Authorized Unreal Engine Instructor & Game Developer 👨‍💻 ⚔️Get my Unreal JRPG Masterclass: cobracode.teachable.com/p/jr… ⭕️日本語

I created a 2D template for Unreal Engine 5 and decided to make it open source and free for everybody! github.com/CobraCodeDev/TP_2… Please share the template and fork it to make your own versions of it. #indiedev #gamedev #unrealengine #ue5
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My little passion project has finally come to the point where I replace the mannequin by picking a random skin for each Visitor
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Recently I've been using the built in sprite importer that comes with PaperZD quite a lot. For non-aseprite based workflows it saves so much time to have presets for cutting up the sprite sheet!
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Once I had everything set up, I could create a handful of different NPCs in about 10 minutes
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Instead of drawing characters from scratch each time I now broke hairstyles and clothing down into different layers, allowing me to easily create many NPC variants!
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FYI the tool I'm using is called Top Down Sprite Maker and it's out on itch and steam and I'm not the one who made it. But I did draw all of the pixel art and made the scripts for the behavior.
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The inventory will be slightly different this time around, but of course programming widgets will again be a big part of the course
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For these types of action adventures it's typical to have an overlay showing which action is bound to each button, so I started working on that
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Started working on the boomerang, but before putting a limit on it it looked more like a flock of seagulls
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You remember the Rolling Template from Unreal Engine 4? Well I just remade it for UE5, improved upon it and put it out as an open source project! github.com/CobraCodeDev/TP_R… Feel free to fork and share it! #indiedev #gamedev #unrealengine #ue5
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Cobra Code retweeted
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Cutting Grass is of course also essential, but I still haven't set up the currency system and ruby spawning
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Of course I had to implement bombs as the first item
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Like every year, here's the State of Unreal 2D Game Development roundup for 2026! Presenting new games, new plugins, new long-requested tutorials and much more. Full video: piped.video/rfu3qIvhZ_A
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Just a simple enemy patrol and chase setup using state trees
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Finally took the first step for my passion project I've been fantasizing about for way too long
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Epic announcing that Blueprints will be deprecated with an early version of UE6 put me in such a shock state that it took me about 2 months to recover... But I'm finally ready to talk about how I feel about the direction Unreal Engine 6 is taking: piped.video/rfu3qIvhZ_A
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Cobra Code retweeted
GASP 🫢 The Game Animation Sample Project is back with a brand new update for UE 5.8! Grab it today and prepare to get physical with new physics, motion matching, interaction, and Control Rig features and more: epic.gm/gasp-5-8
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Which one of these do you find the most readable A, B or C?
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Adding a pause menu in Unreal Engine is not as complicated as it may look and can be done in about 10 minutes! Even for game jam projects and small demos adding one makes it much more user friendly. Here's the full tutorial piped.video/2se7ll7W4JQ
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And that's why having invulnerability after getting hit is important
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