On this day in 1985, 19th September 1985, Ghosts ’n Goblins started showing up in US arcades, and it looked like a cartoon.
The following year Chris Butler programmed, and was publised by Elite Systems, one of the best ports to the Commodore 64! If you played this game you know what I mean - it was brutal hard but it looked and sounded near perfect!
Zzap!64 magazine agreed with us, rating it a 97% "At last, Elite have released a decent arcade conversion on the 64, in fact the best to date. Chris Butler has made a marvellous job of converting the game..."
That perfect SID music coming out of your Commodore 64 was composed by Mark Cooksey.
Who else loved playing this on their C64?