Here is the little piece of software I created, which allows me to build these structures as if I were playing The Sims, and then import them in just two clicks—complete with occlusion data, AI systems, collision geometry, and LODs (levels of detail).#ArmaReforger#dv
Throw back to some of the most destructive & cinematic moments of last years War Pigs World Rally Event.
Sadly not everyone finished the race intact.
#ARMARally#ArmaReforger#arma
Tanoa served us well as a test bed for around two years. This is where we developed many of the features you can currently see in #ArmaReforger, like new clouds and a new atmosphere.
#EnfusionEngine#In2016#ThrowbackThursday
Update 1.0.1:
Added: Fires now incur damage based on fire size
Tweaked: Lowered the number of effects per building from 1-4 to 1-3 (from a max of 8 to 6 in large buildings) to improve performance.
reforger.armaplatform.com/wo…
All afternoon working on ToH Seattle...
Improvements to building placement, improvements to terrain materials, and more trees.
#ToHSeattle#ArmaReforger@ArmaPlatform
#Godot#Blender#GameDev
I’m done with the cockroaches (for now). They’re pulling all sorts of bullshit: stealing food, wrecking the ventilation system, breeding, and created a mess
Just published a new mod in the Workshop
Destruction Effects - Keeps rubble burning long after destruction for the vibes. Works on all buildings. Probably not on all GPUs🔥
reforger.armaplatform.com/wo…
#ArmaReforger#CommunitySpotlight #32!💡
A US Army "Dustoff" air ambulance lands to conduct a medical evacuation (MEDEVAC) of a wounded soldier in this week's featured community screenshot!
📸 John larp, Arma Discord