💻 Full-Stack Developer. 🚀 Space Enthusiast. 🎻 Classical Music Enjoyer. 🏎️ F1 Fan.

northamerica-northeast2
It’s so weird seeing Muse be so proactive.
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Nathan retweeted
im dead
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Nathan retweeted
May Starship have the Mandate of Heaven
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Somehow. People think these computers produce pollution.
SpaceX's supercomputing facilities in the Mid-South rank among the world’s most advanced AI training clusters, spanning over 2.5 million feet, millions of GPUs, and over two gigawatts of compute → spacex.com/Mid-South
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"It's not our war" well they just hit one of our embassies so I think it's starting to be our fucking war
Russia bombs McDonald's warehouse in Ukraine's Kyiv region
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Uh oh...I’m sorta getting Zuck pilled... Honestly, I didn't like him, but Zuck 2.0 I think I can get behind. First, he’s one of the only tech executives painting a genuinely positive picture of an AI future. We desperately need more optimism like this. Meta is also one of the few major AI producers willing to release open-source models, and even their API has become more transparent than other labs. Their latest models have a super-low-priced “contributor tier”: you get cheap inference in exchange for letting them train on your data. This is so refreshingly honest. I also love that he seems more concerned about AI becoming centralized than about controlling it himself. History gives us plenty of reasons to be skeptical of concentrating too much power in too few hands. Finally, and this might be my favorite: he still has the courage to stand on a stage in front of a live audience and demo his products. Meanwhile, Apple has lost much of its connection with its biggest fans and prefers to hide behind polished prerecorded videos. So yeah, I’ll stay a skeptic, but Mark—I’m cheering for you.
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Nathan retweeted
#Blizzard, hear me out! Here’s a proposal for #WoWForever to solve WoW’s gold inflation problem permanently! Almost every version of WoW eventually runs into the same problem: the gold supply keeps growing without any hard monetary limit. Over time, this inevitably creates inflation. Gold loses purchasing power, prices rise, and new or returning players enter an economy where veteran players have accumulated wealth for years. There is a simpler solution: Give every server a hard, fixed gold supply. For example: 100 million gold total. Forever. Think of it as the server’s monetary base. Gold dropped by mobs would no longer be newly created. Instead, mobs would distribute gold from a global server pool. The amount of gold mobs drop would dynamically depend on how much gold is currently available in that pool: • Lots of gold in the pool → mobs drop more • Little gold in the pool → mobs drop less Gold spent by players flows back into this pool and can then be redistributed through gameplay. NPC purchases such as skills, professions, repairs, mounts, etc. would return 100% of the spent gold to the server pool. Trading systems like the Auction House could also recycle part of the circulating gold back into the pool through transaction fees. This creates permanent circulation instead of permanent monetary expansion. NPC prices should also be dynamic. If a large percentage of the total gold supply is being held by players and very little gold is actively circulating, prices for essential services like skills and professions should decrease. That prevents new players from being priced out simply because veteran players are sitting on large gold reserves. The game economy would continuously adapt to the purchasing power and availability of gold. Over the very long term, the general price level might gradually decline, potentially resulting in mild persistent deflation. But that wouldn’t necessarily be a problem if the game world itself dynamically adjusts to the purchasing power of gold. One possible consequence of persistent deflation is that players may initially hoard gold. Imagine someone accumulates a large amount of gold, stops playing for three years, and then returns. Because prices have fallen in the meantime, their old savings could suddenly have significantly more purchasing power. But this effect is naturally self-correcting. The moment that player starts using that increased purchasing power, the saved gold begins circulating again. They get the benefit of having saved, as they should, but once they spend it, that purchasing power is transferred to other players and gradually redistributed throughout the economy. In other words: hoarding can temporarily concentrate purchasing power, but spending automatically starts reversing that concentration. The important part is: Gold would finally become truly scarce. No endless monetary expansion. No inevitable long-term inflation. No need for increasingly absurd gold sinks every expansion. Just a closed monetary system where the same gold continuously circulates between players, NPCs, and the game world. For a version of WoW designed to exist forever, its currency should be designed to exist forever too. @Warcraft @Blizzard_Ent @Warcraft_DE
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This is better than drugs 🔥
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Does anyone still use perplexity anymore?
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Forever Beta players finding out they can't just name their characters slurs :
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Nathan retweeted
ultimate proof that the boys can have a little tiff, disappear into separate corners for a few days/weeks, then sit down over some grub, & go right back to being homies like absolutely nothing ever happened.
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Alexandr Wang is running a product launch like a creator drop, and it works better than standard enterprise marketing playbooks. Unfiltered memes and mascot edits from fans show what happens when someone with real product credibility leans into internet culture instead of fighting it. Most companies rely on sanitized corporate comms to protect their brand. He is just posting through it and building genuine community energy around an AI agent. The gap between a corporate rollout and an internet-native launch is about to get very expensive for companies still doing it the old way. nitter.net/alexandr_wang/status/2…
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elon: “and meta AI, the only reason i’m here is because you are a friend” muse: “first of all, i’m muse, but—“
Made with AI
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Nathan retweeted
The Zuck basically spent 15 years fighting for his company to stay alive due to lack of owning the platform, while Apple got lazy off of 30% fees None of the competitors, Apple / Google, are gonna have the hunger he does to win
i think meta might have straight up leapfrogged the fuck out of apple to a genuinely new computing paradigm
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Nathan retweeted
0th world country
Bus users in Singapore will now be fined for playing music out loud The fines range from around $400 to $4000
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excuse me I must correct the record on this slander
You guys think @alexandr_wang is underdressed but he's literally flexing on you like crazy lol There are levels to this
Community note
None of these clothing items exists. Hermes doesn’t make hunter t-shirts, Loro Piana doesn’t make zipper sweatpants, and Ferragamo doesn’t make high-end crocs. us.loropiana.com/en/ ferragamo.com/shop/us/en/men…
Made with AI
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Nathan retweeted
After years of research, Project Suncatcher is scheduled to embark on its first test in orbit, launching a prototype satellite to evaluate how Google Tensor Processing Units (TPUs) perform in space. Learn more about the science behind this moonshot. ⬇️
Article

Behind Project Suncatcher, our moonshot to put AI in space

After years of research, Project Suncatcher is scheduled to embark on its first test in orbit, launching a prototype satellite to evaluate how Google Tensor Processing Units (TPUs) perform in space.

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Nathan retweeted
We’re sending TPUs to space (yes, really). After years of research, we’re launching a satellite to evaluate if and how Google Tensor Processing Units (TPUs) hold up in orbit. The test mission, as part of our latest moonshot — Project Suncatcher — is designed to gather data exploring how we can one day host machine learning infrastructure in space.
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I recently had a conversation with a NASA JPL engineer that was bemoaning the fact that the internal “Planetary Protection” department at NASA threw up substantial roadblocks for Mars missions in the name of protecting the pristine Martian environment. They will surely be apoplectic about this. I kind of think we should just get it over with and empty a septic tank on mars so nobody can imagine it needs dedicated protection. Project Vandalize Mars.
Today, Pioneer Labs is announcing our first step towards terraforming Mars. 🚀🌼 With equipment that fits in just a single rocket launch, we can convert Martian dirt, water, and air into enough building materials to construct a small city on Mars. To do it, we made the first microbe for Mars. We found the best microbe on Earth and used evolution to teach it how to source all of its nutrients directly from Martian materials. The first astronauts will be greeted with safe shelter already filled with water, oxygen, and rocket fuel for the return journey. This is the first step toward using biology to make Mars a friendly place for life. It lets us live off the land and helps us build the next great frontier. It's the first of five organisms we need to green Mars ⬇️
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Bringing autonomy to the next fight: wildfires. Anduril has earned first place in the Autonomous Wildfire Response Track within the @xprize competition. Our solution manages the entire wildfire lifecycle with minimal human intervention. Lattice coordinates assets across air, land, and space to detect and respond faster. The award reflects Anduril's deep experience building firefighting tech including more than two years of dedicated work with XPRIZE. During the rigorous finals test in the Alaskan wilderness, our platform autonomously detected, fought, and suppressed live fires. Destructive wildfires are a global crisis. Anduril and XPRIZE are pioneering faster, more scalable and more automated ways to fight them.
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