! The new Automatic Lens Profiler in Traxis Hub 3.1 lets engineers create lens profiles automatically within minutes. Download Traxis Hub 3.1: zerodensity.io/platforms/tra…
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We are introducing OGraf Studio, our open-source, browser-based suite for EBU OGraf HTML5 graphics. Create, animate, bind data, validate and export. View on GitHub here: github.com/zerodensity/ograf…
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Three days to go until #IBC2026. Explore connected workflows across broadcast graphics, virtual production, camera and talent tracking, XR, video walls and data integration at Booth 7.B01. Choose a demo pod and schedule your meeting: zerodensity.io/zero-density-…
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Today we announce our new leadership team. Co-founder Kuban Altan becomes CEO, while Mustafa S. Ünsal, Savaş Murat Alkım and Şebnem On take on new roles as CSO, CTO and COO. Learn more: zerodensity.io/news/company-… Imagine Next...
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See how to create PTZ and broadcast zoom lens profiles in minutes with the Automatic Lens Profiler in Traxis Hub at Booth 7.B01. Discover optical tracking, beacon-based and AI-powered markerless talent tracking, and Automated Focus Follow at #IBC2026. zerodensity.io/zero-density-…
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NLE Live Link brings published UE5 Motion Design graphics templates into Premiere Pro and Final Cut Pro as editable timeline clips. See workflows for NLE, MOS newsroom integration, automation and Reality Hub at #IBC2026, Booth 7.B01. zerodensity.io/zero-density-…
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See three rendering technologies working in one Reality 5 production environment at #IBC2026: Chaos Vantage real-time ray tracing, @nvidia Gaussian Splatting and @UnrealEngine 5. Explore Ali's demo pods at Booth #7.B01. zerodensity.io/zero-density-… #VirtualProduction
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Explore EBU OGraf HTML5 graphics, NLE Live Link, template-based video wall and venue graphics, and AI-assisted Reality Hub modules in Faraz Qayyum’s four IBC2026 sessions. 📍 Booth 7.B01 | Sept. 11–13 zerodensity.io/zero-density-… #IBC2026 #BroadcastGraphics
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Reality 5.8 is released with new features and improvements: ▶ SMPTE 2110 support via AJA KONA IP25 ▶ RC Templates in Lino Playout ▶ Journalist Preview ▶ New REST API endpoints ▶ Automatic Color Profiling for XR and LED walls Check out for more: docs.zerodensity.io/reality-…
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Create EBU OGraf HTML5 graphics templates with HTML graphics design software. Also see Nodos Broadcast Toolkit, Nodos MCP and Skills for vibe coding and ST 2110 workflows at #IBC2026. Schedule your meeting: zerodensity.io/zero-density-…
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Demos at our #IBC2026 booth come together with our partners. Our technologies, expertise and support contribute to virtual studio production, tracking, real-time graphics and broadcast workflows at Booth 7.B01. #IBC2026 #7B01
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