I'm hyper-fixated on rendering the sky on your graphics card. Shaders Space Calibrator: s.team/a/3368750/ *insert-rng-here*

The shadurverse
Hekky Atmosphere is a WIP atmosphere system #madewithunity designed with #VRChat in mind. It is designed to increase the visual fidelity of skies in worlds while still giving world creators artistic freedom to express what they want to pull off. (1/4)
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Space Calibrator 2.0 is a major update that's been in the works for over a year. It is a rewrite of the entirety of Space Calibrator, and introduces many features / changes and an overhauled UI.
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You can try the beta out by selecting the beta branch in Steam by going to Space Calibrator, settings -> Game Versions & Betas -> select "beta".
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Hekky (@hekky.dev) retweeted
Kid named SRanipal called, they want their eye widen on PS VR2. (thanks to help from @hyblocker)
Babble doesn't have eye widen/squeeze yet (they do, of course, have gaze and openness!), but here are the results for people curious:
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Happy New Year! As of January 1, 2026, all ACM publications and related artifacts in the ACM Digital Library are now open access, making computing research more accessible, discoverable, and reusable worldwide. “This is a truly monumental milestone,” said ACM President Yannis Ioannidis, marking a new era for the global computing community. Explore ACM’s open access journey: 👉 acm.org/publications/openacc… #OpenAccess #ACM #OpenScience #ComputingResearch
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Hekky (@hekky.dev) retweeted
Our Kickstarter pre-launch page is LIVE and our new website just dropped! kickstarter.com/projects/flu… Hit Notify me to be first in line when we go live and grab an early-bird kit before they’re gone 👀 And check out fluxpose.com for all the details, specs, and a fresh new look 🔥 #FluxPose #VR #FullBodyTracking #Kickstarter
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Hekky (@hekky.dev) retweeted
.@BigscreenVR x @VRChat Giveaway! We’re giving away 1 Bigscreen Beyond 2e: VRChat Edition + 10 Years of VRC+! 🎉 To enter: RT this post. No purchase necessary. Open to eligible participants. Full rules: hello.vrchat.com/bigscreen-v… Ends Sept 8 at 11:59pm PST.
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why does it look like a kinect
Valve appears to be preparing a brand-new gaming console, called Fremont, which features a custom AMD SoC with 6 cores & a Radeon 7000 GPU 🔗 wccf.tech/1h983
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Hekky (@hekky.dev) retweeted
New ECP product: Community LIghthouse-Tracker (CLI-T) This new tracker: - Lighthouse based - More difficult to occlude in design - Better Wireless/RF - Hot-Swappable Batteries (11-18hrs usage) - Bigger than Tundra, Smaller than Vive Tracker 3.0 - Lighter than Vive Tracker 3.0, heavier than Tundra Links in next post.
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Hekky (@hekky.dev) retweeted
do you hate seeing this screen while debugging for every DLL, for every symbol server, for as long as a network call takes? check out my solution for async PDB loading in Visual Studio and WinDBG: sherief.fyi/post/debugging-u…
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PSVR2 eye tracking on PC in VRChat
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Hekky (@hekky.dev) retweeted
This is the gold that makes me so glad to have friends on Discord.
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its at 700 wishlists already 💞😭
hi chat space calibrator is coming to steam store.steampowered.com/app/3…
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2. automatic updates. steam will allow you to get ant improvements as they release. 3. beta updates. try new features before they're ready to be able to offer feedback in advance.
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4. easier rollback to older versions. the branches feature will be used to offer prior versions of space calibrator for compatibility reasons. if you'd like to use it via steam, please wishlist it!
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