It’s Time for the Next Stretch in Engineering
Over the last 50 days, we’ve kept shipping
@upshot_cards with the same philosophy:
Ideation → API + DTOs → Implementation → Frontend Integration → Feedback / Refinement
Now we’re entering the final sprint toward mainnet, and the mandate is simple:
Move fast. Fix fast. Ship fast.
What We’ve Built
13 new database migrations, covering:
Schema evolution for referral rewards
Lifetime leaderboard
Account linking
Upgraded pack sealing system
Coming Soon for Mainnet
-Pack bundles
-A variety of discount mechanisms and pre-orders
-Limited edition mainnet access cards
System-Wide New Modules & Integrations
Lifetime Leaderboard Upgrades
We now support cross season rankings, with admin tooling to unlock multiple ways for users to compound rewards over time.
Referral Program
Referral earnings from pack purchases and shopkeeper activity. Includes free-pack claim thresholds, admin-level stats, and per-user rate overrides.
Limited Edition Mainnet Access Cards
X-based access cards (rarity, profile). Generated once. Share to claim XP with rare bonus pack mechanics.
Social Integrations
Verified social activity with reward attribution baked in.
The Juicer
Sponsors and brands can now plug directly into Upshot, adding prizes to pools across cards and contests.
Upshot Creator
Improved UI/UX for faster card creation and event management on our side.
Pack System Overhaul
Packs are now sealed with deterministic contents.
They’re safe, verifiable, and can be held indefinitely.
New Features Revealed During Mainnet
Pre-Orders
Users can reserve upcoming packs early and lock in their chances ahead of release.
You’re going to want to be early for pack ripping on mainnet.
Pack & Bundle Discounts
The launch infrastructure is in place to reward early buyers.
Closer to mainnet, we’ll reveal the full mechanics - including decay models, target based and rate based bonuses, bulk discounts, and configurable schemas.