🎮🎬 We help make video games, films, and fan favourites you’ve probably played, watched, or heard. 🌍 13,000 people worldwide. Creative. Innovative. Fan-first.

70+ studios worldwide
How much should the game adapt to the player, and how much should the player adapt to the game? Romina & Dominick join Chris Dring to discuss cultural relevance, AI in localization, and why reaching new markets is about more than language. 🎧 Listen now: thegamebusiness.com/p/is-xbo…
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Super excited to share that I’m the English voice of Mogra Cookie in Cookie Run Kingdom! A big thank you to @Rachellular @CRKingdomEN @devsisters @KeywordsStudios for having me!!
This Cookie is unbe-leaf-ably fragrant! 🍃 Please welcome @hereliesanjali as the voice of #MograCookie! 🌼💚 #CookieRun #CookieRunKingdom #VoiceActor
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Keywords Studios retweeted
@StudioGobo Bake Sale, in aid of @RNLI 🧁 We raised more than £500 on the day, and with @KeywordsStudios donation matching, the @RNLI will receive over £1,000! 💙 Thank you to all our brilliant bakers, we’re so proud of this amazing team 💛
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Build your game pipeline tools, or buy them? Building gives you control, but you also need to maintain those tools for the lifetime of the project. And that could mean ten years or more. Dominick Kelly on what teams should consider before making the call 👇
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Keywords Studios retweeted
Gracias a @KeywordsStudios por nuevamente ser parte de la #WGJMX26 Su apoyo ha sido constante, y su experiencia en áreas como QA, arte y localización impulsa una industria global más inclusiva y creativa. 📷keywordsstudios.com #JuntasCambiamosElJuego
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✨#TGS2026 ビジネスデー1日目終了! ✨ 本日Keywords Studiosのブースへお越しいただいた皆様、誠にありがとうございました! TGSビジネスデーは明日も開催されます! グローバル展開や開発リソースに関するご相談など、明日もブース10-05Wにてお待ちしております🤝 #ゲーム制作 #gamedev
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🚀 #TGS2026 ビジネスデー1日目スタート! 本日より東京ゲームショウ2026が開幕しました! Keywords Studiosブース(10-05W)では、ゲームのグローバル展開や開発支援に関するご相談を承っております。 会場にお越しの際は、ぜひお気軽にお立ち寄りください✨ #ゲーム制作 #gamedev
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Chat, user-generated content, connecting with other players: regulators are paying closer attention to the social side of games. Kaila Jarvis from our Trust & Safety team explains why safety by design matters.
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Keywords Studios retweeted
Replying to @KeywordsStudios
@KeywordsStudios estará presente en #db9 drawbreak.net
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Hello from #XDS2026 👋 Good conversations are already underway in Vancouver. Find our team at the Keywords Studios booth, grab a free power bank while stocks last and catch our experts on stage talking co-dev, AI, data and sustainable partnerships. More: keywordsstudios.com/en/xds-2…
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Vancouver, we’re almost there. 👋 #XDS2026 kicks off tomorrow, and our team will be on the ground all week, looking forward to hearing what you’re working on. Meet our four speakers or book time with the team here: keywordsstudios.com/en/about…
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Can we predict the future of games? Not perfectly. But better #DataScience can help us make better decisions about what comes next. At #XDS2026, Ben Oldroyd takes the Main Stage to explore predictive modelling, risk, investment and market shifts. Here’s Ben with a preview 👇
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Our Media & Entertainment team will be at @IBCShow in Amsterdam to talk about content pipelines: from scaling dubbing and subtitling across markets, to accessibility, audio and getting content ready for global audiences. 👉 Book a meeting during #IBC2026: keywordsstudios.com/en/about…
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368,000 visitors, 1,600 exhibitors, a fully booked show floor, and 78 million views for ONL at @gamescom this year. These are big numbers to take in, but walking the #gamescom2026 show floor tells the story even better (our wrap video barely does it justice). Danke, Kölle 💙
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So excited to be collaborating with Christopher Dring to record an episode for @thegamebusiness during #gamescom2026! We’ll share the podcast link with you once it's available. #GamingIndustry
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Our crew is back for day 2 at @gamescom 💙🎮 Visit us at booth A050 in hall 2.2 to find out more about our end-to-end service offering for game developers and publishers. #gamescom2026 #GameDevelopment #GameArt #GameMarketing #GameTesting #GameLocalisation #GameAudio #A11Y
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Our @gamescom booth is open! Find us at stand A050 in hall 2.2 to talk about co-development, art, audio, localization, game testing, marketing strategy, fan engagement, or anything else you might need for your next game or entertainment project. #GamesIndustry #gamescom2026
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Germany’s games market is huge. But its size isn’t the most interesting bit. Ahead of @gamescom, we pulled out the numbers from the latest Annual Report of the German Games Industry that global developers and publishers should have on their radar. 🔗 game.de/en/publications/annu…
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