🇵🇭🇨🇦 Senior Animator @insomniacgames | @playstation Prev: @ea • @blizzard • @phxlabs • @nintendo • @microsoft 🎨 Instructor | 🥊 Boxer

Vancouver, British Columbia
I’m Charles from Philippines 🇵🇭, this is my art.
I’m Paul from Scotland, this is my art
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I’ve been in animation for over 15 years now, and I came across these pictures that brought back so many memories. I remember my uncles getting my brother and me these Ultimate Guide books for X-Men and Spider-Man. We were absolutely obsessed with them. I used to bring them to school just to show my friends, and my brother and I would spend hours having drawing sessions, literally just copying the artwork straight out of those books. We’d also spend countless hours playing games like X-Men vs. Street Fighter and Marvel vs. Capcom. We were completely obsessed with these characters, their stories, and everything about that world. Looking back, it’s crazy how much those little moments influenced my life and shaped the career I have today. What started as two kids sharing a love for comics, video games, and drawing became the foundation for a lifelong passion for art and animation. It’s funny how you don’t realize it at the time, but those little childhood moments can end up shaping so much of who you become.
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Trying out my new Meta Glasses. Awesome for shooting reference!
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🚨 Our latest update for Marvel’s #WolverinePS5 is live and adds a new ‘Hint’ toggle for story-related Scent trails based on community feedback! With recent updates, you now have more control over the visibility of Scents, Audio Cues, and Nightmare Roots. insom.games/WolverinePS5-Upd…
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Thanks for playing, bub! #WolverinePS5
Here is my review of Insomniac Games' Marvel's Wolverine: •Characters/Story was very good especially the voice acting! •Music is so good! •Visually stunning! •Gameplay is immersive! •Combat at times fun but also annoying! •Level design is good but not great! Score: 9/10
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Wanna know how Wolverine turns a white suit red? Slash into a Reaver to find out. #WolverinePS5
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An artist needs a brush. What are your favorite claws to "paint" with in Marvel's #WolverinePS5? 🩸🖌️ insom.games/WolverinePS5
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Matthew Lee's LayerSeer is a Maya plug-in designed to make working with animation layers more intuitive by visualizing them directly in the viewport. Start with a free trial, or get it for 20% off: 80.lv/articles/make-animatin…
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I think what's happening to games right now is about to happen to film too. Smaller teams making better, more creative movies, faster than the big studios ever could. Backrooms and Obsession already proved it. #Filmmaking #Hollywood #IndieFilm #Animation
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Junkrat and Junker Queen 💥 Lighting by @SediSocks ☀️
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RT @insomniacgames: It ain't enough to just slash some tires. 🛞#WolverinePS5
Insomniac Games
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Rockstar art directed 600,000 animations for GTA 6. Not generated. Not procedural. Directed by a team, one at a time. I put the Extended Look through dailies and went frame by frame. The backflip everyone is arguing about is the least interesting thing in it.
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We did a thing! That was awesome getting to hang with Marcus and Dave... and I'm feeling very lucky that Playstation has now been a conduit to connect me to Dave and @bearmccreary ... two talented mofos!
Tune in! Join us for the Marvel's #WolverinePS5 Soundtrack Listening Party, host by Liam McIntyre! 🎶 Watch now: insom.games/live
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I've been animating character classes for No Rest for the Wicked. 🔥 Let me introduce you to: Barbarian ⚔️ Frost Mage ❄️ Plague Bearer 💀 Enjoy ! #norestforthewicked #moonstudios #classsystem #sneakpeek
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How did Insomniac make Marvel’s Wolverine more accessible? I spoke with Michele Zorrilla and Sam Schaffel from @insomniacgames about high-contrast shaders, traversal assist, combat cues, violence settings, and the research behind it all. Watch: youtu.be/hPvcpzUBCVU
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We're on the lookout for a Research Data Analyst! If you're deeply interested in how player behavior connects to game systems and can identify meaningful trends within player patterns, you're just who we're looking for! Apply now: naughtydog.com/greenhouse/jo…
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