3D Nerd - Unreal plugins dabbler - founder of Sentient Art En/Fr

Montpellier, France
Pipe It is finally out! 🎉 After 7 months of work, my Unreal Engine plugin for drawing pipes is live on Fab. Never assemble pipes by hand again! 4 full kits included - it all works at runtime too AND you can make your own kits too! 👀 Compatible from UE 5.4 - 5.8! Big thank you to @phyronnaz for the help bringing this plugin to life! @fab @UnrealEngine #gamedev #plugin #pipes #ue5 Link below 👇
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Pipe It is 30% OFF on FAB until Sept. 11th! Go grab it while its cheap! I've been steadily updating the plugin so you can enjoy it to the fullest on UE5.8, with brand new features on the horizon ;) fab.com/listings/379dbd74-6b…
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More clouds. Ambience is getting there.
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Having a bit of fun with clouds~ ☁️ #ue5 #unrealengine
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Anthony Carmona retweeted
Published all of 74 tutorials on FragCoord: FragCoord.xyz/u/Xor?tab=tuto…
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Ever wondered how fast Pipe It is compared to stock Unreal? Now you know! Links below 👇 #unreal #ue5 #EnvironmentArt #fab #pipes #realtime
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Pipe It is on the front page of Fab! 🎉 I still can't believe it. This is my first plugin, seeing it sit there in Recent Releases - with a 5.0 rating no less, has me equal parts excited, proud, and honestly a little stunned. When I started building a little tool for drawing pipes, I never imagined it would already be hitting milestones like this. I'm so honored! A big thank you to the #Fab team for their help, Victor Careil, making this a reality, and to everyone who grabbed it, reviewed it, and drew their first pipes with it. You made my year! And the best is yet to come! #UnrealEngine #Fab #PipeIt #gamedev #ue5 👉 fab.com/listings/379dbd74-6b…
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Pipe It is finally out! 🎉 After 7 months of work, my Unreal Engine plugin for drawing pipes is live on Fab. Never assemble pipes by hand again! 4 full kits included - it all works at runtime too AND you can make your own kits too! 👀 Compatible from UE 5.4 - 5.8! Big thank you to @phyronnaz for the help bringing this plugin to life! @fab @UnrealEngine #gamedev #plugin #pipes #ue5 Link below 👇
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Did you know that Pipe It is an editor tool but also works with gameplay? During the development of Pipe It, I made sure that everything you can do in editor can also be done runtime through Blueprint or C++. Pipe It will greatly simplify the work that many #gamedevs have to tackle for productions, ensuring a robust system for making pipes in games at almost no engineering cost! Which game would you see benefiting from Pipe it ? 👀 Anyone interested in making their own Satisfactory spin off? :D #ue5 #FAB #Unreal
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Join the discord community here to be informed of the plugin release : discord.pipeit-plugin.com
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Pipe It, the UE Pipe Plugin is finally 1.0 ready and coming out to @fab in a few weeks! It's been a fun 6 months journey taking this simple idea and transforming it into a complete tool meant to make pipes easy and fun. UX is such an unseen beast and it renewed my respect to #UX designers across the world. Here's a small video of the tool working in Unreal 5.7.4, drawing pipes like never before :D. Would you like to get your hands on this plugin when it comes out? What features would you like to see come out with the plugin? Let me know in the comments. A big thank you once again to @phyronnaz for his help! #pipeit @UnrealEngine #ue5 #GameDev #realtime #uxdesign
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Feel free to give me a follow if you’re interested in knowing more! My account is pretty young 🥲
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Update to usability! Getting really close to V1, now there's a lot of UX work and fixing edge cases 🥵 #UE5 #cpp #plugin #unreal @UnrealEngine
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First WIP teaser of the C++ Pipe generator I'm working on. UX is still very early stages, but this feels incredibly smooth to create pipes with it! Is this a tool you'd like to use? Any features you'd like to see? Let met know! #UE5 #cpp #gamedev #tools #realtime
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