React-Three-Fiber maximalist ~ peasant

🟧 609.bitmap
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🗺️ updated importMap for working with React-Three-Fiber on-chain: ordinals.com/inscription/c0d… import maps let you assign global names/specifiers to javascript modules, so you can import like: import React from "react" includes R3F, drei, VRM avatars + more, dm if you need help~
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just inscribed some bitmap collection galleries~ 📙 999 club 📙 pristine punks 📙 standard punks 📙 wide neck punks 📙 5tx perfect punks 📙 7tx perfect punks these patterns can never occur again, so won't need updates view all: ordinals.com/children/609b51…
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🟧 updated bitmap OCI (on-chain index) module (up to 942000.bitmap) retrieve the sat # or inscription ID for a bitmap through recursion: ordinals.com/content/942b588… (feat. @BitMap_News)
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whaaaat nice!!! 🤠🟧
Replying to @boppleton
My killer carnival ride ALMOST works correctly, but I have never had it in an environment before with a working avatar to boot! I must return to this in Blender and get it working correctly
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🌲 three.js tip: use alphaToCoverage for foliage! instead of transparent=true (alpha blending; sorting issues, more overdraw) or alphaTest (fragment discard; sorting works, but jagged edges) alphaToCoverage (A2C) gives you smooth edges without the sorting/overlap headaches!
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here's a react-three-fiber VRM character controller setup w/ some other components to try out/use: 🟧 demo: ordinals.com/content/cccc29e… 💻 source code: github.com/ordengine/r3f-cha… the repo can be used as a template, has 2 vite configs (regular website build or inscription HTML file)
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the VRM component takes .vrma animation files (defaults are by @quaternius!), or: { src: 'anyMixamoAnim.fbx', type: 'fbx' } to use mixamo animations directly! github.com/ordengine/r3f-cha… lots of other things in the repo like instanced grass and texture baking, DM any questions~
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how im rendering 500 entities w/ chat in three.js: ~ animations baked into a VAT (vertex animation texture) ~ movement updated per instance in vertex shader (thru attribute buffers) ~ chat font baked into a texture atlas, each letter = instanced plane (no DOM elements needed!)
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sphinx of black quartz, judge my vow! ordinals.com/117590761
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backup of InscribedSpace bitmap builds pulled from their server a few months ago, should have pretty much all of them: github.com/ordengine/inscrib…
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the labitbu stays on
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🖊️ here's an inscribed function to get the full list of inscription IDs from an ordinals Gallery: 🖼️ getGallery(id) ordinals.com/content/609ae74… 🧪 unstable and only tested on 3 galleries so far (bitcopters, OrdRain, mcDao) uses /r/tx to parse witness data w/ some @paulmillr libs
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here's a map of all uncommon sats & bitmaps listed on ME: bitmapserver3-cc6bc131963a.h… u can search an address (top left) to view bitmaps held, then use the sliders to help visualize nearby uncommons to convert a block # to it's sat, use decimal notation: ordinals.com/sat/800420.0
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bop retweeted
We vibe coded a gltf.report for vrms (for personal reasons). Can upload and check out properties of vrm on desktop/tablet/mobile. It is open source and really easy to expand features. #threejs vrm-stats.com/ github.com/saori-eth/vrm-rep…
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3 blocks were mined in the last hour with fees below 1 sat/vB.. 🔥🌴 if you're inscribing javascript, HTML or 3D (GLTF/GLB), def use Brotli compression (its lossless) for 3D models, first do Draco compression: gltf.report then ALSO do Brotli on top for max savings!
With F2Pool joining the party, sub 1 sat/vB TXs now have over 22% hash coverage ✨ I've updated @TheWizardsOfOrd Inscriber to support broadcasting sub 1 sat/vB inscription TXs 🚀 ➔ inscribe.dev Before using this, it's vital to understand the nuances and odds of getting your TX mined. This is very much power user territory. Feel free to tag me in @TheWizardsOfOrd holders chat if you want to know what the sub 1 Mempool looks like right now or want a sanity check 🧙‍♂️
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on inscribe.dev click Advanced Options -> Apply Brotli compression glhf
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🔊 how you gonna do it if ya really dont wanna dance.. (on a bitmap 🟧)
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made with Three.js, featuring: @elevateddabber @UrbanBor @jahbobble @earthwindfire42 @tornadomakes @block9ine @422Bitmap @mrshiddy 💚 bop.vrm (my scuffed @vroid_pixiv model lul) song: 🎶 Kool & The Gang - Get Down On It
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