Remember when we’d see maybe one or two cool design things a week on here? My feed is now full of side projects, prototypes, micro-interactions, animations, demos.
And it's still so early.
Photography is a good analogy.
Film made every shot matter. We had 24 of them. We weren’t using one to remember where we parked.
Then digital came along. We didn’t just take 20% more pictures. We started taking pictures of everything. The inside of the fridge before going to the store. The back of the router. Tiny type on a bottle and zooming.
Software is already starting to do this. Little tools. Tiny apps (big ones too). Weird one-offs. Some will stick around. Most won’t. Fine. Most photos don’t either.
A lot of the conversation is still about making the same things faster. Ship the feature sooner. Build the prototype in a day. Useful, but the least interesting part.
The bigger shift is when we all start doing this casually. We need something, we make it, we use it, we move on. We don’t even think of it as “building software.”
Then the hard part isn’t making it. It’s deciding what sticks around, gets supported, connected to important systems, and allowed to become permanent.
We aren’t even in the parking-spot phase yet.