I want to give another shoutout to Felipe Caravelli (
@felipecaravelli), the VIP team member on Twisted Tower! He is a master of level design, weapon design, and environment art. The two of us really carried the torch for this game for it's 5 year development. That said, there were dozens of other contractors who did bits and pieces of work on the game, including
@brynethart (character art) and Ajay Venkat who did the initial code base for the FPS controller, and was with us on the project for a time, but was later taken over by myself when there were budget cuts. Plenty of other wonderful folks played a part! It was definitely an amalgamation of some wonderful people, but Felipe truly was my wing man, and helped me drag this project over the finish line. Props to Felipe! Go give him a follow!