Discover a free and open source operating system able to run your favorite application and drivers compatible with Windows.

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Guess what? #ReactOS 0.4.16 is out with lots of enhancements: New GUI setup; improved video, audio, storage and networking... more for you to discover!!! Feel free to read our official announcement here, and spread the news ^^ reactos.org/project-news/rea…
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With recent DirectX sync, majority of user-mode DLLs in #ReactOS are now in sync with Wine-10.0! This will help NT6 transition effort. Our contributor @MishaTheCoder has carried out major work syncing various DLLs, plus importing some new ones from Wine ^^
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Addition: As of April 30th, he has been promoted as a core developer! ;)
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The great WineD3D/DirectX sync in #ReactOS is featured on @phoronix! Last time we did a DX sync with Wine was 3.x/4.x times!
Wow! @reactos Lands Significant DirectX Stack Update From Wine For Enabling More Games phoronix.com/news/ReactOS-Up…
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After years, several PRs, 200+ hours, dozens of commits, countless tests... DirectX and WineD3D components of #ReactOS are now all synced with Wine 10.1!!! Along with enhancements of compatibility with games for XP and below, soon DX10/11/12 compatibility will be possible!!
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LocalSend XP 1.0.0 runs on #ReactOS! Test by simonelombardo.
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Neat! Thank you for testing #ReactOS :)
#ReactOS works on the TOSHIBA dynabook N300/02DC! I was able to boot it successfully using RAM mode.
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#ReactOS Live works on HP Z440 workstation with Broadwell-EP processor! While PS/2 devices do work, USB keyboard and mouse have issues.
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#ReactOS Live boots on ASRock H55M-LE! According to @leopoky_5681, previously ReactOS did not work!
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Specs: ASRock H55M-LE 4 GB DDR3 RAM Intel Core i3 550 3.2 GHz (overclocked to 4.0 GHz) ASUS GeForce 210 512MB
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Great test from @Jeditobe! Vivaldi 1.0.435.46 works nicely in latest nightly builds of #ReactOS, it did not before!! No flags required!
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#ReactOS ARM64 experiments are seemingly going out of control...
Yeah massive milestone! FEX is now enabling ReactOS to run x64 Windows games directly on ARM64 hardware!
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Note that ARM64 experimental code is still inside only @sidihmeed's personal GitHub repository.
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