Creator of Project Babble, Working @ Bigscreen. My opinions are my own.

Hiding in the weights
TheSummerSpeaks retweeted
Get ready for the next generation of face tracking on Valve's Steam Frame, powered by Project Babble! As presented by our CEO Sameer Suri, we are excited to announce what we have been working on for the past year! #VR #VRchat #SteamFrame #ProjectBabble piped.video/fB1gxXLaYkU
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TheSummerSpeaks retweeted
The wait will be worth it! Tons of cool stuff for everyone coming soon...
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Some of our best work coming to frame!!!
The wait will be worth it! Tons of cool stuff for everyone coming soon...
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Steam Frame hopium ventilators are going to go into overdrive with the stuff we're going to drop
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TheSummerSpeaks retweeted
(3/3) We also highly encourage users who are testing this version to enable data collection so we can get a final version of this feature live to everyone soon!
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TheSummerSpeaks retweeted
(2/3) If you want to test it out, head to the steam beta releases tab and select the "expressions" branch. You'll also need to make sure that your VRCFT module has updated to the latest build, which will be version number 3.2.0.
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NOOO NOT MY LLM HONEY POT
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TheSummerSpeaks retweeted
the Steam page for d.r.a.f.t. is finally live! full body tracking in VRChat using Kinects & iPhones, built with custom ML models! go wishlist it so you don't miss the upcoming launch
finally time to tease this… i've spent months building a brand new app for full body tracking in VRChat using Kinects or iPhones with custom ML models. steam page dropping soon😉
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Seeing this video circulate again, I wanted to give some reasoning to why it isn't out. Steam Frame shifted our plans in a big way for 2026, and we wanted to allocate our engineers (myself included) differently as soon as it was announced. (1/2)
Eyebrow tracking, eye wide tracking, and squint tracking coming soon to a baballonia near you!
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That along with our current mouth tracker product needing its own continued development required us to postpone the eye tracking expressions release. We still plan on release this feature as soon as we physically have the manpower to push it to the finish line. (2/2)
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TheSummerSpeaks retweeted
👀
As of today, I've brought up Baballonia support for PlayStation VR2 Toolkit (for jailbroken 6.00 firmware), letting us bring the PS VR2 eye tracking camera feed into Babble for the very first time.
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Okok so would people rather have babble focus more on interoperability or on polish and tracking quality? Theoretically by removing some of the scope we’d be able to focus more on tracking quality of our devices but at the cost of DIY/other devices working worse.
33% Interop
67% Polish
9 votes • Final results
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Let’s see what this new year has planned for us all here in the DIY VR community. I’m proud of the work of the babble team team, and contributors have done to make 2025 one of the best years of DIY VR ever. I can promise you we’re going to make 2026 even better!
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world class developers at @projectBabbleVR
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So like uh anyone know a headset manufacturer who'd want to run babble FT (or our new ET) as their native solution or will we just have to make a headset😅
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TheSummerSpeaks retweeted
Eyebrow tracking, eye wide tracking, and squint tracking coming soon to a baballonia near you!
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TheSummerSpeaks retweeted
Thank you to everyone who showed up to our booth at Open Sauce! See you next year
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