.@Earthwisegames Elowyn: Quest of Time Deck Building Guide Building your first deck? The easiest way to understand Elowyn is to stop thinking about it like a traditional TCG. Your deck needs to work around 3 things: Time, Elo and your Hero. Pick your Hero first Guardians: • Kairos: Time • Aleph: Combo • Shakti: Healing • Gebo: Swarm • Eureka: Summons Shadow Arcs: • Nyx: Deception • Loki: Pressure • Vendra: Stun • Arcon: Plague • Dolos: Spells Then build your core: 1. Time The Clock starts at 6, guardians push it toward 0 and shadows push it toward 12. Cards like Time Ranger, Fortuna, Wishing Well and Sea Turtle help you control it. 2. Elo Protect the Tree of Life. If Elo reaches 0, the game ends in a draw. Healing cards like Sophia and White Buffalo can keep your Tree alive while also helping with Reputation Points. 3. Deception Red = Offensive Blue = Defensive Neutral = No icon Shadows can build around Medusa, Time Thief and Dark Code. Guardians can counter with Owl, Diego and Truthseeker. Don't build your entire deck around Deception. You still need a plan when the mechanic isn't available. 4. The basic formula: Hero package Time cards Healing Deception / counters Cheap early-game cards A few finishers You have 30 cards, so every slot should support your game plan. If you're just starting, Kairos + Time + Healing is a simple way to learn the game. Then play a few matches and start changing the deck based on what actually works. That’s the fun part of Elowyn: your deck evolves as you figure out how you want to play.
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Sep 16, 2026 · 10:14 PM UTC

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I like that the deck isn’t just about strong cards, but about making everything work around one clear strategy
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Kairos plus healing is solid start
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