COMMISSION OPEN-Feel free to DM on X or discord : eexad I'm also on Vgen: vgen.co//Eexad Fiverr: fiverr.com/eexad00 portfolio : pixiv.me/

⚠️ SCAM WARNING⚠️ It’s come to my attention that people are creating fake Discord accounts pretending to be me to scam past customers. If you’ve commissioned me on Fiverr before and receive a message with my name and these PFPs, please block and ignore it. Stay safe!
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Eexad 🦦 ☕ retweeted
okay now lemme put y’all on my favorite track of Endfield 1.6 #Endfield #ArknightsEndfield‌
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水たまりはノードだけで表現してます(画像参照) ノイズテクスチャで水たまりの模様を作って、それを係数として水面用の光沢BSDFと地面用のプリンシプルBSDFを混ぜる感じで。 水たまりらしく見えるように水の周りの地面の色を暗くしたり、水面にわずかな揺らぎも与えてます #Blender #b3d
Replying to @T_Kamiwada
The viewport has no sky in it at all, and in the final maybe half the frame is sky borrowed through that puddle. Is the wet ground a shader roughness map or a separate mirror plane?
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Eexad 🦦 ☕ retweeted
found out about CSP EX's layer comps and it's been amazing for VTuber model toggles
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Eexad 🦦 ☕ retweeted
Arknights: Endfield Intel | CC: Indigo Experimental Operation Trailer & [Sanctuary of Ink] Update The world is changing and no responses have been received for ages. It's time to make your move again, Endministrator. Core Chapter [Sanctuary of Ink] version will gradually be updated with new content starting Oct. 29. [Contingency Contract: Indigo Experimental Operation] will open soon on Nov. 5. ▼//Download game from official website akendfield.gryphline.com/d27… #ArknightsEndfiel #Endfield #SanctuaryOfInk
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Eexad 🦦 ☕ retweeted
架空の地図情報を作成し、街を作るツールを作成しました。こちらはクレジット表記不要で使えます。無料なので、ぜひ使ってみてください! tools.oyasumi-gamedev.com/wo…
地図情報から漫画背景を作成できるツールを作成しました。地名や座標を入力すれば地球のどこでも再現可能です。無料で使えるので、ぜひ使ってみてください! tools.oyasumi-gamedev.com/ro…
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Eexad 🦦 ☕ retweeted
That's surprisingly easy in CSP File>Import>3d Data> position model on canvas Then Extract Line > Convert Layer to Lines and tones > select your options and go
Replying to @axl99 @KunoMD
How does one do this 👀 I use csp 👀
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クリスタの混色モードを知覚的にするやつ、知らなかった……! 1枚レイヤーで塗るときにいいですね。
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Eexad 🦦 ☕ retweeted
pixiv.net/en/artworks/934526… pixiv.net/en/artworks/908372… Back then, her popularity was below Kaltsit. When i saw her profile, i knew i just had to draw her. A lot of people love her now and I'm happy for that.
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Hey guys! I’ve uploaded the entirety of FF7 Ever Crisis’s raw files for everyone to download, have fun with it. Check the replies for the download and info!
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Eexad 🦦 ☕ retweeted
Getting painterly 3D anime foliage to look like Studio Ghibli instead of a noisy mess is one of the hardest challenges in Blender. 🌳🎨 @VFX_Therapy shared an in-depth breakdown by @trungduyng covering the exact workflow for painterly in in Blender.
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// 📣 結果発表 \\ 「ここだけちょっと直したい!」というときによく使う機能で、最も多かったのは… 「自由変形」でした‼️ 引用RPでは、下描きの段階でもよく使うという声も✨ 自由変形も便利ですが、「メッシュ変形」を使ったパースの変え方は、意外と知られていないかも…?👀
˗ˏˋ 🎨描きナビアンケート🖌️ ˊˎ˗ イラストを描いたあとで「ここだけちょっと直したい!」というとき、よく使う機能はどれですか? CLIP STUDIO PAINTには変形機能の種類が多くて、ちょっと描き直したいというときに便利です! おすすめの使い方やよく使う場面があれば、ぜひ引用RPで教えてください🙌
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Eexad 🦦 ☕ retweeted
Arknights: Endfield Special Trailer | Talos-II: Report 01 It's only been a short while since you awoke, Endministrator. Yet with your awakening this time, some things that never changed are beginning to change — changes that only you could bring about. #ArknightsEndfield #Endfield #SanctuaryOfInk
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wow the SP split into many! Now I wonder if we will get an Operator in the future that has a skill to split the SP into more than 3, Like Refocus in FF7 Rebirth than can split ATB gauge from 2 into 3. Since SP in Endfield is similar to ATB gauge of FF7R 😳 #ArknightsEndfield
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Eexad 🦦 ☕ retweeted
ずっと手動で塗り足してた…感動!
下塗りすると見えてくる 線のまわりのすき間…👀 これで解決できます🖌
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アニメーション参考 人体構造 可動域 実際にやってみた編 ・手首(前腕) 補足 可動域内で速く回転してみたVer. ヒジも動かして大きく動かしてみたVer. 可動域を超えてる? それは別な箇所も連動して動いているから ヒジも動いて(回転)、大きく回転する様子 (動画は10fpsになります(サイズを小さく))
アニメーション参考 前腕のねじれについて 2本の骨がねじれる(橈骨とうこつ、尺骨しゃっこつ) ・動画1 左腕のねじれをざっくり解説 ・動画2右腕のねじれをざっくり解説 ※エモリアではお仕事ご相談随時お待ちしております emoria.co.jp/contact/
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Eexad 🦦 ☕ retweeted
If you are a 3D or 2D artist, this might be a really good time to join the Mix 3D Design Patreon, especially the higher tiers. In the upcoming weeks we are preparing a lot more content, some collaborations, and also more things made around what members actually need. Not only Blender tutorials. We want to cover everything from learning Blender and making environments and animation, to game VFX, stylized VFX, compositing 2D with 3D, NPR, cel shading and more. We are also working on tools and workflows that will be more specific to the higher tiers, so members can have access to things that are not just the usual stuff everyone already has. Right now we are also working with a studio in Japan on something I am really excited about. We are trying to build a cel shading setup with better normals and shading that can get much closer to a real 2D look. Mix 3D Design already gave a lot to the Blender and 3D community, and I really want to keep doing more. But to keep developing tools, making better content, doing collaborations and spending more time on this, the Patreon really needs more support. So if you like what we are doing and you want to learn with us, support the development and also get access to more advanced content and tools, consider joining. patreon.com/Mix3DDesign #Blender #Blender3D #3DArt #2DArt #CelShading #NPR #VFX #GameVFX #StylizedVFX #Animation
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i think this is so good for planning comic backgrounds for ppl who has a hard time visualizing camera angle options for individual panels... it's called guriri paint and is FREE on the microsoft store, they're saying they might bring it to steam
カメラをぐるぐる回しながら絵が描けるツールを作ったので、ぜひ使ってみてほしいです! 「ぐるりペイント」 tools.neco-sara.com/tools/gu… これで下描きして、いつも使ってるお絵かきソフトで仕上げるのがおすすめです!
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RT @KumachanSteps: 🎲文字画像APNGメーカー 公開🎲 「戦闘開始」「探索開始」などのカットインやトレイラー、場所・時間のテロップを、背景透過の動くAPNGで自由に作れます! ・CoC、エモクロアなどのダイス判定素材完備 ・登録不要、ブラウザだけで無料で利用…
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