3D Artist and maker of free assets! 🕹️Game Assets : quaternius.com 💜 Support me : patreon.com/quaternius

What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal… Huge thanks to @SplineMr who helped me! Follow him
60
407
3,018
154,440
All free animations from Universal Animation Library by @quaternius are tested in this #Defold example! It's easily one of the best libraries for animating 3D humanoids out there - worth checking out! defold.com/examples/animatio…
What if I told you there is a kit with 120+ animations, a universal humanoid rig, easy to retarget and compatible with Godot, UE and Unity? Just released! There's a FREE version with a ton of the anims quaternius.itch.io/universal… Huge thanks to @SplineMr who helped me! Follow him
2
32
312
16,294
Need some enemies for your game? The Bestiary : Dungeon Monsters Kit is finally out! 7 stylized enemies with color variations, all rigged and ready to be used. quaternius.itch.io/bestiary-… #gamedev #indiedev
1
5
62
3,831
Quaternius retweeted
first time entering the 11 second club challenge started late so I went for a simpler framing. subtle head motion is still no joke 🥲 models from @quaternius rigged (poorly) by yours truly #blender #animation
4
1
29
1,567
Made a little bullet hell game in a week with @not_valentino for Juniper Dev's Jam. It's about a breakdancing traffic cone. I'd appreciate if you played it 😄 ₍ᵢₜₛ ₒₙₗᵧ ₜₑₙ ₗₑᵥₑₗₛ₎ #gamedev
3
6
76
5,766
Bullet Hell Jammin w/@quaternius
1
1
18
1,617
HABITAT prototype is online! I hope you like it 💛 Please fill the feedback form after finishing the game so I can improve it in the future. notvalentino.itch.io/habitat
3
11
1,393
Major update to the Universal Animation Libraries! Now all locomotion and movement animations have root motion! Huge thanks to @var_cat_bones who helped me with the update! #gamedev
9
11
248
15,874
Super cool use of the Universal Base Characters!
called to chaos Melinoë on a night shrouded in fog #hades2 #blender3d #animation
17
2,514
Quaternius retweeted
Assets from @quaternius and AssetForge from @KenneyNL are actually a pleasant combination!
2
1
24
1,554
Do you need 300+ modular city assets to build a city in Godot, Unity and Unreal? (even has fake window interior shader!) The Downtown City MegaKit is out right now! quaternius.com/packs/downtow… #gamedev
16
77
908
45,840
Quaternius retweeted
Hey! I wanted to share my latest animation, a Fan art action shot of Mewtwo. I’ll also be sharing some behind-the-scenes content over the next few days😃 Credits: -Mewtwo rig by @AgoraCommunity_ @MilioSerrano -Marine rig by @truongcgartist -2D FX pack by @ducvu_fx
2
24
173
8,602
Fake interior mapping is so cool. Made this shader that randomizes between cubemaps for interiors and curtains for the upcoming City Kit. #gamedev
12
30
674
35,569
Almost didn't recognize my modular Sci-Fi kit in there, super cool!
We are thrilled to announce that Babylon.js 9.0 has officially been released! We cannot wait to see what you create with it! aka.ms/babylon9Blog #Babylon9Release #3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
1
22
2,851
To celebrate my birthday today, both Universal Animation Libraries are on sale. (turning 28 so 28% off seemed right😁)
9
14
183
10,141
Quaternius retweeted
I'm building a "collector" version of my Threejs game after #ThreejsJourney challenge votes session with my open-sourced code! Adding skins and spaceships was ridiculously easy thanks to @quaternius free models and atlas UV mapping. Honestly feels like coloring book mode for devs!
4
4
39
4,599
This lil robot is officially 8 years old! Love to see the old assets still getting used ❤️
Just updated #raylib animation system to support a more flexible and easy-to-use blending feature, with CPU or GPU skinning. Several code examples added! 🔥 Try it on web: raylib.com/examples/models/l… Source code: github.com/raysan5/raylib/bl…
2
52
4,792
Building an FPS demo for Rogue Engine, a unity-like editor for @threejs We need some enemies. Should I make the sphere fight me next? What else should I add?
3
4
34
3,102