UCSB Alumni, Geology Knower, DM, Warhammer Enthusiast, lover of dogs, eater of ribs, 🩷💜💙🇺🇸

Replying to @GameGrumps
@GameGrumps *sucks hilariously*
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The Gatebreakers march to War! My recently finished squad of chaos terminators using 30k Cataphractii #warhammer40k #miniatures
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Ryan 🇺🇸💜🎲 retweeted
Let's be very clear on this one point. The President mocking a former President in front of the communist leader of China is the most un-American thing an American president has ever done.
"This is the autopen... it's Biden." 🤣 President Trump shows off the legendary Presidential Walk of Fame to President Xi.
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Ryan 🇺🇸💜🎲 retweeted
The Trump administration announces state-run media, similar to Russia and North Korea.
Streaming 24/7. Live at 7PM. 👀📺
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Fuck you stupid, evil bastards. Food's diseased, prices of EVERYTHING is outrageous, y'all are a traitorous embarrassment. And you're just slimy, cruel monsters on top of it. Vote them out, they deserve not an shred of respect or time.
Vance's midterms pitch: "Give us another chance. Give us another couple of years"
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Ryan 🇺🇸💜🎲 retweeted
We’ve only had 72 days in session this year. Under Republican leadership, this is the laziest & least effective Congress in American history.
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Ryan 🇺🇸💜🎲 retweeted
A war-torn world can still contain a bear being a dumbass. Warcraft has been goofy since literally day one. 1994. Warcraft, the first game. Click a unit too many times and it yells "STOP POKING MEEEEE!" 2002. Warcraft III. The Culling of Stratholme game. Also the game where an orc grunt says "Me no sound like Yoda... do I?" 2004. Vanilla WoW ships with a full Legend of Zelda tribute questline. A gnome in a green tunic named Linken who literally says "I think I'm named after someone important..." It also ships with dance emotes lifted straight out of music videos. Billie Jean. Thriller. The Macarena. Peanut Butter Jelly Time. And a quest where you spam /chicken at a chicken until it likes you, then /cheer at it, then feed it, then it lays an egg. 2014. Blizzard added a small bird named Pepe who sits on your head. Players lose their minds. He gets costumes. 2024. They put a 60-player pirate battle royale inside World of Warcraft. You're nostalgic for a game where the orcs danced to MC Hammer 😭
Replying to @Awk20000
Why did they retcon the bear to act like a goofy dog? The original dwarf scene was serious, harsh, bleak even... And they turned it on its head to be a Disney movie. The world is still at war btw. Why can't modern Blizzard into serious/mature thematics?
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Ryan 🇺🇸💜🎲 retweeted
Happy Birthday to Neil, who would have been 74 today. Taken too soon but always remembered. His musical legacy, his playing, and especially his lyrics resonate with us more and more as time goes on. ❤️ #neilpeart #theprofessor
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Ryan 🇺🇸💜🎲 retweeted
If you attempt to trade your pet for cardboard then that makes you a irredeemable cunt
Pokemon card shows have been urged to ban pets as people keep offering dogs and puppies in trades One man offered to trade his $4,000 French Bulldog for a card while another valued his at $10,000
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Ryan 🇺🇸💜🎲 retweeted
"My father Michael Massaroli...you do my dad's legacy and the legacy of all these victims no honor by using this tragedy to spread hate. We have seen a medley of people come up today, of all races, all religions, all creeds and this tragedy is just that, it's a tragedy. I've had to grow up and spend the past 25 years seeing people use it to hate on our Muslim brothers and sisters, to hate on people who don't look like them. That's wrong. That does no honor to the victims here...please stop." Full video here: youtube.com/live/Wkl0vAMmU0I…
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Look who got Engaged! 💍
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Ryan 🇺🇸💜🎲 retweeted
Put this together a few years ago
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My latest dude! Meet Is he happy in there? Probably not Does he have a good time blasting apart enemies with his multi melta? Most Definitely #Warhammer40000 #Miniaturepainting
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Ryan 🇺🇸💜🎲 retweeted
Let’s get a crusade cookin…
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Overlord and his pet Scarabs who ate all the grass of the planet #necrons #miniaturepainting #Warhammer40k
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Ryan 🇺🇸💜🎲 retweeted
Fallout 5, Fallout 3 Remastered, Fallout New Vegas Remastered, Obsidian’s New Fallout game, Fallout Season 3, Fallout 3 Prequel, Fallout Celebration in DC
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Ryan 🇺🇸💜🎲 retweeted
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Two Kitbashed Chaos Terminators, one a Chaos Lord the other a Chaos Sorcerer
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Feed me your Character models! Painted this lovely Haruspex for my Tyranids #Warhammer40k #miniature
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Ryan 🇺🇸💜🎲 retweeted
And may you rest in peace.
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Post your BIG vehicles
Post your BIG vehicles
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