🇩🇪 (🇻🇳) I genuinely don't know what I'm doing. Senior Gameplay Animator @machinegames I represent myself, thoughts are not connected to my company.

Sweden
i made this to practice body mechanics, ended up liking how it looked like, so i wrapped it up and made it presentable enough.
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Stridsfordon 90 🇸🇪
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animating straight buuulllshiiiitttttt Miyabi rig by @Kani_Natto_ Lord Verity rig by @dotflare3 (biggest thank you to @Horror_Skunx for verity i love verity he knows a million things ask him anything dude he kno #verity #lordverity #HoshimiMiyabi #ZenlessZoneZero #zzzero #ZZZ
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Ha_ru retweeted
Hey everyone! A little late to #PortfolioDay, but here’s some of the work I’ve done over the past few years, from 2024 to now. I’d love to connect with more people in the industry, and I’m hoping for some new opportunities before the end of this year! #3Danimation #animation
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Ha_ru retweeted
More character animation practice. Probably some acting practice in a few months mayhaps... Thanks @Ha_roodled for feedback on this animation and providing an amazing rig!
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Ha_ru retweeted
Horse going to sleep 🐴 Model: 战双帕弥什/1010浣
Horse waking up 🐴 Model: 战双帕弥什/1010浣
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Ha_ru retweeted
𝐒𝐂𝐈𝐑𝐎𝐂𝐂𝐎 𝐓𝐇𝐔𝐆𝐒 OUT NOW - On Steam! ⏬⏬⏬⏬⏬ [ 1/2 ]
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RT @BipedalBastard: Snake is Back
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Ha_ru retweeted
Showing off some of my work I did on Bodycam Every animation showcased in this video is handkeyed Here's the full showcase here on my YT youtu.be/5wtuk6eLGjg?si=tCxS… #animation
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New Eridu swordplay Anby rig: @Kani_Natto_ Soldier 11 rig: @GarfMaii Goo Physics : @dillongoostudio #ZZZ #ZenlessZoneZero #ゼンゼロ📷 #AnbyDemara #Soldier11
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Ha_ru retweeted
#screenshotsaturday Signs of life from #sciroccothugs ! New arena, new enemies, new mechanics. The game is close to 1.0 , I'll be seein u soon.
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Hey Gang, Little Hornet Animation ⚔️I've been working on stream the past few weeks. I've been maining Blender these past few months and don't plan on slowing down Rig provided by: @krysidian such a great rig ! #Silksong #HollowKnight #Hornet #GameAnimation #Animation #IndieGames
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Ha_ru retweeted
🪖🔫🐱 It was completed a year‑and‑a‑half ago. I recently unearthed it and added sound effects.🫡 Music:Eidolon Step-Fleetwire(From DedmosRebuilt.fla By Krinkels)
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One of the fun assignments I had earlier this year was to take a pass and complete to final this collage of various id Software title's key art. The ratio is to fit on the classic disk image quoted below! I felt it was a nice way to celebrate the amazing art that has represented most of the games over the years. I am thankful to have a been a part of id during its 35th anniversary celebrations and contribute to them! I always enjoyed celebrating with the team and am glad I was able to be a part of it. In addition to this, I have also had the chance to work on various marketing images and ideas over the years. Rarely does it make it to final but it was always fun to have the chance to contribute ideas while wearing different hats at work. As I unearth them I'll try to share them! Hope you're doing well! #DOOM #gamedev
35 years of memories. What game was your introduction to id? Please share your first memories (and physical copies) with us!
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Maybe not my favorite, but the best animation I've done was probably doomguy as a chiropractor
New month new animation
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cut content from SG:AR that didn't get to see the light of day, but I greatly enjoyed working on these though and I think they're really cool
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Ha_ru retweeted
안되면 되게하라!!
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Walk and run rig:@Kani_Natto_ #animation
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Two point sling on a long gun, rigged. I'm still figuring out if it's worth doing all this or not. It is cool, but I have to hand animate the sling physics lol. It's been a while since I've animated a two-handed gun!
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