Games focused on story and immersion Follow the Kickstarter: kickstarter.com/projects/stu…

I've been building this game for 5 years. It's not been easy! A struggle most times. The performance has always been shit. The story huge and unwieldly. The visuals, gameplay, systems, all needing attention. But guess what? I'm nearing the end. And I'm excited to share the result of so much effort. I dropped a new demo. Here's a trailer for it. This trailer features a taste of the brand new music being created for The Majestic by super-talented composer Hew Wagner (@hewwagner), whom composed my first game, The Companion. What excites me about this Demo is that it's been polished, optimized, and shows promise for the final game. This Demo is optimized for Steamdeck and has been tested on as low as a GTX 1070 (8gb vram) graphics card. It has been VERY difficult to get to this point. I can't stress that enough. I've worried and toiled over performance for years and years. I had faith it could get to a satisfactory point, but never really knowing. My solace has been burying myself in the story, working with the characters, creating their narrative... forgetting there was this looming dread to deal with. I've been pouring everything I could into this game. Diagnosing and analyzing every single word of the script. Obsessing over little details. Scrapping and changing ideas. I've even released a demo three times prior. The first in 2023. I can't believe it's 3 years later. I launched those prior versions with hopes of obtaining insight and ideas... and I did. The feedback set me on the path forward. Now here we are. Nearing the end. This trailer is simply for the Demo: a 20-30 minute experience. It's still not version 1.0. I reserve that for the February NextFest. There is more to add and polish. Mostly sound stuff. And the 1.0 Demo might unlock a few more objectives. But that's it. The bulk is here. Going forward means getting the entire game up to this level of quality and performance. Once that's achieved, release will be upon us. Please check it out, enjoy, and let me know how it goes. I truly hope you have an amazing experience and will look forward to the full release.
4
3
36
10,512
I spent 3 years creating over 4 hours of cinematics for my game. I also hand-sculpted all the levels and meticulously placed 10s of thousands of assets within each level. I might be a little bit crazy. #screenshotsaturday
1
7
417
Hello #followfriday! I'm very close to 50 followers on this upcoming kickstarter campaign, can anyone help me out? Follow here: kickstarter.com/projects/stu…
1
2
146
It's #WishlistWednesday! Since AI can't copy my game, I'll just keep posting about it. 😉 Please check out The Majestic on Steam! Key pillars: ✨ Beautiful Visuals 📖 Beautiful Story 🎵 Beautiful Music 🦅 Immersive Exploration
2
4
192
In 2 weeks I have a small KS campaign going live. My first time trying this. It would mean a heck of a lot to me if people could follow it A successful campaign will make the final game a lot cooler. More importantly, really great rewards are being offered Link in comments
1
2
2
146
That feeling when you 1-shot a new game objective because past self somehow predicted the future.
150
a behind-the-scenes shot, 1/4th of the level "loaded" in the editor.
132
Hey #TrailerTuesday! Here's the teaser for my current demo. Check it out with sound on.
1
1
166
David | Studio 46 retweeted
Get into the #ScreenshotSaturday spirit and give us a glimpse into the project you're developing Share updates, inspiration and whatever you're feeling good about in your projects! 📷: Marcus Johnston
42
11
95
20,090
Hey #screenshotsaturday, this is my new demo teaser. Check it out.
I've been building this game for 5 years. It's not been easy! A struggle most times. The performance has always been shit. The story huge and unwieldly. The visuals, gameplay, systems, all needing attention. But guess what? I'm nearing the end. And I'm excited to share the result of so much effort. I dropped a new demo. Here's a trailer for it. This trailer features a taste of the brand new music being created for The Majestic by super-talented composer Hew Wagner (@hewwagner), whom composed my first game, The Companion. What excites me about this Demo is that it's been polished, optimized, and shows promise for the final game. This Demo is optimized for Steamdeck and has been tested on as low as a GTX 1070 (8gb vram) graphics card. It has been VERY difficult to get to this point. I can't stress that enough. I've worried and toiled over performance for years and years. I had faith it could get to a satisfactory point, but never really knowing. My solace has been burying myself in the story, working with the characters, creating their narrative... forgetting there was this looming dread to deal with. I've been pouring everything I could into this game. Diagnosing and analyzing every single word of the script. Obsessing over little details. Scrapping and changing ideas. I've even released a demo three times prior. The first in 2023. I can't believe it's 3 years later. I launched those prior versions with hopes of obtaining insight and ideas... and I did. The feedback set me on the path forward. Now here we are. Nearing the end. This trailer is simply for the Demo: a 20-30 minute experience. It's still not version 1.0. I reserve that for the February NextFest. There is more to add and polish. Mostly sound stuff. And the 1.0 Demo might unlock a few more objectives. But that's it. The bulk is here. Going forward means getting the entire game up to this level of quality and performance. Once that's achieved, release will be upon us. Please check it out, enjoy, and let me know how it goes. I truly hope you have an amazing experience and will look forward to the full release.
2
168
Hey @thomasbrushdev, your play of my demo has haunted me for the last 2 years. Well... I finally have a new build ready for you to try whenever you're ready.
Replying to @AtStudio46
Glad to see you’re optimizing!!
1
4
828
I've been building this game for 5 years. It's not been easy! A struggle most times. The performance has always been shit. The story huge and unwieldly. The visuals, gameplay, systems, all needing attention. But guess what? I'm nearing the end. And I'm excited to share the result of so much effort. I dropped a new demo. Here's a trailer for it. This trailer features a taste of the brand new music being created for The Majestic by super-talented composer Hew Wagner (@hewwagner), whom composed my first game, The Companion. What excites me about this Demo is that it's been polished, optimized, and shows promise for the final game. This Demo is optimized for Steamdeck and has been tested on as low as a GTX 1070 (8gb vram) graphics card. It has been VERY difficult to get to this point. I can't stress that enough. I've worried and toiled over performance for years and years. I had faith it could get to a satisfactory point, but never really knowing. My solace has been burying myself in the story, working with the characters, creating their narrative... forgetting there was this looming dread to deal with. I've been pouring everything I could into this game. Diagnosing and analyzing every single word of the script. Obsessing over little details. Scrapping and changing ideas. I've even released a demo three times prior. The first in 2023. I can't believe it's 3 years later. I launched those prior versions with hopes of obtaining insight and ideas... and I did. The feedback set me on the path forward. Now here we are. Nearing the end. This trailer is simply for the Demo: a 20-30 minute experience. It's still not version 1.0. I reserve that for the February NextFest. There is more to add and polish. Mostly sound stuff. And the 1.0 Demo might unlock a few more objectives. But that's it. The bulk is here. Going forward means getting the entire game up to this level of quality and performance. Once that's achieved, release will be upon us. Please check it out, enjoy, and let me know how it goes. I truly hope you have an amazing experience and will look forward to the full release.
4
3
36
10,512
Good luck!
Tomorrow............
1
176
Moments from Dusk to Dark. Demo coming very soon! Also, once this goes live, I'll be finishing up another half (13.2 miles). 🏃‍♂️‍🥳 #screenshotsaturday
3
278
Hey #followfriday , 40 followers! Can we get this to 50+?kickstarter.com/projects/stu…
1
1
144
Playing on Steamdeck! Feels good 😃 BTW, the Kickstarter starts in less than a month! Follow the campaign. Link in replies. #wishlistwednesday
2
13
493