I can guarantee that the founders of D&D and the first commercial RPG, TSR, that we worked harder, longer and with more elan to establish, against strong headwinds then, a before unheard of industry, first on the block, than the idiot ideologues at WotC have done in destroying and purposefully mutilating all of what we accomplished. It's a joyous chore to create something born of vision and nurtured and sculpted by unselfishness and hard work, but it takes little energy to deface and suck the life out of same.
Postmodern robber barons suck don't they? They have infiltrated the entertainment and arts industries right down to their various fandoms, the latter whom cheer on the takeover of once highly regarded franchises with the same hope of being something along side their new leaders that none from each group are: creators, nurturers and honorable custodians.
The recent BioWare debacle is on-point comparable to what has happened with Wizards of the Coast/Hasbro regarding their custodianship of D&D. The timelines, trajectories, their separate rises, their mystifying and beleaguered course changes which defied their once successful and merged creative<>business models, and their ultimate falls. EA wasn't swallowing it for BioWare as Hasbro continues to do for the D&D brand, the latter company which has a 3.4-1 debt to equity ratio and should be in shareholder revolt mode.
And this is but one such example, from beginning to end. There are myriad other examples out there; and they are not nonsense. Far from being that, they are the battle lines formed on one side by the uncreative, uncaring, and manipulative robber barons versus the creative, reasonable, vision-workers on the other.