Founder of Wonder Interactive Entrepreneur and creative individual. Building infrastructure for a new gaming platform at Wonder Interactive.

Canada
GTA 5 has been ported ported to WebAssembly using AI. We live in the wildest timeline. playgta5.com/
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GTA 5 has been ported ported to WebAssembly using AI. We live in the wildest timeline. playgta5.com/
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What game would you want to see available in the browser next?
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Alex St. Louis retweeted
GTA 5 is now playable on web browser Here I am playing GTA 5 on chrome
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I made a Dark Souls inspired game in UE5, then ported it to WebGPU using our tools. Link to play: simplystream.dev/HyZObyKI #madewithunreal @claudeai @ClaudeDevs @madewithUnreal @UnrealEngine
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Alex St. Louis retweeted
Turned my coastal demo into a cozy fishing game 🎣 dgreenheck.github.io/tidewat… Catch fish, sell them to Joe and buy new tackle and parts for your boat from Marta by the boathouse! Did a lot of additional iteration on the environments, plants, models and graphics, adding in more wear and tear to make it look more realistic. Ran an optimization pass which improved performance from 60FPS to 100FPS, but I chewed up most of that adding in new features. It's also now using native WebGPU to give the AI more control. I thought maybe it would struggle with this since Three.js code is likely much more common in training data, but it never missed a beat. Anyways, this is my last update on this project. Wanted to see how far I could take Opus 5.5. Didn't really find the limits to be honest.
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Opus 5 is insane. This is an Unreal Engine 5 scene running in WebGPU, heavily inspired by Dark Souls. Like and comment if you'd like to try it out. @mattshumer_ @chrisheatherly @bilawalsidhu @kimmonismus
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Coming to a browser near you. #WebGPU #UE5
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Used the gauntlet loop technique to make a Trials clone but in the browser. Try it out and lmk what you think! dirtline.pages.dev/ @mattshumer_ @threejs @SebAaltonen @bilawalsidhu
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Alex St. Louis retweeted
Surreal ocean island built with @threejs , opus 5 ultracode, codex sol high- all working together with blender can't believe this is the fidelity on a chrome browser !
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BrawlBots - UE5 multiplayer FPS I'm building. Coming soon to WebGPU!
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Claude Fable helped me optimize and port an arena FPS to the web. Simply incredible. Link to play: xonotic.gg/
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Alex St. Louis retweeted
Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser.
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