The one with direction and magnitude. Peter Beck disciple. NFA

New York, USA
Peter Beck is once in a generation entrepreneur. It is funny how the legacy media keeps talking about Blue Origin (don’t get me wrong, I love Bezos and what Amazon did), but the real deal is Rocket Labs (and SpaceX) when it comes to space. $RKLB is at the frontier of innovation, out winning others in the most capital efficient way. You can see how genuinely excited and brilliant @Peter_J_Beck is in this video from decades ago. His rise was inevitable youtu.be/zlMFit6nd6I?si=NGcU…
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$RKLB I've held Rocket Lab from $5 to $151 and now down to $50. This has been a crazy ride that has changed my life. But I'm not ready to hop off just yet. I believe the best is still ahead for Rocket Lab.
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Rocket Lab $RKLB | 100 Launches 🚀 Rocket Lab are on track to reach their 100th launch, 8 years after their first success (18-11-11 03:50 UTC). This edges out - by a full year - SpaceX's Falcon 9 as the fastest rocket in history to reach 100 launches. Well done, Rocket Lab! 👏
When it comes to dedicated small launch, nothing flies more often than Electron 🚀 We're proud to keep that momentum going in the lead up to our 100th launch. Here's what's on the manifest for our next three missions: 🦅 "We're Not Hawking Around" – @HawkEye360 | NET Oct 21 🌊 "The Sea God Surveys" – @QPS_Inc | NET Nov 4 ⛰️ "The Mountain God Rises" – @QPS_Inc | NET Nov 10
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The government is filling up the launch manifests for these new non-SpaceX rockets (Neutron, Nova, New Glenn, Eclipse) fast And rocket companies are going to prioritize these govt. missions (higher margin) And internal payloads (looking at you Neutron <> Iridium, and New Glenn <> TeraWave/Project Sunrise) And pre-existing bulk launch contracts (looking at you New Glenn <> Amazon Leo) Over commerical launch Add in the fact that most of these rockets have yet to launch. And ramping them will take years and years. This makes for a pretty miserable setup for the customer lowest on the totem pole: commercial satellite operators (dedicated launch + rideshare) As the government leapfrogs them to secure more and more launch, commercial satellite launch will continue to get bumped further and further back. So, for example, if you are a company that was banking on 2030 as the year they can be confident these rockets will come online and launch supply will be broadly back, you may now have to move that estimate to 2031. Which has tremendous commercial + capital implications.
NASA is looking at bulk purchases of launch capacity to support the Moon base, potentially across 4 or 5 different rockets. That could create a massive procurement opportunity for $RKLB, $SPCX, $FLY, Blue Origin, and others. Neutron is one of several future vehicles being considered, and NASA itself recognizes that new rockets may not have enough flight cadence by 2029. Still, this is exactly the kind of demand signal the space launch industry needs. Whoever can reliably deliver mass to the Moon at scale will have a very large market waiting for them. bloomberg.com/news/articles/…
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The safety data for Waymo gets better and better. Comparison w/ human drivers on rate of crashes with serious injury: Latest data: 270M miles, 20X better Mar 2026: 170M miles, 13X better Before that (forget exactly when): 10X better
270M+ miles. 841 fewer injury-causing crashes. Our latest safety data shows the Waymo Driver continues to make roads safer for everyone. Compared to human drivers across 5 territories, it reduced: 📉 Injury crashes by 82% 📉 Serious injury crashes by 95% Full data: waymo.com/safety/impact
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Can someone help me understand how @blueorigin has billion+ in revenue this year? $RKLB So they are trading at 100 times sales given valuation is $140B.
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Can our TPUs survive and operate in space? Well, we're going to find out. Project Suncatcher is hitching a ride aboard @SpaceX's Transporter-18 mission, testing a prototype satellite built in partnership with @planet One small step for TPUs....
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Turns out Zuck is bigger than the Fed @finkd @alexandr_wang @Muse
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Sir Peter Beck and Adam Spice spittin’ straight fire on the quarterly conference calls. $rklb @Peter_J_Beck @RocketLab
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The World is Changing: AI For Creativity By Jeffrey Katzenberg A few months ago, I sat in my office in Silicon Valley and watched as a tech founder showed me something extraordinary. On the screen was a fully realized, beautifully lit, well-composed animated scene. It was stunning and it made me feel exactly what I felt in 1986 watching Luxo Jr. That was the first time I watched a computer-animated 3D character take a breath and seem, against all reason, to have life. It left me in awe. Later that day, I received a text from an artist I've known for thirty years, 350 miles to the south, in the city where I spent most of my career. After seeing a similar video, she texted: "Is this the end of us?" My answer was, "Certainly not.” I have spent the better part of the last decade in Silicon Valley, but the heart of my career has been in Hollywood. Being deeply connected to both worlds means I have deep loyalties to each and a responsibility to speak honestly to both. In 2023, I said that these new AI tools would cut the time and cost of producing world-class animation by as much as ninety percent within three years. Some colleagues were alarmed, many were furious. There is growing fear and resistance surrounding AI within the creative community. I deeply understand it, because I've spent countless hours walking through animation studios watching gifted artists bent over their desks, rebuilding a single second of film for the tenth time because the ninth version wasn't quite right. I've sat in screening rooms where four years of people's labor played out in minutes, and I knew the name of every person that had spent countless hours bringing those images to life. The creative process is a calling, there's really no other way to describe it. From the outside some see resistance. From the inside, it is love. People do not fight this hard for things they don't care about. The pushback coming out of Hollywood represents the collective effort of people who are deeply passionate about their craft. Is History Repeating Itself? The history here is more complicated than either side may realize. In 1906, the most famous composer in America, John Philip Sousa, published an essay titled “The Menace of Mechanical Music." He warned that the phonograph would become "a substitute for human skill, intelligence and soul." Sousa's fight was not really about the machine, it was about money. The machines were playing his compositions, and the men who built them weren't paying him a cent. His campaign helped create the Copyright Act of 1909. He did not stop the technology. He changed the terms under which it could use his work. A hundred years ago, sound came to the movies. We remember it now as a miracle, and it was. What we forget is who paid for it. Before sound, tens of thousands of musicians made their living in the orchestra pits of movie houses, scoring every film live, every night, in towns all over the world. When the soundtrack arrived, the work of one composer and one orchestra was recorded for a film that went into thousands of theaters. The union fought back with everything it had, taking out newspaper ads across the country warning against the menace of "canned music," one of them showing a mechanical man tearing the strings out of a harp while an angel wept. They were not fools, and they were not Luddites. They were right. Those pit jobs did not come back. And yet (this is the part we have to be brave enough to admit), sound gave us the movie musical, the modern score, sfx, sound design, audio engineering, and an art form vastly larger than the one it disrupted. And it helped keep Hollywood in the forefront of world entertainment for the rest of the century and into the next. The loss was real. And yet the art form expanded. This is a story that has been told over and over again. To resist technology is to risk irrelevance. Just look at Kodak or Blockbuster. To embrace technology is to open doors of new possibility. Just consider Apple and Netflix. What I Learned From Walt Disney In the mid-1980s, I was tapped to lead Disney's animation division at a moment when the studio was at an inflection point. Animation wasn't just another business unit. It was the soul of the company, a medium revered because of Walt's genius and his passion. But the production system was cumbersome and unforgiving. A single movie was 125,000 individual hand-drawn and painted cels, photographed one frame at a time. Every revision carried a cost measured in months. These degrees of difficulty shaped the kinds of stories we could tell. We found our way forward in an unexpected place: Walt himself. The Disney archives held astonishing recordings of Walt explaining his creative process. His own writings. His notes and storyboards. Work product captured at every stage of his process. This was truly a gift. Listening, reading, sitting with the work itself, we heard him talk about character, about emotion, about how an audience feels when a character truly comes alive. He talked about making bold choices and refining a scene until it genuinely moved people. We didn't hear a word about pencils or paintbrushes. In fact, Walt was famous for being a technologist, forever hunting for state-of-the-art tools, often inventing them himself to achieve the images he saw in his head. But he never defined animation by the tools. He defined it by whether the audience believed the character. His principles were timeless. The tools were not. That realization changed everything. We co-developed the Computer Animation Production System (CAPS) with a young Northern California company called Pixar, replacing hand-painted cels with CGI. In The Little Mermaid, the final scene shimmered with a dimensionality and light that the old process simply couldn't achieve. In Beauty and the Beast, the ballroom sequence moved with a cinematic sweep that placed the audience inside the emotion of the moment. In Aladdin, the Cave of Wonders felt vast and alive, and the Magic Carpet became an intricate, compelling character all its own. In The Lion King, the stampede carried a scale and intensity that raised the emotional stakes beyond anything we'd done before. Technology didn't diminish the craft, it expanded the canvas. It gave artists more room to create. A decade later, the canvas expanded again. When Disney released Pixar's Toy Story, it wasn't simply a technical milestone. It was proof that a fully computer-animated film could carry real emotional weight, that it could make audiences laugh, cry, and believe. At DreamWorks, we made the difficult decision to sunset hand-drawn animation and become a fully computer-animated studio. It was the right thing to do, but it was not without pain. It cost talented people their place in an industry where they had worked their whole lives. Some made the leap to the new tools and did the finest work of their careers. Some never did. Tools are never the point. The instruments change with every generation. What endures is taste and imagination. The magical ability to make an audience feel. One of the greatest storytellers of our generation, George Lucas, succinctly captured the eternal essence of this issue: “It’s not the how, it’s the why.” A Distinction With a Difference I asked one of the leading AI models a question that has been challenging me for months. What is the difference between reasoning and creating? Its answer changed how I think about almost everything happening in this industry. It said . . . Reasoning and creating are two distinct cognitive modes, though they also work together. Reasoning is fundamentally evaluative and analytical. It operates on what already exists: facts, premises, evidence. It moves toward a conclusion that was in a sense already implied by the input. Reasoning is constrained by logic and truth. Its goal is to arrive somewhere correct, not to invent somewhere new. Creating is fundamentally generative. It produces something that didn't exist before. And crucially, there's no single right answer waiting to be found. A blank page has infinite valid responses. Creation involves choices that can't be fully justified by logic alone. Taste, intuition and vision fill the gap where deduction runs out. Reasoning is what Silicon Valley has been perfecting. Creating is what Hollywood has been practicing for more than a century. AI today operates almost entirely on the reasoning side of the line. It can deduce, evaluate, optimize, and pattern-match brilliantly. And while it can create, there is a real distinction to being creative. What it doesn’t yet have is those things that make us human: empathy, devotion, serendipity, the kind of creativity that comes from a person trying to say something only they could say. When the bot generates a piece of art, it is not trying to communicate anything. It is statistics, not soul; it is emulating things that have been done. By contrast, human creativity isn’t about repeating patterns of zeros and ones; it is about doing something new. One day, AI may close this gap. Three years ago, the leaders building AI would have called what they are achieving today, improbable, if not impossible. Impossible is no longer improbable. Today, the line between reasoning and creating is real. Even the leading technologists acknowledge we are not there yet. There is no scientific path to crossing this divide that anyone in the field can articulate today. Understanding that gap is where we will find common ground. A Path Forward In 2016, I closed one chapter in Hollywood with the sale of DreamWorks and opened another in Northern California, co-founding WndrCo. We’ve backed more than 50 founders building the next generation of technology and watched how breakthroughs in Silicon Valley emerge, first as experiments, then as platforms, and finally as infrastructure that reshapes entire industries. It's worth remembering that the last great revolution in animation also came from the north. Pixar was a Northern California company, forged not in the conventions of the Hollywood studio system, but in the technological breakthroughs of Silicon Valley. I've spent years on both sides of this bridge. For sure, I don’t have all the answers (take Quibi, for one!). But, from my past and present vantage points of my long career, here is what I see . . . Brilliant people in Northern California building this technology have made something extraordinary. They have earned the right for the rest of us to be, if not believers, at least optimistic that what comes next will be remarkable. But they have not made an artist. The tools are powerful, but they are not what makes a story matter. That knowledge lives 350 miles to the south, inside people whose life's work has informed the very models you are building. The right path forward includes them by design, with credit, with consent, and with compensation. Build this with the storytellers. Not on top of them. Taste is not something that can be synthesized, it is uniquely human. At the same time, Hollywood needs to accept that AI is not going away. The energy they are spending trying to make it disappear is energy they are not spending deciding the terms on which it will exist. And the terms are everything. The north needs something from it that they cannot build and cannot buy: creativity. The kind that takes a blank page and conjures a single right answer where there was none and has held audiences for a century. Without it, the most powerful reasoning engine ever invented will still be missing the only thing that makes a story worth telling. The artists who learn to wield these new instruments will do things the engineers never dreamed of. They always have. Edison invented the motion picture but made terrible movies. It took Chaplin, Lloyd, Keaton and so many others to make movies emotional. Now, the canvas is about to expand yet again. We should decide now that we intend to paint on it. There are so many valuable lessons in history. This has happened many times before, and it was never settled by the technology. It was settled by the terms. Sousa did not stop the phonograph; he helped write the law that made sure composers got paid. And two years ago, when the writers and the actors walked out, they were fighting for the very things Sousa was fighting for in 1906. Consent, compensation, the basic recognition that human creative work has a price that must be paid. The terms of that fight are still being negotiated, but the principle is older than any of us. The tools-versus-no-tools argument is a trap. First, we must all agree that there should be terms. Then we can have the crucial debate about what fairness requires. What I Learned From Steve Jobs Years ago, Steve Jobs said, "It's in Apple's DNA that technology alone is not enough. It's technology married with the liberal arts, married with the humanities, that yields us the result that makes our hearts sing." He was describing a device. But he could just as easily have been describing this tale of two cities. What I See Coming Soon As the barriers and the costs come down, more films will get made, not fewer. Studios will get to take more risks. There will be more seats at the table, and very soon entirely new forms of storytelling. In the 1980s, animation was dismissed as a niche corner of the business. Today it is one of the most beloved and profitable forms of storytelling in the world. In live action, filmmakers like Steven Spielberg, James Cameron and Peter Jackson embraced new visual tools not as shortcuts, but as instruments, and expanded cinema in the process. Every time storytelling has met a genuine technological shift, from synchronized sound to color to computer animation, it has redefined the boundaries of the medium and grown larger in the process. Assuredly, I don’t have all the answers, but I am confident that the creative opportunities will expand yet again. How we come through this is a choice. The north has the new tools. The south has the creative soul. The best future will draw on the best of both worlds.
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It’s all about resource allocation and priorities. As Open AI pivoted to chase Anthropic, Meta is running away with consumer
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Acquiring @IridiumComm will be one of the most transformative deals in the space industry, making Rocket Lab a fully-integrated, self-launching, tier-1 space power that delivers critical communications capability to millions of users worldwide.
Rocket Lab CEO @Peter_J_Beck breaks the entire space industry into 3 simple layers, from rockets to the services we use every day: "I probably shouldn't have called it Rocket Lab. I should have called it Space Lab. The rocket always steals the show because it's this big roaring stick in the sky." "Rockets, that's about a $10 or $20 billion industry. Spacecraft, the tools in space to provide services, 20 to $30 billion. And then the reason why you do all of those things are applications in space." "Space is kinda weird that it's hidden infrastructure. You don't drive past it every day, so you don't see it. But everybody interfaces with space every single day, whether you realize it or not." "We build rockets, we build satellites, and with our acquisition of Iridium, we're also a services company from space." @RocketLab
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Fun job! Rocket Lab has a lot of great things going on, a fun vibe, and a charismatic CEO who does more with less.
Rocket Lab is hiring a dedicated social media role for the first time. I promise to never ask you to “just make it go viral.” If you’ve got a good few years of experience under your belt running social and creating compelling content for established brands with big audiences, I want you to apply. Can be US or NZ based. lnkd.in/eMfpAQ4i
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Harvey’s AI costs got so high its gross margins plunged from 50% to -50% in 6 months. Its response: build its own model using open-weight AI. Startups from Abridge to Rogo are following suit to cut costs and reduce their reliance on OpenAI and Anthropic. My latest w/ @nmasc_👇
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"Commoditized back ends will need to worry, insurance, tickets, hotels, services - if they don't adapt new players will."
This will be a bigger battle than anyone anticipates. It is only a matter of time before there is an Apple and Google version of Muse and possibly TikTok, in addition to the frontier LLM agents. Maybe a commerce agent from Amazon. Every app that is a services, marketplace or commerce app will need to existentially decide to open APIs for consumer agents to interact. Smaller players have no choice. Ad revenues are more than transaction fees, either the consumer benefits or distribution aggregators will demand a higher transaction fare. I know I don't want an agent for each app. I would like my agent to be able to do tasks I require. We can already see consumers getting trained on that behavior by the frontier labs. Those with network moats - restaurants, groceries, drivers might be able to withstand for a while, over time convenience and end user experience will win and they will have to align. Content moats (protected by copyright) could decide to allow agents or chose to hold on to the consumer interaction. I suspect other than the feeling of a lack of control, it won't change their economics. Commoditized back ends will need to worry, insurance, tickets, hotels, services - if they don't adapt new players will.
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$RKLB spent last 6 years using M&A to turn itself into a full space prime by building the spacecraft stack one capability at a time: • SolAero solar power that keeps satellites running • Sinclair Interplanetary navigation hardware that tells satellites where they are & where to point • Advanced Solutions flight software that controls how spacecraft move & operate • Planetary Systems deployment systems that release satellites once they reach orbit • Precision Components high-precision manufacturing for rockets & spacecraft • GEOST sensors for missile warning, tracking & national security missions • Optical Support precision optics for cameras, sensors & advanced payloads • Mynaric laser communications that move data between satellites • Motiv Space Systems robotics & motion systems for more complex missions • Iridium would add a global satellite network & recurring communications revenue The spacecraft in middle is almost less important than everything Rocket Lab has built around it because that network of capabilities is the moat management has been assembling one acquisition at a time.
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In light of the progress in mathematics, we at Edison Scientific and FutureHouse have assembled a set of Millennium Problems for Biology. They are chosen to be very hard to solve but very easy to validate in a simple laboratory environment. Any of these, if solved, would mark a major advance in biotechnology, and most of them would contribute materially towards curing disease. These are, in some sense, the “last reasonable eval” for AI in biology. This was work primarily by @MichaelaThinks and myself, with contributions from many others. Short descriptions below. The full descriptions of the problems with acceptance criteria are at the Bio Millennium Problems website, linked in the next post. Share more if you have ideas. If they meet our criteria, we’ll add them to our list (with attribution and permission).
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If the new play is a personal or business agent stack that bundles inference + a VM + computer use + connectors + transactional capabilities, then it’s clear the prize to whomever wins this race will be to become the new mainstream OS for the agentic era.
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100% mission success
Replying to @RocketLab
SECO confirmed and @synsective's StriX Earth-imaging satellite has been successfully placed on a transfer orbit ahead of payload deployment within the hour.
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Neutron operations are busy on Virginia's Eastern Shore. Our Hungry Hippo fairing has wrapped up pre-flight testing at our Assembly and Integration Complex while down the road at Launch Complex 3, we've completed installation of the ~10m test stand for Neutron's second stage. Neutron's thrust module will be directly tested on the launch mount itself, to verify rocket-to-launch mount interfaces ahead of full vehicle tests on the pad.
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