Well, I'm German and my game's wishlists at least come more from Germany than other European countries. US is still the largest though
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I can only speak from the experiences of the devs I've worked with and the ones who shared their stats with me (and none is German). From what I've seen, depending on the marketing strategy, the home country is often right behind the USA in second place. I know a few French devs who have France at number one. 馃The more niche the country, the more the marketing somehow ends up targeting the home country or the home language, or so it seems. If I may ask, did you shoot your marketing in all directions or was it pure coincidence, genre affinity or something like that? So you'd say UK France and Germany don't necessarily go hand in hand? I have so many questions for you right now haha
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I should mention my data set is rather low 馃槄. I have not made region specific marketing, nor does (to my knowledge) the genre appeal especially well to Germans. Heck, I haven't localized the playtest to Germany yet.
Aug 14, 2026 路 6:04 PM UTC
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