Today we sharing Atlas, our new multimodal world model. One reason this model is so special to me is that it combines two core visual intelligence tasks I have worked on for over a decade: generation and reconstruction
Introducing Atlas: The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D. Model the world, move the camera, and simulate space & time.

Sep 1, 2026 · 5:35 PM UTC

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Way back in 2018 the last paper of my PhD was on image generation from scene graphs. I was very excited to be able to generate 128x128 images with a few barely recognizable objects
My new paper on generating images from scene graphs using graph convolution and GANs is up on arXiv! To appear at CVPR2018, with @agrimgupta92 and @drfeifei arxiv.org/abs/1804.01622
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The same prompt on Atlas is way too easy and undersells the model's capabilities. And text-to-image isn't even its main capability!
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Even earlier, I used to work on neural style transfer. This used to require specialized algorithms and bespoke models; but it was one of the earliest signs of life for the generative AI boom that was to come
#NeuralStyle now lets you blend multiple artistic styles! #stylenet http://t.co/ydX7davLn8
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Atlas can render images in many styles, controllable with a simple text prompt, without any special machinery to support it. Just simple algorithms scaled up. Generality and scale over specialist methods has been the recipe for success over time; and Atlas epitomizes it.
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Post-PhD, I got obsessed with the idea of reconstructing full 3D worlds from a single image. In my first attempt in 2019, we were able to generate a few 256x256 images where we could move the camera maybe a foot, just enough for a whiff of 3D
Excited to share our work on view synthesis! We generate new views of a scene from a single image. The model reasons about 3D structure without 3D supervision, trained end-to-end on image pairs Led by @oliviawiles1, with @georgiagkioxari and Rick Szeliski arxiv.org/abs/1912.08804
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Atlas blows the doors off this problem. From a single image it can orbit a room, move down the hallway, and imagine the next room; while modeling reflections, in 1440p, with perfectly controllable camera motions. This is the kind of result I was dreaming of way back when.
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Reconstruction understands what is; generation imagines what could be. Both are needed for modeling the world, and Atlas brings them together in one unified world model. Atlas has so many capabilities; we have just scratched the surface. Read more here: worldlabs.ai/blog/atlas
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Sort replies: Relevant Recent Liked
Replying to @jcjohnss
💪
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Replying to @jcjohnss
Congrats!
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Replying to @jcjohnss
Congrats!!!
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Replying to @jcjohnss
Atlas looks amazing. I can’t wait to experiment with it
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Replying to @jcjohnss
Stunning visuals
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Replying to @jcjohnss
Congrats, this is huge!
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Replying to @jcjohnss
Can we expect a paper on this research? Also, one fascinating detail: how does the spatial movement work? Is it trained on the current image + camera actions to interpolate the space
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Replying to @jcjohnss
fantastic work, congratulations
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Replying to @jcjohnss
I'm trying to do a home build prototype for Apple Vision Pro because I'm in the middle of one. Atlas seems like it would work really well with that
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Replying to @jcjohnss
congrats!!
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Replying to @jcjohnss
Why doesn't your logo look like a tilted bra ?
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Replying to @jcjohnss
congrats
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Replying to @jcjohnss
i've seen pixel-perfect camera control collapse over long rollouts, where does atlas drift first
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Replying to @jcjohnss
Congratulations 🚀
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Replying to @jcjohnss
Access sir

ALT westworld GIF

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Replying to @jcjohnss
Congrats! @grok top 10 use cases Atlas will open up for the world, not available before
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Replying to @jcjohnss
games design and vr just had upgrade
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Replying to @jcjohnss
Generation and reconstruction converging is the part people will underrate for another year. Pure generation gives you plausible; reconstruction gives you consistent. Robotics only cares about the second one, because a policy will happily exploit a scene that isn't geometrically honest.
Made with AI
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Replying to @jcjohnss
Premium innovation
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Replying to @jcjohnss
Shifting from generating pixels to modeling reality,generation + reconstruction in one system is a different game—once a model can both imagine and recover the structure of the world, multimodal AI starts looking less like a tool and more like a simulator.
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Replying to @jcjohnss
Congratulations! The potential goes far beyond 3D, VFX and robotics. I’m especially curious about world models for representing organisations, operations and complex data relationships, and what that could unlock for business decision-making.
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Replying to @jcjohnss
Generation + reconstruction in one model is wild. 🔥
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