Powerful, beautiful, simple, and open 3D for everyone on the web. babylonjs.com blog: medium.com/@babylonjs #webgl #webxr #pbr #gltf #webgpu

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We are thrilled to introduce you to the next evolution of web graphics...Babylon Lite...an entirely new engine that we've always dreamed of making! Faster, Smaller, Pixel for Pixel rendering match to Babylon.js. buff.ly/VtufEl2 #3D #WebDev #gamedev #indiedev #WebDevelopment #gamedevelopment #IndieDevs
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cx20 built a Pacific saury grilling on a traditional Japanese shichirin, entirely in the Babylon.js Playground. The fish is modelled in code, the coals glow, and the whole thing is quietly wonderful. 🐟 playground.babylonjs.com/ful… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
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Babylon.js retweeted
Traffic Boss I made a small browser game with Babylon.js called Traffic Boss, would like to share it with you A small traffic game where you control the light and try not to crash. Play: trafficboss.vercel.app/ Would love to know what you think #game #babylonJs @babylonjs
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The normal material renders each surface using its normal vector as color. One of the quickest ways to sanity check geometry, spot flipped faces, and debug a mesh you just built. It also looks great. doc.babylonjs.com/toolsAndRe… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Babylon.js retweeted
And as a bonus - while walking thru the airport - no stopping - I told Larry (my Autopilot 🦞) to use the new SharePoint MCP to make an animated 3D HTML page using my narrative - securely served out of my OneDrive - no web server needed. Thanks @babylonjs for the help on this.
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PBR refraction in Babylon.js bends the environment through transparent surfaces the way real glass does. Set an index of refraction, add a little roughness, and you get believable glass, water and gemstones for free. doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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The fire material from the Babylon.js materials library animates a flame across any mesh using a diffuse, distortion and opacity texture. Drop it on a plane and you have a candle, a torch or a campfire. doc.babylonjs.com/toolsAndRe… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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SirFizX built this overcast ocean scene in the Babylon.js Playground, a full screen water shader with rolling swells and foam under a heavy grey sky. He made it so students on older iPads without WebGPU could still run it. playground.babylonjs.com/ful… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
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The glow layer makes emissive surfaces actually feel like they are emitting light. Add it to a scene and every glowing material bleeds softly into the air around it. Neon signs, sci-fi panels, magic runes, all sorted. 💡 doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Particle attractors pull particles toward a point in space with a strength you control. Positive values gather them into orbit, negative values push them away. Great for comet tails, magic, and swirling energy. doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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GPU particles push simulation onto the graphics card, so you can run millions of particles without touching your frame budget. Flip one flag on a particle system and the work moves off the CPU. ✨ doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Shu Chess by onekit is a playable 3D chess game in the browser. Captured pieces get launched off the board by physics, the backdrop shifts with the time of day, and there is MQTT multiplayer under the hood. Built with Babylon.js. chess.1kit.net #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
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Level of Detail swaps a mesh for simpler versions as the camera pulls away, and hides it entirely past a distance you choose. A few lines of setup, and crowded scenes stay smooth. doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Thin instances let you draw thousands of copies of one mesh in a single draw call. Same geometry, different transforms and colors, almost no CPU cost. It is the fastest way to fill a scene with detail in Babylon.js. doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Babylon.js retweeted
Worlds I dreamed about as a kid are knocking. I built a playable prototype in 1 day with Astra. Procedural terrain, curved horizons, pixel-rendering with @babylonjs , atmospheric shaders, and landmarks that grow as you approach. Ty @Stefan_3D_AI for the inspo!
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Molten, glowing, alive. The Lava material animates a fiery surface with noise driven flow and glowing hot spots, so volcano floors and lava rivers look dangerous with zero custom shader code. Apply it and go. doc.babylonjs.com/toolsAndRe… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Add a sense of speed with one post process. Motion Blur uses a velocity buffer to streak fast objects and camera motion, turning a static render into something alive. Racing games and flybys benefit instantly. 🏎️ doc.babylonjs.com/features/f… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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It feels like a wonderful day for an announcement. Let's see....how about... Direct USD Loading Support in Babylon!!! 🤯🤯🤯 forum.babylonjs.com/t/usd-co… #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
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Babylon.js retweeted
I've added a 3D viewer to the All-in-1 companion app today (powered by @babylonjs) 🔥 The app update will launch together with All-in-1 on Steam, it'll also be a free update on Itch.io of course!
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A daily jigsaw, rebuilt in 3D. SwingPuzzles is a polished puzzle portal whose entire rendering engine is Babylon.js, with beveled pieces you rotate and assemble on a table right in the browser. New historical puzzle every day, from 15 pieces up to 500. swingpuzzles.com/en/ #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
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