Had a wonderful chat with @GergelyOrosz - always nice to go deep on ideas in a proper long chat. Got to show off some notebook sketches and design jigs with agents too.
What can us, engineers else learn from designers and design engineers? Turns out there’s lots, based on talking with one of the best design engineers in the industry, @Mappletons.
Timestamps:
00:00 Intro
03:24 From anthropology to tech
10:18 What does a designer do?
18:23 How Maggie works
24:55 The case for planning with physical tools
31:53 Why Maggie is learning woodworking
33:13 Design engineers and engineering constraints
38:49 How Maggie uses Figma
40:30 Design at GitHub Next
45:12 How has AI changed design
50:37 When models design and why humans are still needed
53:30 UX and UI
58:29 Capability gaslighting
1:00:33 One Developer, Two Dozen Agents, Zero Alignment
1:07:21 Craft and AI tells
1:14:17 Visual gardens, home-cooked software, and barefoot developers
1:21:02 Advice for engineers and lessons from anthropology
1:25:34 Book recommendation
Brought to you by:
• @turbopuffer – a vector and full-text search engine built on object storage. It’s fast, cheap, and extremely scalable. turbopuffer.com/pragmatic
• @AntithesisHQ – verify your system’s correctness without human review or traditional integration tests – and avoid bugs or outages. antithesis.com/pragmatic
• @EntireHQ – every agent prompt, tool call, stored in your repo, and mirrored. Set up with one click: entire.io/pragmatic
Hope you enjoy this unusually visual episode - thanks again, Maggie!
Sep 23, 2026 · 6:30 PM UTC
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