Official account of Redot, the free open source game engine. Your game, your rules. redotengine.org discord.gg/redot

Redot 26.3 RC 1 is out now! Building upon the massive updates brought into 26.3 Beta, the Redot devs and contributors have been hard at work squashing bugs for Worldscape3D, Structs, and Traits. We'd like to thank everyone that jumped into 26.3, tried out the new features, and helped identify the bugs and edge cases. You're all helping Redot become a better engine with each new release! (Link in the replies)
2
13
99
1,033
Redot retweeted
Replying to @Grummz
I have to be honest, I can't believe how AI has increased production workflow for my own game and I am doing mine in @Redot_Engine; functions, strings and buckets are just way more easier to maintain and with Grok's help I am able to maintain continuity of the storyline as well as choices/outcomes. It has been a REAL game changer!
1
1
5
167
RT @NyctophobiaGuro: Nyctophobia | 夜恐怖症 The burning Flashlight! Powered by @Redot_Engine #Nyctophobia夜恐怖症 #夜恐怖症 #horrorgame #indiegamedev #…
1
Redot retweeted
This was made in @Redot_Engine 4.4 -- good job and good luck guys!
this game is coming out for #sage2026 it has been a long time coming. but there will be more for the future #puyopuyo #indiegame
1
1
10
345
Redot retweeted
So the quick and dirty of my agents report on Redot MCP servers. It has one built in with a moderate number of tools. There's also a Godot add-on which offers 150 tools that should work on Redot. @Redot_Engine thanks for making my life easier, guys. Also, my new work phone holder looks very good in the neon yellow.
1
2
209
A free tool for building 2D and 3D games, run by its users. - Make games for computers, phones, and web - Export finished games with one click - No fees or royalties; your games stay yours Explore it here: osp.fyi/redot-engine
17
76
796
46,050
PlayStation thought the game was called physical and had to back out
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
2,218
22,913
186,731
4,397,314
this game is coming out for #sage2026 it has been a long time coming. but there will be more for the future #puyopuyo #indiegame
6
13
971
Replying to @Redot_Engine
@Redot_Engine Using hint_depth_texture in a spatial shader causes my CanvasLayer UI to render black in compatibility mode. It works if I remove hint_depth_texture or switch to Forward. This looks related to Godot #97728, fixed for 4.6. Can the fix be backported into Redot? #redot
1
1
1
334
Redot retweeted
My first PR was successfully merged into master! Thank you all at @Redot_Engine for being so welcoming! #opensource #redot #godot
1
1
1
171
Can you please open an issue for it on our tracker? github.com/Redot-Engine/redo… If so I can try and expedite this for the next 26.3 beta.
1
1
9
199
Redot retweeted
A massive update on Redot Game Engine.
Redot 26.3 Beta 1 is now live! This is a massive update, bringing you a 3D terrain editor, features for recreating advanced SNES effects in 2D games, and 3 of the top 5 most requested features for Godot! You can read all about it in our latest blogpost here: blog.redotengine.org/2026/09… And you can download the latest release here: github.com/Redot-Engine/redo…
1
14
455
The Commodore 64 now has an online, graphical, software center (for downloading software, zines, etc.). For a 44 year old computer. Seriously. This was just added to the 1.09 update to "C64 OS". A full GUI desktop operating system with a networking stack, virtual desktops... the works. Wild. The developer (@gregnacu) sells C64 OS on an SD card, and bundles it with physical, 50 page manual. I love that. c64os.com/c64os/whatsnew/
11
72
494
10,852
Gotcha, well if those special features are something you'd like to see supported, then I encourage you to open an issue on our tracker: github.com/Redot-Engine/redo… And be sure to include the specific make and models of the devices and we can look into it. Though I cant promise an ETA since none of us physically have the hardware. But if you are willing to open an issue and help run tests after one of us writes a patch, we might be able to make something happen.
1
9
299
Redot retweeted
The 3 features are structs, traits, and nullable static types. We'll be working on getting tutorials for those between now and the stable release, along with the 3D terrain editor, Mode7, and manual scroll for Parallax2D.
Redot 26.3 Beta 1 is now live! This is a massive update, bringing you a 3D terrain editor, features for recreating advanced SNES effects in 2D games, and 3 of the top 5 most requested features for Godot! You can read all about it in our latest blogpost here: blog.redotengine.org/2026/09… And you can download the latest release here: github.com/Redot-Engine/redo…
2
9
378
I'm so excited to finally have this release published! 26.3 will be our biggest and best release yet, and I am super proud of our team and all that has been accomplished!
Redot 26.3 Beta 1 is now live! This is a massive update, bringing you a 3D terrain editor, features for recreating advanced SNES effects in 2D games, and 3 of the top 5 most requested features for Godot! You can read all about it in our latest blogpost here: blog.redotengine.org/2026/09… And you can download the latest release here: github.com/Redot-Engine/redo…
1
10
520
Yeah, kinda crazy structs still aren't in Godot yet, so we said screw it and did it ourselves! We also added traits and nullable static types. I really hope people get good use out of the new GDScript features!
1
16
419