Generate anything in 3D with Mint

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Excited to announce @convex will also be joining alongside @theworldlabs @tripoai @fdotinc and @mintdotgg Apply to the hackathon below!
We're hosting a Spatial Intelligence + 3D hackathon with @theworldlabs, @tripoai & @fdotinc on Sept 5th. Link to apply below!
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this workflow is unreal. build the exact shot in Mint Studio, send it to Seedance, and watch it turn into a finished AI video Mint Studio is free. you just sign up and start building your scene.
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you shouldn’t need a monster PC to make 3D games with AI Mint handles the heavy lifting in the cloud, so even a low-end setup can generate 3D assets and keep building without melting your laptop.
If you’re making 3D games with AI, you need even better hardware. I’ve got multiple subagents building components in threejs and blender, and other subagents are verifying them by rendering stuff in parallel. My laptop is being bottlenecked more than the tokens. To solve it, Claude created a subagent GPU and memory task allocator queue, where agents submit requests, and it handles the process without running out of memory and crashing the agent itself. This is the kind of natural evolution I would expect towards a game gen harness.
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turn any product photo into an interactive 3D product page with Mint MCP. connect it to your coding agent, upload an image, and watch it build the full e-commerce experience for you.
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now imagine building scenes like this without ever opening blender make the assets, build the scene, and render the whole thing right in your browser with mint studio. no downloads needed.
From boring to cool wall Full set dressing timeline in 23 seconds!
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Unlock the full potential of 3D modeling with Mint MCP. Create game-ready assets for your game in MINUTES.
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mint retweeted
Generating gaussian splats from from code 🤯. 50M splats with a simple text input. The path to spatial intelligence for AI seems it may be through text. It is as clear as ever that all roads lead to Rome.
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here’s how i built a quick weapon customization UI for my game’s home screen using Mint MCP + Three.js 👇
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notch is officially into vibe coding. wait until he finds out Mint MCP can make the 3D models for him too.
I will admit, I am enjoying vibe coding. I may have been a teensy tiny bit wrong.
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making 3D models just got way easier with Mint MCP. connect it to your AI agent, tell it what you want, and let it start building. here's a quick tutorial on how to do it👇
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3D AI is moving ridiculously fast not long ago, generated models meant messy topology and hours of cleanup. now AI is handling clean meshes and UVs in seconds we’re getting very close to models you can generate and actually use right away.
Smart UV is here. AI draws seams and unwraps your model like a professional. → View: UV map, seams, and utilization in 5 seconds → Verify: select any island, see it on the 3D model → Retry: try again until it feels right → Adapt: your model or ours
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built this NYC subway scene in mint studio, set the camera and motion, then sent the render to seedance for the final video 3D reference to final video, 100% of it was made in a browser.
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and it’s only getting better cleaner topology, better UVs, and models you can actually use right away 3D generation is leveling up fast. try Tripo on mint
Uh guys, I think Tripo actually solved UVs 😳
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mint retweeted
Jev added more precise camera controls and ~230x faster planning to an editing tool I built on top of @mintdotgg! Jev converts natural language to precise camera movements (ie spelling ASTRA) by answering a few calibrated multiple-choice questions (move kind, plus direction and magnitude band per camera axis) By creating keyframes it emits a structured trajectory (time/azimuth/elevation/distance) and it's checked before rendering so you get the exact move you asked for instead of hoping the video model interprets your wording. Also no need for blender, codex subscription etc. all in the browser. Anyone want to try 👀
After co-inventing ChatGPT, I kept asking myself: why have superhuman chat models not led to AGI? I’ve spent the last 2 years in stealth building a new way to train models (RLCD), and a new type of frontier AI model that we are releasing today: Jev • 20-200x faster • 40-400x cheaper (w/ output tokens free) • Frontier composable intelligence optimized for decisions AFAICT the shortest path to AI-based economic revolution
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straight chilling 😎 while building scenes in mint studio while blender users smash their keyboard better yet i can model, build my scenes, and render all in my browser..
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they’re right. 3D is hard. but making your first scene doesn’t have to be. mint studio lets you generate assets and build in your browser, no downloads or blender tutorials required.
*taps the sign*
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Mint MCP I turned these 9 Images of my office into a 3D space within minutes. Check it out here 👇
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Made on mint ™️
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make ANY game you want in minutes. this workflow using mint MCP and three-js skill can help you build games QUICK. heres a quick tutorial on how its done:
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or skip the pipeline entirely... generate the assets, build a scene, and start creating with them directly in your browser using Mint Studio no Blender cleanup. no Unity setup.
Here's a 3D model test generated on @fal using the Hunyuan 3D image-to-3dmodel api. The result is pretty good so it should be relatively simple to set up a pipeline like this: ChatGPT → isolated asset images → fal/Hunyuan → GLB → Blender cleanup → Unity fal.ai/models/fal-ai/hunyuan…
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We've done 275,000,000+ views this year alone on short form. What has resonated with people is nostalgia based content — bringing back memories from childhood, special moments in life, or memes. We shipped an app on mint API that makes generating these experiences easy.
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