I've spent almost a year learning how to solo-develop a game from scratch. A custom engine, pushing me the edges of my knowledge and driving me to learn new things.
Its been challenging but after almost 11 months, from a first triangle render to this, I think I'm finally ready. Work on the Steam page now begins in earnest for my next game, which I will be announcing soon.
I've built out the tests, mechanics have a foundation, I now have the tools and content to build what I want. Even though I feel like I've learned so much, I still have a lot to figure out. Stay tuned, and wish me luck!
And follow if you think this looks cool!