$ Combos CLI combos.converge.ai/cli
> it runs inside the coding agent you already use.
> ask it for a character, a 3D prop, a soundtrack, multiplayer โ it builds them right into your project.
> one command and it's live in the Combos community.
<3 send the invite, jump in together.
TRIPOTHON ONLINE SUBMISSIONS ARE NOW OPEN!
From Sep 15 to Oct 5, submit your project and let the world see what you've built.
Don't stop at the final result. Share your creative process on social media for a chance to win a Mac mini.
Details and submission link in the thread below.
The Tripo x Astra 3D Workflow Challenge is officially live.
Turn a single character reference into a rigged, animated 3D asset using Tripo and Astra, and win free API credits.
Challenge details and rules below.
The Tripo P2.0 Challenge is heating up!
Iโve seen some amazing creations, but I want to see YOURS! Create a game-style companion to join my journey using @tripoai, and grab your share of the $3,000 cash prize!
Show me what you got!
You never have to aim in Rogue Glitch Ultra, so the game expects perfection from your platforming and build synergies.
Try it for free on Wavedash! wavedash.com/games/rogue-gliโฆ
Combos CLI is live.
Generate assets. Spin up multiplayer. Ship a playable link.
Tripo, Meshy, Midjourney, Suno, ElevenLabs โ plus the rest. Full list in replies.
combos.converge.ai/cli
Fable 5.1 rigged SPARK.. my latest creation using the new @tripoai P2 model โก๏ธ
The animation results are amazing thanks to segmenting the model to 45 parts before working on it ๐ค
#Tripothon S1 I'm in
Turn your @threejs projects into fully monetized games on Wavedash. We provide multiplayer lobbies, cloud saves, and monthly payouts through the Creator Fund.
Learn more: docs.wavedash.com/engines/thโฆ
We shipped a lot in August.
New model, rebuilt Gallery, smoother DCC workflows, 20+ formats in 3D Viewer, and faster FBX exports.
Basically: more ways to create, less cleanup after.
Hesitation is fatal in Shadow Blade.
The game wants you to sprint through trap-filled hallways at maximum speed, trusting your instincts to hit every jump and takedown.
Try it for free in your browser! wavedash.com/games/shadow-blโฆ
Hiding the inactive Tripo-generated expressions inside the head is such a clever hack. We absolutely love seeing this Tripo + Astra workflow combo in action!
90 mins. 3 prompts. 0 game dev experience. ๐คฏ
This Warcraft-inspired prototype is wild! The Astra -> Tripo P2 pipeline is proving that anyone can build now.
The barrier to entry is officially gone. ๐
Hey Blizzard ! I'm not a game developer or designer.
It took me 3 prompts and 90 minutes to do this.
As a Warcraft Fan, I'm very happy to live these days.
Astra -> Tripo P2 -> Blender -> Unity
*Astra is really good with blender. Better than Fable 5.1.
But it is not a "huge" AI step as they say.
Fail Games turns the frustration of difficult platformers into pure comedy.
The ragdoll animations make crashing into a boulder genuinely funny, which softens the blow of your hundredth failed attempt.
Try it for free in your browser! wavedash.com/games/fail-gameโฆ
GPT-6 Astra ร Blender. This is kind of insane. โฉ๏ธ
A tiny Japanese shrine you can actually explore.
Walk around. Open the door. Step into a cozy room.
Switch between cherry blossoms, autumn leaves, and moonlight.