Keeping the LPV around across frames now.
More work on Unbound Engine Web from the weekend. Decided to take a stab at dynamic GI. Plan is: - Light Propagation Volumes - Inject RSM + Punctual + Emissive - Far field SDF AO First images. With artifacts still. Everything still requesting max limits from WebGPU.

Sep 23, 2026 · 9:10 PM UTC

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