Keeping the LPV around across frames now.
More work on Unbound Engine Web from the weekend. Decided to take a stab at dynamic GI.
Plan is:
- Light Propagation Volumes
- Inject RSM + Punctual + Emissive
- Far field SDF AO
First images. With artifacts still. Everything still requesting max limits from WebGPU.
Sep 23, 2026 · 9:10 PM UTC
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