Having a disturbing amount of fun playing with this Perlin noise effect. So many possible variations when composing with #threejs built-in materials in the @shaderfrog 2.0 editor.
Live! shaderfrog.com/2/editor/clw9…
May 18, 2024 · 12:42 AM UTC
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Variation: Using the shader as an input to mix between two other procedural shaders shaderfrog.com/2/editor/clwb…
#threejs @shaderfrog 2.0
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