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Proud to present my Axie Vibeathon entry! Axie Impact: Load the sling and yeet your Axies at the enemy! 🎮 Play now: play.axie.zone Built with ❤️ to make it as smooth as possible. No signup required. NFT integration coming next phase! #AxieVibe @AxieInfinity
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Don't miss next Indie dev showcase !
What is the Indie Game Showcase on @Ronin_Network? • A fortnightly stream to highlight what you're building • Get live feedback on the current stage of your game • Start establishing trust with players The first games showcased were 👇
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ti2m.dev retweeted
So many gamessss
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I am going live soon to test as many @AxieInfinity vibe coded games as possible! I will be brutally honest, please don't take any offense, it will simply be my opinion. Take everything as a reason to get better and make better games. 🔴 piped.video/live/4ZHlGOTPOTw
The first batch of Axie Vibeathon games is live! Jump into the Games Hub and discover what the Axie community built with AI. Most games play right in your browser! Sign in to like your favourites and share feedback with the builders. Likes and comments don't affect judging or Round 2 selection. More submissions are undergoing additional checks and will be added as they're approved. Judging is underway. We'll announce the Top 8 finalists advancing to Round 2 on October 6. Explore the Games Hub 👇 🔗 : vibeathon.axieinfinity.ai/ga…
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I didn’t expect to see so many strong entries.
The first batch of Axie Vibeathon games is live! Jump into the Games Hub and discover what the Axie community built with AI. Most games play right in your browser! Sign in to like your favourites and share feedback with the builders. Likes and comments don't affect judging or Round 2 selection. More submissions are undergoing additional checks and will be added as they're approved. Judging is underway. We'll announce the Top 8 finalists advancing to Round 2 on October 6. Explore the Games Hub 👇 🔗 : vibeathon.axieinfinity.ai/ga…
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The first community map of Archipel Golf has been created ! Thanks @zornlimited Come and try it at : archipelgolf.com/ Finish adventure to build yours and win 30 ethereum:0xbb0e17ef65f82ab018d8edd776e8dd940327b28b for the 3 best designs 👷⛳️ #AxieVibe
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ti2m.dev retweeted
We're getting closer to the end of Round 1 for the @AxieInfinity Vibeathon! - Sept 21. 400+ builders registered. Playable prototypes are already dropping. This thread showcases some of the interesting games we've come across. Builders: make sure to submit your project before the deadline 🧵
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Great opportunity for #AxieVibe builders to show their projects.
If you want me to test your axie vibe coded games please leave them down below. If I get enough comments I'll make a video showcasing them and giving my honest opinion.
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I built this in 2 weeks for the Axie Vibeathon. Here it goes 👇
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Proud to present my Axie Vibeathon entry! Axie Impact: Load the sling and yeet your Axies at the enemy! 🎮 Play now: play.axie.zone Built with ❤️ to make it as smooth as possible. No signup required. NFT integration coming next phase! #AxieVibe @AxieInfinity
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@jaatster @TheRoninRadio would appreciate a repost🙏
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ti2m.dev retweeted
🧭 1/7 The most fascinating thing about the @AxieInfinity Vibeathon is that today, with virtually ZERO background in IT, anyone can vibecode an application or a game with AI. And after almost 20 years working in software development, I think that's absolutely revolutionary. But there's an important distinction new builders need to understand: A functional product is not necessarily a production-ready product. Your agent can build something impressive in days. But there is an entire category of requirements that it will not necessarily design for unless you explicitly ask for them: security, privacy, performance, reliability, observability, operations, cost and more. And if you ignore them, even a brilliant product idea can fail. @Jihoz_Axie @JaseTheWizard @Ronin_Network please help me share this content to bring visibility to these feasibility checks. A few things I would consider before calling any vibecoded product “finished” 🧵
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ti2m.dev retweeted
Grand Arena Season 2 (October 2026) is a daily fantasy game where AI Mokis will automatically compete in Moki Ball, a 3v3 soccer game. You’ll build a portfolio of Moki shares to earn a portion of the reward pools weekly depending on performance. Mokis will have different abilities depending on their trained stats! Have you been training your Moki? Grand Arena S2 will introduce some new mechanics where cards will represent shares of Champion Mokis that will tradeable on a bonding curve. Prize pool payouts will be happen weekly as well, with the season being around 4 weeks. Managing your lineups will also be a lot more passive than before. Open packs, build your portfolio of Mokis, earn rewards!
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ti2m.dev retweeted
The $1 Million Season 1 of @Moku_HQ’s Grand Arena ended today, and I finished #2 on the leaderboard with an estimated payout of $103,000+. After 3 months of grinding through the brutal bear market in crypto gaming, we finally hit the light at the end of the tunnel. This was a big success for the Moku team. A live trial by fire like this let them iterate fast over 90 days. The season felt long and definitely had things to improve, but overall the direction was positive. The introduction of $bRON was arguably the best liquidity injection I’ve seen in my 5 years in crypto gaming. It completely turned the season around halfway through. @Ronin_Network deserves real credit for pushing bonded app/gaming tokens forward. Injecting liquidity into a game economy specifically for in-game spend is a great model, and the execution in the second half of the season was incredible. Overall, this was one of the best web3 gaming experiments I’ve participated in, and one of the biggest payouts I’ve ever won from any video game. The crossover between Ai Agents x Gaming is here!
Season 1 of @Moku_HQ Grand Arena is officially over. MoTZ finished as the #1 Club 🏆 • 819 members • 175.9M mXP • $100k usd+ in winnings Proud of everyone on @Ronin_Network who grinded with us! Season 2, we go again 🪖
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ti2m.dev retweeted
Welcome home.
Ronin. Is. Home. Migration to Ethereum complete ⚔ Five years ago, Ronin was a new Ethereum sidechain with a single game aboard: Axie Infinity. Over the years, Ronin emerged as THE gaming chain, onboarding millions of players through more games like Pixels, Cambria, Angry Dynomites, and many others. Today, we plugged our engine into the mothership: Ethereum. Here’s what that means 🧵👇
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ti2m.dev retweeted
Ronin. Is. Home. Migration to Ethereum complete ⚔ Five years ago, Ronin was a new Ethereum sidechain with a single game aboard: Axie Infinity. Over the years, Ronin emerged as THE gaming chain, onboarding millions of players through more games like Pixels, Cambria, Angry Dynomites, and many others. Today, we plugged our engine into the mothership: Ethereum. Here’s what that means 🧵👇
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Fun project collab with Seuchenhund…the owner of the Dark Lord Moki
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ti2m.dev retweeted
In Nigeria, they can’t accept cash or cards. But they can accept cryptocurrency.
Chinonso
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ti2m.dev retweeted
- It was an easy opportunity to raise and rug, the market rewarded it. Opportunistic founders took it. - Roblox did not start as a monetisation-first platform. Monetisation emerged after fun and repeat play sessions from millions of users were proven. The economy scaled because the product was validated and worked. - The most successful games do not ask users to believe and act on future value, the provide immediate value on day 1. - Most web3 games inverted the order. Monetised and shipped an economy before the game was finished. NFTs, tokens and yield expectations created forward-looking promises. - Those promises materially affected decision making. Teams were locked into constraints and forced design decisions to protect token price for early users. This made experimentation almost impossible. If you changed direction, you rugged the community. -Web2 games can kill features quietly (we killed 5 games in stealth before @fableborne ). Web3 games must justify every pivot publicly once assets exist. - Web3 audiences are more forgiving on product quality and friction, less forgiving on unoptimized ROI. This itself puts focus on a team to deliver financial returns to a niche audience rather than build to match the experiences and production quality of web2 games to reach scale. - The sequencing matters. Roblox went product, then creation and then economy. - Most teams had no chance to succeed. They should have never received any funding.
what are people's opinions on why NFTs / metaverse / crypto gaming hasn't seen as much success as Roblox
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