That’s why I’m building my own ASO tool, stay tuned guys 👀
Indie devs: Stop picking App Store keywords just because an ASO tool says: 🟢 High popularity 🟢 Low difficulty I check the keyword across multiple data points + manually check the App Store. Then I use Apple Ads to validate whether real users actually install. ASO tools give you clues. Real users give you the answer.
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🚨🚨 Launch Alert 🚨🚨 Apple finally approved it 🙏🏼 A boarding pass, a map, a menu, a Wi-Fi password… that's everyone's camera roll. Unshot deals your screenshots out one card at a time: → keep ← delete ↑ open the links, copy the text, or set a reminder Plus search any screenshot by the text inside it. Everything stays on your iPhone. Built for @RevenueCat's #shipaton
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The icon was about screenshots 👀 Most of you guessed travel (fair, there's a boarding pass on it 😅), but @naman_jain28 nailed it: "a boarding pass, a map and a menu is exactly what my camera roll is." And @velozdev's "Tinder app" wasn't far off either: you swipe 🤠 nitter.net/everton_dev/status/210…
This is the app icon of the app I built for #shipaton Can you guess what is it about?? 👀
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Solid advice. Letting go of a flopped app is hard for devs who usually tend to fall in love with their apps. Sooner you realize your app is a flop, sooner you can move on to the next. Sometimes is not just a matter of marketing effort. 1000 x 0 is still 0.
For all new indie app builders: Posting on social media will NOT make you rich. Before I hit $10,000 MRR, I failed my first app and wasted 2 years. I loved meditation so I made Monkeyless a meditation screen time app. I couldn't let it go. For 2 years I posted organically everyday. I did not miss a single day, not ONE. I did: - 30,000,000 views in the span of 2 months after 1 year of little progress -Tortured myself with ridiculous videos like Rawdogging a clock for 8 hours -Embarassed myself in front of the camera since I'm not an extrovert -Tried slideshows, AI content, hired UGC creators, partnerships, every angle possible I still failed. I was sold the idea: "just post everyday, spark the winners and you get success". This is bad advice. Real takeaways after 2 years of failure: 1. Screen time niche is hard, I do not recommend 2. Don't post organically. Only exceptions: -To become familiar with social media in general -To become familiar with your specific niche -To get your first 500-1000 downloads But don't rely on it to make you real money. Use it as an experiment to get data and extrapolate from there. 3. Your #1 goal from launch is to discover whether your app is either a) worth scaling, or b) a flop. 4. Look at DATA. Download-to-paid rate, trial start rate, paywall showrate, optimize onboarding as much as possible especially if you have a hard paywall. 5. Be TRUTHFUL with yourself. If the data says your app sucks, your app sucks. Stop trying to save a sinking ship like I did. You don't need 2 years. You can determine this within 2 weeks. 6. Be careful who you listen to on X. I don't think people on here have bad intentions, but people like to exaggerate results and sell you a dream 7. No co-founders! You already make little money, don't split it even further. Maybe for the future, when you have more capital to scale, but don't do it for your first start-up. Luckily my social net was strong and I had many friends supporting me. Even when I failed, they liked my videos, recorded videos with me, and tried to give me advice even though their advice was bad 😂 Very grateful for them. Don't make the same mistakes I did!
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Wow, that was quick! And we are in guys 😎 #shipaton
Let's hope this will do it, deadline for #shipaton is getting tight
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Let's hope this will do it, deadline for #shipaton is getting tight
It’s been a week already, c’mon @Apple I’m afraid I’m not gonna make it to this year’s #shipaton 😔
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It’s been a week already, c’mon @Apple I’m afraid I’m not gonna make it to this year’s #shipaton 😔
Sent my #shipaton submission for review, let’s hope it gets approved in time 🙏🏼
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Opus 5.5 really cooked on this one 😮
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So, the freelance market for developers is basically dead now, right?
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This screenshot is fake. Don’t believe everything you see online. 2026’s app market has been the hardest I’ve ever seen (I built my first app in 2018, so I’ve seen many cycles), there’s no one making money launching dumb apps in the current market. We’re not in 2009.
This app is making $40k/mo... Literally for playing animations while you charge your phone Honestly is unfair people are making money out of these apps compared to people Working 60 hrs a week making this money yearly This is your sign to take advantage of all the unfair opportunities the app space has...
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Good luck breaking into this niche. You’ll be competing with companies spending hundreds of thousands of dollars on ads
$2M MRR from an app which is just GPT-Image-2.5 + Pinterest Scraper 😭😭😭
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Now that I’m a full-time indie dev, I’m starting to think more like a business owner. Instead of starting with “what features should this app have?”, I’m starting with: “How am I going to acquire users?” If I don’t have a clear distribution/marketing strategy before I build, I’m dropping the idea entirely. That’s my new game.
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I have a Hermes instance running on a VPS, connected to all my repos, AppStore and the MCPs I use. So now I can just send it tasks through Telegram. For coding tasks, Hermes delegates the work to Claude Code on my mac. I can follow the session from my phone and once it’s done, I ask Codex to pick up the branch, run it in the simulator, test the implementation, and give me feedback. For tasks that don’t require code, like backend changes, RevenueCat config, remote flags, etc, I can handle them directly through Hermes on the server. It’s basically my remote dev team that I can control from my phone.
how many of you are actually vibe coding from your phone? I just can't get myself to do it
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I built a tool that finds App Store keywords by reading the competition, and uses Jev to judge them. What it actually does: 1. Turns the app's own listing into a handful of search queries, with Jev filtering out the ones nobody would type. 2. Runs those searches on the App Store. Whatever ranks is the candidate pool. 3. Jev judges each candidate: is this really an alternative to the app, or does it just share a word? The lookalikes get dropped. 4. The strongest survivors become the competitor set it mines for keywords. No competitor list to maintain, nothing hallucinated: competitors are whoever Apple already ranks, minus the ones Jev rules out.
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So far it cost me $0.11 for 2.7M tokens btw
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pov: you open LinkedIn job board today
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This is the app icon of the app I built for #shipaton Can you guess what is it about?? 👀
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One thing I find really interesting about @typesafeai’s Jev is how it brings AI closer to deterministic software. Typed decisions, explicit workflows, probabilities you can actually reason about. You start feeling like you’re programming again, rather than just prompting a black box. Finally, a new AI paradigm that has me genuinely excited. Cooking up something with it right now. Will share soon 👀
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