your place to make games with friends

gave opus 5.5 a song and said “make a music video for me” it handled the storyboards, animation, lip sync and final edit. it came back with an ENTIRE ANIME MUSIC VIDEO. full workflow below
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explained in blocks (sound on)
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48,666
introducing spawn
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206,442
If you want to use your own agent, it's easy, and you don't even have to ask to make it multiplayer. It just will be (you can ask for singleplayer though)
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Biggest Backfire award: Hexception by lazydev
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223
Spellbonk by @wowChickenjoy
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306
Ovumbra by @Pumpnasterr
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Merick: The Gambling Wizard by kaya
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Wizardry Mishaps: Cleanup by @spawnfeul
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also 1st Incantarys by @Resseryin
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2,458
Our 33rd SpawnJam is a wrap! 3 days, one theme: "The Spell Went Wrong." 49 games later, here's the winners! starting with a tie for 1st: Colorfall by @chukinice.
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4,865
savi and her wisps have been updated to use Fable 5.1.
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93,090
Most Destructive award: Snow Day by leo
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185
Kaiju's Day Out by BranTheBroke
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Rampage Y.A.T.A by Blossom
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90
Pinballpocalypse by Horse
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Wreckochet by Lazydev
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2,572
Our 32nd SpawnJam is a wrap! 3 days, one theme: "Ultimate Destruction." 51 games later, here's the winners! starting with Chomp it by @chukinice
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Most Nostalgic award: "The Summer of '94" by derrf with a huge beautiful world that took us back to our childhoods
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SUNSET FIST by chuki
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93
Spawnmon by abbi
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857
Grind 95 by gaba
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190
Just Another Monday by jo
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Our 31st SpawnJam is a wrap! 3 days, one theme: "Old School." 49 games later, here's the winners! starting with 📷 Legend of Tophat by medivhus
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Only 4th this time but it was very fun. Can highly recommend the platform to my game dev friends!
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2,110
Biggest Kingdom award: "LEONIA — The Archer's Watch" by lazydev
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Kingsplow by enfeul
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88
Game of Kings by medi
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🥉 (tie) Parry the Knight by ejthebae
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836
🥉 (tie) World of Spawncraft by chucky
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260
🥈 Conquest by jissi
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1,620
3 days and a theme. that's what spawnjam gives you to make a game. this was the theme was "For the Kingdom" and here's the winners! starting with 🥇 Vaelreach by ress
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5,068
Bad Reactions by @BadgerBlunts
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Belly of the Beast by jo
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The Burning of Men by @Pumpnasterr
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3 days and a theme. that's all spawnjam gives you to make a game. Last week's theme: It's Getting Hot In Here. here's the winners! 🧵
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Replying to @Izkimar
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Replying to @dominicditanna
shipped ty
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this is one of the first devlog series for a game built entirely on spawn. no code. no engine experience. just vision and iteration, documented from the start. if you want to understand how AI game development actually works, follow along.
Just dropped my first Plainsworn devlog: piped.video/ZmPlC4rt2iw?si=lTbE… Started this project as a quick little experiment to see if I could make a zone that resembles Mulgore from Classic WoW. I had zero gameplay planned at the start, just the zone itself. Then one thing led to another and it's grown into a full blown vision that I aim to take as far as I can. In the video I run through some of the latest additions to the game such as: chat and combat log you can move and resize, bag system with actual upgradeable slots, usable potions and items, equipment system with real stats that update live, spell tooltips and spellbook, quest log with tracking, and even a quick "fight" against Grimtusk the Butcher, my little homage to Hogger. "Totally didn't use OP spells to cheat and beat him." Anyways, gonna keep these updates coming regularly, so go ahead and give me a follow if you're intrigued to see where this road leads!
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every game on spawn is multiplayer by default
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skill issue if your game engine can’t make an mmo when you ask nicely
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you can now make a game with words enjoy
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step into infinite worlds
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killed the old spawn this is what emerged from the cocoon
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Replying to @beffjezos
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