If this is temporal, this could very well be used for game QA.
Maintain same resolution; compare player movement cycle, observed rig size & motion to a game reference.
Check that going left actually goes left.
That sorta thing.
LLMs exceed with highly capable tools!!
I’m back, with a little something…
GPC 1, a new general-purpose classifier enabling: bounding boxes, poses, coordinates, direct mechanical control and so much more, all in milliseconds.
Post-trained on millions of datapoints and thousands of unique problem classes learned directly from you guys posting on X, GPC-1 is a great tool for many things. Early user feedback is also good :)
A new output class enables precise continuous range numerical outputs, so the model can output coordinates of bounding boxes, exact angles and distances, pose estimations, scores, and more. It goes a lot beyond typical classification which just pick a label.
Excited to see where this goes.
Available now!