Freelance Indie Gamedev • Pixel Artist • Textmode • TTRPG • pixelart • Lowpoly • GBStudio • JS/HTML • Dungeon Master #ドット絵 🚫no N FTs / no Al 🚫

England
Pending the coming changes on November the 15th 2024 which allow AI training on all user content, I've deleted all my artwork and posts from Twitter. You can find my art on my website - and get my RSS feed/Newsletter/Contact info/other socmed there too.
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Polyducks retweeted
1bit practice 1bit Monitor Glow Palette Created by Polyducks #1bit #art #pixelart
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I'm learning pixel art for my game, this is my first big drawing. The blacksmith, where you can upgrade your items. It took me a whole day to draw.
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Polyducks retweeted
It's time. Tune in this Friday to the @LAGShowcase during @gamescomlatam for a brand-new look at Broken Reality 2000. This is the update you’ve been waiting for. Thanks for your patience, help us spread the word 🔥
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Did you know that WAY before "Pokemon Go", Nintendo made an other game on NOKIA 3410... ANIMAL CROSSING !! --------------------------------------------- #NokiaArtJam4 @Polyducks #pixelorama @OramaInteractiv
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Polyducks retweeted
NokiaArtJam 4 is starting on Wednesday! It lasts for a month, which is plenty of time to make a 1bit 96x65 image This year's optional theme is "fossils" itch.io/jam/nokiaartjam-4
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Polyducks retweeted
I've been feeling yellow lately
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Fantastic news in the UK today - the government has apparently ditched its plan to force creatives to 'opt out' if they don't want AI companies training on their life's work. The opt-out proposal was unfair and unworkable. Many couldn't realistically have opted out at all, and it would have affected small rights holders disproportionately negatively. We should be grateful to the government for listening to reason on this, rather than just listening to the big tech lobby. They have done the right thing by putting opt-out behind us. They should now reaffirm what the law says - that AI companies must license people's work if they want to train on it - and commit not to change that law. thetimes.com/uk/technology-u…
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A Cats worse enemy a mouse in a giant robot suit. #catroid #pixelart #1bit
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Stone Story Ascension enemy concept sketches by @Polyducks #indiedev #gamedev #characterdesign
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Polyducks retweeted
Finally got around to painting a follow up to the Lego Counterspell.
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I am so, so pleased to be able to tell everyone that 90% of the new trailer for StoneStory part 2 is made up of the in-game art I made. All of it is manual ASCII art.
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The kickstarter is live now: kickstarter.com/projects/rex…
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Polyducks retweeted
Finally tried doing Blender Aseprite mixed media stuff. I don't know what I'm doing but this made me happy.
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The bigman. A weapon of mass destruction. Made in blender. Comped in after effects. Music / Sound design in blender.
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Flash Forward 2026 is live! We're inviting everyone to create new Flash games and interactive movies.
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Polyducks retweeted
#21 Vigilant wizard with a familiar of gathered mud
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