Guess who’s back?! The previous Mun release dates back over one and a half years. Since then - slowly but steadily - we’ve been working towards Mun v0.4.0 and it’s finally here, bringing arrays to Mun! mun-lang.org/blog/2022/12/12… #rustlang #gamedev #hotreloading #arrays
6
14
Woop! @anastasiaopara and I have an official indie game company now! Say hello to @PounceLight 🎊🐈✨ Yes, the logo is _very final_ 😆🙈 ... and so is the website: pouncelight.games/ *cough* can anyone recommend accountants/advisors in Sweden familiar with Steam? 🙏 (1/2)
33
17
358
Amethyst Games retweeted
Sorry I made you wait! I wrote an article on how to use the web version of Pyxel, a retro game engine for Python, in English. 英語版のWeb版Pyxelの使い方の記事を書きました。(冒頭に前回の日本語版の記事へのリンクも入れてあります) #pyxel #python #gamedev tkitao.hatenablog.com/entry/…
12
37
Amethyst Games retweeted
I'm happy to announce that Fyrox Game Engine 0.28 has been released. Check release notes here - fyrox.rs/blog/post/feature-h… #rustgamedev #gamedev #rustlang
13
39
Amethyst Games retweeted
Since the URL of the Pyxel Web Examples page has changed, let me share it again. Pyxel Webサンプル一覧ページのURLが変わったのでもう一度シェアさせていただきます。 Let’s enjoy retro game engine life! #pyxel #python #gamedev kitao.github.io/pyxel/wasm/e…
5
8
Major congrats to our friends at gamercade.io who released the first stable version of their neo-retro Fantasy Console today! 🎉 #gamedev #rustlang #retrogames #wasm gamercade.io/blog/gamercade-…
5
13
Amethyst Games retweeted
I'm happy to announce that Fyrox 0.27 has been released - fyrox.rs/blog/post/feature-h… ! #rustgamedev #gamedev #rustlang
1
9
15
Amethyst Games retweeted
My GitHub Sponsors profile is finally live! You can sponsor me to support my open source work 🦀🎉 I have been waiting for this moment for 3 years now. Expect more #FOSS & #rustlang soon! github.com/sponsors/orhun
2
1
10
“we invite the Rust gamedev community to contribute additional game examples to this bundle, so we may collectively expand our comparison-matrix of similar/same games made in different engines. A bit like the realworld app taken one step further” teddit.net/r/rust_gamedev/co…
1
8
Amethyst Games retweeted
Pyxel 1.7.2, a retro game engine for Python, has been released! Now Pyxel’s resource editor supports horizontal/vertical flip. #pyxel #python #gamedev github.com/kitao/pyxel
13
29
Amethyst Games retweeted
Thetawave (finally) has a playable version on itch! You can play it right in your browser. This will be the version of the game that will be on the arcade cabinet. Give it a try and let me know what you think! metalmancy.itch.io/thetawave @rust_gamedev @BevyEngine #rustlang #gamedev
6
9
Amethyst Games retweeted
It's not to late to get your game on the cabinet! Fill out this form if you are interested: forms.gle/U94nExF7kNBSmqT2A
1
2
Amethyst Games retweeted
First game is playable on the @rustconf arcade cabinet! ¿Quién es el Mechaburro? by @mmmmramirez ! @rust_gamedev @BevyEngine #rustlang #gamedev
1
9
24
Amethyst Games retweeted
Writing game audio libraries is hard. Here's why. tesselode.github.io/articles… #rustlang #gamedev #programming #Audio
3
21
Amethyst Games retweeted
I'm happy to announce that Fyrox Game Engine 0.25 has been released! 🎉fyrox.rs/blog/post/feature-h… #rustgamedev #gamedev #rustlang
1
4
18
Amethyst Games retweeted
This is a heavier post than our normal blog posts. Thanks to juliancoffee for sharing his story 🇺🇦🇺🇦 Слава Україні! Жыве Беларусь! veloren.net/ukraine/ #gamedev #opensource #rustlang
1
10
39
Amethyst Games retweeted
🎉 OVERGROWTH IS NOW OPEN SOURCE! 🎉 As of today, Overgrowth is now an open source game, and in this video @autious explains exactly what that means. Watch the full video here - piped.video/watch?v=uOdjo_Do… #IndieGameDev #Overgrowth
11
181
636
Amethyst Games retweeted
Learn to Code From Zero with Godot early access 3 is out! It comes with the slideshow series, 2 new cheat-sheet guides, and 4 new interactive practices to do right in Godot. gdquest.mavenseed.com/course… Coming next week: the dialogue tree and top-down series.
15
79