Fuse’s Level Design Director, Adam Stone, discusses how the setting of STAR WARS: Galactic Racer™ influenced level design:
“Our track design considers how Imperial facilities have been abandoned and reclaimed following the fall of the Empire. In Lantaana, what used to be an Imperial bridge offers a powerful (but risky) shortcut. Elsewhere, the heatsink and pipe networks can send racers careening dangerously through huge industrial structures. We tried to envision how Imperial structures could realistically create gameplay opportunities for players to discover, rather than it just being a narrative set piece.”