๐•‹๐•–๐•– retweeted
$ Combos CLI combos.converge.ai/cli > it runs inside the coding agent you already use. > ask it for a character, a 3D prop, a soundtrack, multiplayer โ€” it builds them right into your project. > one command and it's live in the Combos community. <3 send the invite, jump in together.
Made with AI
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TRIPOTHON ONLINE SUBMISSIONS ARE NOW OPEN! From Sep 15 to Oct 5, submit your project and let the world see what you've built. Don't stop at the final result. Share your creative process on social media for a chance to win a Mac mini. Details and submission link in the thread below.
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The Tripo x Astra 3D Workflow Challenge is officially live. Turn a single character reference into a rigged, animated 3D asset using Tripo and Astra, and win free API credits. Challenge details and rules below.
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We are LIVE! Join the Tripothon S1 Online Kickoff Session right now.๐Ÿ‘‡ nitter.net/i/broadcasts/1dGYlagqvโ€ฆ
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The Tripo P2.0 Challenge is heating up! Iโ€™ve seen some amazing creations, but I want to see YOURS! Create a game-style companion to join my journey using @tripoai, and grab your share of the $3,000 cash prize! Show me what you got!
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You never have to aim in Rogue Glitch Ultra, so the game expects perfection from your platforming and build synergies. Try it for free on Wavedash! wavedash.com/games/rogue-gliโ€ฆ
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Combos CLI is live. Generate assets. Spin up multiplayer. Ship a playable link. Tripo, Meshy, Midjourney, Suno, ElevenLabs โ€” plus the rest. Full list in replies. combos.converge.ai/cli
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Fable 5.1 rigged SPARK.. my latest creation using the new @tripoai P2 model โšก๏ธ The animation results are amazing thanks to segmenting the model to 45 parts before working on it ๐Ÿค– #Tripothon S1 I'm in
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This is how SPARK was born
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Three.js r186 released ๐Ÿฅ threejs.org/changelog/?r186
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Turn your @threejs projects into fully monetized games on Wavedash. We provide multiplayer lobbies, cloud saves, and monthly payouts through the Creator Fund. Learn more: docs.wavedash.com/engines/thโ€ฆ
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We shipped a lot in August. New model, rebuilt Gallery, smoother DCC workflows, 20+ formats in 3D Viewer, and faster FBX exports. Basically: more ways to create, less cleanup after.
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Hesitation is fatal in Shadow Blade. The game wants you to sprint through trap-filled hallways at maximum speed, trusting your instincts to hit every jump and takedown. Try it for free in your browser! wavedash.com/games/shadow-blโ€ฆ
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Took my record up to 34 ๐Ÿ”ซ What's your record? ๐ŸŒ‘ ONE LONG NIGHT ๐ŸŒ‘ is LIVE on @wavedash Play here : wavedash.com/games/onelongniโ€ฆ
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Hiding the inactive Tripo-generated expressions inside the head is such a clever hack. We absolutely love seeing this Tripo + Astra workflow combo in action!
Tripoใง็”Ÿๆˆใ—ใŸใ‚ญใƒฃใƒฉใ‚ฏใ‚ฟใƒผใƒขใƒ‡ใƒซใซใ€่กจๆƒ…ใคใ‘ใ‚‹ใฎใŒ้›ฃใ—ใ‹ใฃใŸใฎใงใ€ใกใ‚‡ใฃใจใŠใ‚‚ใ—ใ‚ใ„ๆ–นๆณ•ใงใ‚„ใฃใฆใฟใŸ Tripoใง่กจๆƒ…ๅทฎๅˆ†ใฎใƒขใƒ‡ใƒซใ‚’็”Ÿๆˆใ—ใฆใ—ใพใฃใฆใ€ใใ‚Œใ‚’ๅ…จใฆๅŒใ˜ไฝ็ฝฎใซ้…็ฝฎใ—ใฆใƒ‰ใƒฉใ‚คใƒใ‹ใชใ‚“ใ‹ใงๅˆ‡ใ‚Šๆ›ฟใˆใ‚‹ใ€‚ ใ‚ทใ‚งใ‚คใƒ—ใ‚ญใƒผใงใ‚„ใ‚‹ใฎใฏๆ‰‹้–“ใ‚‚ใ‹ใ‹ใ‚‹ใ—้›ฃๆ˜“ๅบฆใ‚‚้ซ˜ใใ€Astraใ‚‚ใ ใ„ใถ่‹ฆๆˆฆใ™ใ‚‹ใฎใงใ€ใ“ใฎใ‚„ใ‚Šๆ–นใŒไปŠใฎๆ‰€็ตๆง‹ๆฅฝใ‹ใ‚‚ ใƒ‡ใƒกใƒชใƒƒใƒˆใจใ—ใฆใฏ ใƒปไธญ้–“่กจๆƒ…ใŒ็„กใ„ ใƒป่กจๆƒ…ใฎๅˆๆˆ๏ผˆ๏ผŸ๏ผ‰ใŒใงใใชใ„๏ผˆ็žฌใใ—ใชใŒใ‚‰ใ€Œใ‚ใ„ใ†ใˆใŠใ€ใจใ‹๏ผ‰ ใƒปTripoใฎใ‚ฏใƒฌใ‚ธใƒƒใƒˆ้ฌผใปใฉๆถˆ่ฒปใ™ใ‚‹ ใƒปVRMใจใ‹ใ€่ชญใฟ่พผใ‚€ๅดใงๅฏพๅฟœใงใใชใ„ใ‚ฑใƒผใ‚นใŒๅคšใ„ ใƒปBlenderใงใ‚ขใƒ‹ใƒกใƒผใ‚ทใƒงใƒณใ™ใ‚‹ใจใใซใ‚ญใƒผใƒ•ใƒฌใƒผใƒ ใฎๆ‰“ใกๆ–นใŒใกใ‚‡ใฃใจ็‹ฌ็‰นใซใชใ‚‹ ไปŠๅ›žใฏๅŒไธ€ใ‚ชใƒ–ใ‚ธใ‚งใ‚ฏใƒˆๅ†…ใงๅฎŸ็พใ—ใŸใ‹ใฃใŸใฎใงใ€็พๅœจใฎ่กจๆƒ…ไปฅๅค–ใฎใƒกใƒƒใ‚ทใƒฅใ‚’ๆฅต้™ใพใงๅฐใ•ใใ—ใฆ้ ญใฎไธญใซๆ ผ็ดใ™ใ‚‹ๆ–นๆณ•ใงใ‚„ใฃใฆใฟใพใ—ใŸใ€‚ ใ“ใฎไฝœๆฅญใฏใƒชใ‚ฎใƒณใ‚ฐๅ‰ใซใ‚„ใฃใŸๆ–นใŒ่‰ฏใ„ใจๆ€ใ„ใพใ™๏ผ ใ‚ทใ‚งใ‚คใƒ—ใ‚ญใƒผใฏใƒ–ใƒฌใƒณใƒ‰ใ•ใ‚Œใฆใ—ใพใ†ใฎใงใ€ใ†ใพใ„ใ“ใจไบŒๅ€คๅŒ–ใ™ใ‚‹ไป•็ต„ใฟใซใ—ใพใ—ใŸใ€‚ ใ‚ปใƒƒใƒˆใ‚ขใƒƒใƒ—ใฏใปใจใ‚“ใฉAstraใซใพใ‹ใ›ใŸใฎใงใ€ๅฎŸ้š›Blenderใงใฉใ†ๅฎŸ็พใ—ใŸใ‹ใฏๆญฃ็›ดๅˆ†ใ‹ใ‚Šใพใ›ใ‚“ใ€‚ ่‡ชๅˆ†ใฏไป•็ต„ใฟใ‚’ๆ€ใ„ใคใ„ใฆใ€AstraใซไผใˆใŸใ ใ‘ใชใฎใงโ€ฆ ้™ๅฎš็š„ใชๅ ด้ขใซใ—ใ‹ไฝฟใˆใชใ„ใจๆ€ใ„ใพใ™ใŒใ€ใœใฒ็œŸไผผใ—ใฆใฟใฆใใ ใ•ใ„ใ€‚ ใ‚ญใƒฃใƒฉใ‚ฏใ‚ฟใƒผใซ่กจๆƒ…ใŒใคใใ ใ‘ใงใ‚ใฃใกใ‚ƒๆฅฝใ—ใ„๏ผ๏ผ
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90 mins. 3 prompts. 0 game dev experience. ๐Ÿคฏ This Warcraft-inspired prototype is wild! The Astra -> Tripo P2 pipeline is proving that anyone can build now. The barrier to entry is officially gone. ๐Ÿ‘‡
Hey Blizzard ! I'm not a game developer or designer. It took me 3 prompts and 90 minutes to do this. As a Warcraft Fan, I'm very happy to live these days. Astra -> Tripo P2 -> Blender -> Unity *Astra is really good with blender. Better than Fable 5.1. But it is not a "huge" AI step as they say.
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Fail Games turns the frustration of difficult platformers into pure comedy. The ragdoll animations make crashing into a boulder genuinely funny, which softens the blow of your hundredth failed attempt. Try it for free in your browser! wavedash.com/games/fail-gameโ€ฆ
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GPT-6 Astra ร— Blender. This is kind of insane. โ›ฉ๏ธ A tiny Japanese shrine you can actually explore. Walk around. Open the door. Step into a cozy room. Switch between cherry blossoms, autumn leaves, and moonlight.
GPT-6 Astra ร— Blender Now in Combos. Create your next game in one place. Start creatingโ†’ combos.converge.ai
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GPT-6 Astra ร— Blender Now in Combos. Create your next game in one place. Start creatingโ†’ combos.converge.ai
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