Donut Headed Idiot uploading funny moments for the love of the game and to make it a full time gig 🍩

Florida, USA
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Rob Nelson confirmed the tower-block escape in the GTA 6 extended look has multiple routes out of the building. Even with the Raul mission that was shown… At the start, you are on rails but then are able to take over. Seems like there is going to be a lot of choice with this game. They wanted it to feel consistent with how the game works in the open world.
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IGN has published a full interview with Rockstar's Rob Nelson, revealing some pretty exciting new information about GTA 6, while giving more information on stuff we already knew. Here are all the highlights: - Story missions are being made less restrictive when possible. Some missions have multiple escape routes, while police chases and robberies can transition into the same systemic gameplay used in free roam. - The safehouses in GTA 6 are now much closer to RDR2's camps, Jason/Lucia will have their own daily schedule while at home and interact like real people - Rockstar still wants tightly directed cinematic sequences where necessary, so missions won't become completely sandbox-style. - One of Rockstar's major goals is to blur the line between scripted missions and free-roam gameplay. - Rockstar says emergent free-roam sequences can now look and feel almost like scripted missions, especially when Jason and Lucia work together during robberies and escapes. - Jason can cut his hair/beard shorter at home as well, just like Arthur could at camp. He can only make it shorter at home, if you want to change the hairstyle OR make it longer, you will have to go to a barber. I think this heavily implies that beard/hair growth is 100% returning from RDR2 but its not restricted as the hair stylist and you can make it magically longer like in older GTA games if you want to. - GTA VI is designed around living in the world, not just completing missions. Rockstar says players should be able to simply wander around as Jason or Lucia, interact with people, discover activities, make money, and experience emergent events. - Rob describes GTA 6's map as its largest, deepest, most densely populated and complex world - You can freely switch between Jason and Lucia during much of free roam, including when they are hanging out at their safehouse. Although story moments can temporarily restrict switching. The character you're not controlling continues living their own routine rather than simply waiting - You can text and call the other protagonist. Ignoring messages can even have a small negative effect on the relationship - When together, Jason and Lucia actively protect each other. If one gets into a confrontation, the other can intervene. During escapes, your partner can also drive while you shoot at pursuing enemies or police. - The RDR2 NPC interaction system returns in a much more advanced form. You can talk to people, listen to conversations and interact naturally. Rockstar created additional writing/directing resources specifically to generate the huge quantity of ambient dialogue. It seems like Greet/Antagonize is a lot more in-depth now. - Combat encounters have more levels of escalation. You can threaten someone into backing down, knock them out, incapacitate them without killing them, or kill them. Rockstar wants players to have more control over how violent situations become - Rockstar explicitly describes the new design of the Wanted system as encouraging a "hit-and-run" criminal playstyle which means you commit the crime, escape quickly and avoid unnecessarily escalating the situation. - Different salons have exclusive hairstyles, giving players another reason to explore different parts of the map. Clothing stores also have location-specific items, rather than every store necessarily having exactly the same inventory. - Jason and Lucia can go to the gym together, allowing you to level up both characters' physical stats at the same time - Personal vehicles can be called over similarly to GTA Online, purchased weapons are stored in the trunk alongside spare outfits (similar to RDR2) - Animal studying returns from RDR2. We saw this in the extended look briefly but yes, Wildlife can be studied as a collection mechanic and to learn additional information without needing to hunt animals. If I had to guess, the compendium is probably back too - Focus mode works similarly to RDR2's Eagle Eye and can highlight useful things in the environment, including police. - Snapmatic/social media returns. Jason and Lucia can follow accounts and browse social media, but apparently cannot post because they're fugitives. - Roads are narrower and built at a more realistic scale, while traffic density is higher. Rockstar says this makes driving more difficult and skill-dependent. We did notice this in the gameplay looks we've had so far, really glad to have it confirmed fully - Many discoveries will not be marked with map icons or objectives. Players are expected to find events naturally by exploring. - The game can spontaneously redirect you toward activities. In the demo, Jason noticed a nearby police impound lot and suggested stealing a car there even though the player had been heading somewhere else. - Rockstar specifically wants players to slow down and explore instead of racing from mission to mission. - Despite the more realistic systems and relationship mechanics, Rockstar stresses that players can still create the classic chaotic GTA experience and get into huge shootouts and police chases whenever they want. I really enjoyed this interview a ton and I highly recommend you guys read it too, they were playing the game while speaking to Rob Nelson so it helps paint a lot more of an accurate picture of how the game works rather than the more smaller articles we've had so far. GTA 6 sounds absolutely amazing and a real evolution of all the best ideas from Red Dead 2 and previous GTA games. Can't believe we'll be playing this next month!
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Discord is reportedly gearing up for a GTA 6 partnership beginning from November 17th This will include a GTA 6 theme for Discord, a GTA 6 style icon and custom font. It’s very likely you’ll get some sort of in-game award through this upcoming partnership.
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It is upon us my son. It is upon us.
Bro where tf is GTA 6?
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After playing 13 years of GTA V it's going to be a ride of the struggle bus to get around Leonida next month. I still remember how it was when I went from GTA IV to GTA V. I suddenly had to start using the map all the time. I can't wait.
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The GTA 6 mural in Brooklyn continues to take shape, with more updated images provided by u/Salty_Scrotum on Reddit and a close-up video by the artist birntoutstudio on Insta. Once again thanks to @D1ZNUTTS for sharing on our Discord.
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Rockstar’s approach to revealing Jason Duval so far has been pretty fascinating. We pretty much know nothing about him. They’ve said a ton about Lucia but we know almost nothing about Jason, which seems weird on paper but this is the EXACT approach they took with Arthur Morgan leading up to launch. I think Jason has some deep trauma from his time in the military and it’ll be a huge aspect of his character, Rockstar stating he’s “wired differently” from other people confirms that to me. I would not be surprised if he has as much trauma from his past as Arthur did, and Rockstar wants us to discover that ourselves just like we did in RDR2. I have a strong feeling Jason will end up being many people’s favorite ever GTA protagonist.
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A first look at GTA 4 in Skate (2025). #GTA4 #GTAIV #Skate
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Today, we’re not Crush40… We’re Crush59! 🥳 Wishing a very Happy Birthday to Johnny! We hope your day is filled with as much love, joy, and celebration as you have brought to us over the years. - Love, the SOS Team 💙⚡️
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New inside #GTAVI details from the latest Love Magazine feature with Rockstar Games, kindly provided by @topkaj777 ▪️ Rockstar says the goal with Lucia was to create a character who could stand alongside protagonists such as Arthur Morgan and Niko Bellic while still feeling distinct. ▪️ Lucia was written with an immigrant background and was conceived as someone raised around Newark/New Jersey, near Liberty City, before her story takes her to Leonida. ▪️ The radio, advertising and pedestrian dialogue aren't treated as secondary content. Rockstar has a dedicated writing/production operation specifically for material happening around the player. ▪️ Rockstar says its Florida research included conversations with locals, police and gang members, with some of the stories they heard described as “terrifying.” ▪️ Early research trips were deliberately done with very small groups, before Rockstar returned with larger teams once particular locations became important to development. ▪️ Development begins with extensive research trips. Rockstar travelled across Miami and Florida, including the surrounding towns and the Florida Keys down to Key West. ▪️ Developers travelled with locals, police officers and gang members to better understand Florida, including parts of the state tourists would rarely see. ▪️ Rockstar says some research trips directly influence the game, with Miami’s extreme wealth, poverty, excess, craziness and “hustle” feeding into Leonida. ▪️ The team wants Vice City and Leonida to feel like somewhere players could spend hundreds of hours, with even small areas receiving extensive detail. ▪️ Rockstar has built a large amount of background dialogue, radio content, advertisements and pedestrian conversations to make the world feel alive even when the player isn’t interacting with it. ▪️ GTAVI’s satire will focus heavily on modern culture, including conspiracy theories and the strange ways people react to everyday events. ▪️ Rockstar says it deliberately avoids simply recreating real-world viral moments, instead creating its own distorted versions of contemporary culture. ▪️ The studio says the modern “American Dream” is more modest than in previous GTA games, owning a house, supporting a family and paying off loans rather than achieving extreme wealth. ▪️ Jason’s story is not intended as a political statement about his military background. Rockstar says his circumstances push him toward drug trafficking and bank robbery, although players will influence some of his choices. ▪️ Lucia was written as somebody determined to build a better life for herself who refuses to let obstacles stop her. ▪️Rockstar says Jason and Lucia were deliberately designed to complement each other, creating a push-and-pull relationship throughout the story. ▪️ Raul was created as an older mentor figure who brings Jason and Lucia into larger-scale criminal jobs and provides knowledge of Vice City’s criminal world. ▪️ Rockstar describes the core premise as having something “hopeful and naive” about two young criminals going on the run and pushing a crime spree to its limit. ▪️ Rockstar says it wants players to become immersed enough in the world that they “get lost” in its characters and locations.
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“I don’t know much about gaming because I’ve had sex” People still make those jokes?
The protagonists from Legend of Zelda and GTA6 stop by the Update desk
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AndyPantsGaming pulling up to The Act Man drama.
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Xbox Project Helix | Blades Concept with Gears of War: E-Day by Klobrille
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Replying to @Dexerto
Awesome...no more of that 6-7 bullshit ⭐️⭐️⭐️⭐️⭐️
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Happy birthday to the legend that is @ned_luke! We’re all well aware of how iconic his performance as Michael has became, but I would like to highlight his contribution and engagement with the GTA community over the past 13 years. Thank you for consistently sharing your own passion for GTA 5 with us all, and also for giving us some phenomenal insight into the creative process behind the game. The Final Mission series that you’re doing right now is amazing and is exactly what I’m talking about. We’re blessed to have an actor who cares as much as you do. GOAT
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If GTA 6 Online avoids having futuristic vehicles like this, it will be so goated for the next 10+ years. Just keep it grounded. Focus on heists and actually running a criminal empire rather than flying bikes and cars with missiles.
DELUXO Coming next week as part of GTA ONLINE: THE DOOMSDAY HEIST
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FIRST HEAT PRESEASON W 🔥
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🚨🌴NEW: The “WELCOME TO VICE CITY” signage at Kaseya Center in Miami has been updated again, now featuring the iconic VI logo across the front, along with a new Vice City banner. 👀🔥Rockstar is seriously turning up the hype in Miami & Vice City! #GTAVI #GTA6 #ViceCity #RockstarGames
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