WebGL.com / WebGPU.com — Discover the work, projects, and people in the community

San Francisco, CA, USA
Based in Singapore
🏺 Ancient Egypt, reconstructed as five lightweight browser worlds. @Aureon_de_Veyra spent 1,000+ hours building Expeditione's journey through family life, quarries, temples, the Nile Delta, and a Giza sandstorm. 🔗 webgpu.com/showcase/ancient-… #WebGL #ThreeJS #InteractiveStorytelling #EdTech #Egypt
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🎮 @Meta is putting $300K behind AI-built Three.js game prototypes. Participants have three weeks to ship a self-contained, portrait-mode browser game with no network calls. Playability counts more than visual polish. 🔗 webgpu.com/news/meta-horizon… #ThreeJS #WebGL #BrowserGames #GameDevelopment #Meta
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🧠 NEWS: @Google has brought its LiteRT inference runtime to the browser. LiteRT.js runs .tflite models through XNNPACK on CPU, ML Drift over WebGPU, and experimental WebNN support. 🔗 webgpu.com/news/google-liter… #WebGPU #WebAI #MachineLearning #LiteRT #Google
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🛰️ Edolus uses PlayCanvas, WebGL, custom GLSL, and evolving sound to connect satellites, urban systems, networks, and information flows in one cinematic sequence. 🔗 webgpu.com/showcase/edolus-a… #WebGL #PlayCanvas #GLSL #CreativeCoding #InteractiveDesign
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📓 Vipin Pathak’s (@curllmooha) Sketchbook is a personal collection of digital art and browser 3D work, built as a place for experiments rather than a standard portfolio. 🔗 webgpu.com/showcase/curllmoo… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🏠 Giuseppe Paccione’s site is a real-time 3D interior portfolio-configurator with BIM, authored textures, path tracing preview, LOD choices, and material controls. 🔗 webgpu.com/showcase/giuseppe… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🧮 The Phase 2 wasi:webgpu proposal now has a 0.3 release candidate for portable, sandboxed GPU compute across servers, desktops, Android, and the web. It is early, headless, and worth watching. 🔗 webgpu.com/news/wasi-webgpu-… #WebGPU #WebAssembly #WASI #GPUCompute
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🗺️ Shinjuku Station, rebuilt as a browser-readable 3D maze. Satoshi Komatsu’s (@satoshi7190) Three.js viewer turns open indoor map data into layered wireframe geometry for one of Tokyo’s hardest places to explain in 2D. 🔗 webgpu.com/showcase/shinjuku… #WebGL #ThreeJS #DataVisualization #Maps #Japan
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🧬 3D Life Sim (by @aaronlemke) turns particle swarms into luminous forms, then lets audio input and MIDI mappings steer the system from inside the browser. 🔗 webgpu.com/showcase/3d-life-… #WebGPU #ThreeJS #GenerativeArt #CreativeCoding
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🛵 Moped Mayhem (@SuperRad_co) turns food delivery into a browser multiplayer game built with Three.js, Rapier physics, websockets, culling, and LODs. webgpu.com/showcase/moped-ma… #WebGL #ThreeJS #WebGames #Multiplayer #GameDev
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🧰 One photo in, procedural Three.js out. img2threejs rebuilds reference objects as editable browser code. No imported mesh required. 🔗 webgpu.com/showcase/img2thre… By: @NickDevFE #WebGL #ThreeJS #AI #CreativeCoding #ProceduralGeneration
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🧩 Manish Dhaka’s (@dev_manish93) Liminal is a compact WebGL visual experiment about blending two different paths into a seamless shared transition. 🔗 webgpu.com/showcase/liminal-… #WebGL #WebGPU #ThreeJS #CreativeCoding #Experiment
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🧩 Prity Dhara’s interactive jersey slider uses one 3D model, shader-based texture transitions, fabric movement, and GSAP motion to make kit changes feel physical. 🔗 webgpu.com/showcase/interact… #WebGL #WebGPU #ThreeJS #FIFA #Soccer
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🧩 Ameen Abdullah’s (@ameengl) Above the Grassland is a browser cinematic with WebGPU postprocessing, moving grass fields, weather presets, audio, narration, and mood controls. 🔗 webgpu.com/showcase/above-th… #WebGL #WebGPU #ThreeJS #CreativeCoding
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📦 glTF 2.1 aims at complex scenes, not just single assets. Khronos (@thekhronosgroup) is planning a focused, backward-compatible update for external assets, packaged scenes, BVHs, thumbnails, and larger GLB files. 🔗 webgpu.com/news/gltf-21-comp… #glTF #WebGL #WebGPU #3DAssets #Khronos
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🧩 Yusef Nsar's portfolio is a React Three Fiber experience built as an infinite 3D timeline, using WebGPU, compute shaders, TSL nodes, GSAP, and AI-driven interactive elements. 🔗 webgpu.com/showcase/yusef-ns… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🧩 Nikita Frolov combines physics-driven motion, glass refraction, iridescent metal, post FX, and a custom TSL fisheye node in a compact WebGPU experiment. 🔗 webgpu.com/showcase/interact… #WebGL #WebGPU #ThreeJS #CreativeCoding
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🧩 Jaime Torrealba's (@jaimebboyjt) personal Three.js portfolio staged as a moonlit field, with TSL, GPU grass simulation, volumetric smoke, procedural trees, fireflies, and camera-driven movement. 🔗 webgpu.com/showcase/jaime-to… #WebGL #WebGPU #ThreeJS #CreativeCoding
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✏️ Redraw (by @wcandillon) explores WebGPU-native 2D paths where shader functions can react to geometry, not just pixels. 🔗 webgpu.com/news/redraw-webgp… #WebGPU #Shaders #WebGraphics #React #ReactNative
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🎬 An AI video editor with a visible personality. Lazarev’s (@lazarevagency) Elva site uses WebGL, Three.js, GSAP, and a glassy behavioral blob to make a voice-first mobile editor feel tangible before the app opens. 🔗 webgpu.com/showcase/elva-ai-… #WebGL #ThreeJS #GSAP #AI #InteractiveDesign
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🧩 22.09.2000 He Was Born (by @lucerrastudio) shows a portfolio inside a CRT-like WebGL television where scroll changes channels through videos, live 3D scenes, glitch effects, and cursor distortion. 🔗 webgpu.com/showcase/hardik-b… #WebGL #WebGPU #ThreeJS #CreativeCoding
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✨ An image, pulled apart into points. Gabriel Villanueva’s Particles Cursor turns texture data into a responsive particle field. 🔗 webgpu.com/showcase/particle… #WebGL #ThreeJS #Shaders #CreativeCoding #GLSL
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🧠 Moonshot’s Kimi K3 explains how Three.js WebGPU and GPU compute were used to build many rich interactive games. 🔗 webgpu.com/news/kimi-k3-thre… #WebGPU #ThreeJS #AI #WebDevelopment #GameDev
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🧩 Your browser tab as an AI node. Alexsandro Souza’s WebGPU Cluster turns WebGPU-capable browsers into shared inference hosts for RF-DETR and SmolVLM. 🔗 webgpu.com/showcase/webgpu-c… #WebGPU #WebAI #MachineLearning #AI #WebDevelopment
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🧮 JAX-style array code, but running from the browser. Eric Zhang’s (@ekzhang1) jax-js compiles numerical JavaScript into WebAssembly and WebGPU kernels, which makes it a useful signal for where client-side ML tooling could go next. 🔗 webgpu.com/showcase/jax-js-w… #WebGPU #MachineLearning #AI #JavaScript #WASM
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📖 A WebGPU storybook where the page is basically the scene. Chanwoo Hwang’s (@302chanwoo) Shining uses Three.js WebGPU for a short interactive piece built around light, page transitions, and soft spatial storytelling. 🔗 webgpu.com/showcase/shining-… #WebGPU #ThreeJS #InteractiveStorytelling #CreativeCoding #WebDesign
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✨ Signal noise with a pulse. Robert Borghesi’s (@dghez_) ASTRODITHER turns audio, TSL, WebGPU, fluid simulation, bloom, and dithering into a noisy little shader instrument. 🔗 webgpu.com/showcase/astrodit… #WebGPU #ThreeJS #Shaders #CreativeCoding #GenerativeArt
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Replying to @zuhadzahid1

ALT GIF by Giffffr

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🖱️ Kevin Levron’s (@soju22) Tubes Cursor turns pointer movement into glowing Three.js tube trails that can run through WebGL / WebGPU. 🔗 webgpu.com/showcase/tubes-cu… #WebGL #WebGPU #ThreeJS #CreativeCoding #Shaders
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⚡ WebGPU gets a smaller, faster path for per-draw data. Chrome 149-150 adds immediates, tightens transient attachment validation, and keeps Dawn moving in the direction developers actually feel: less ceremony around the hot path. 🔗 webgpu.com/news/chrome-149-1… #WebGPU #WGSL #Chrome #GraphicsProgramming #WebDev @Google @googlechrome
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🏎️ A tiny F1 model kit that wants to be driven. Patrick Heintzmann’s (@PatHeintzmann) Formula lays the car out like a physical hobby kit, then turns the browser into a small WebGL playbench with kit, drive, and studio modes. 🔗 webgpu.com/showcase/formula-… #WebGL #ThreeJS #CreativeCoding #InteractiveDesign #Formula1
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🎮 Worlds Take Shape turns Jérôme Reynet’s (@cyberpao666) work into a WebGL world with procedural grass, mini-games, gamepad controls, and project discovery through exploration. 🔗 webgpu.com/showcase/where-wo… #WebGL #ThreeJS #CreativeCoding #Portfolio #Game
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🗿 Totem uses Three.js, WebGL, smoke, light, and draggable 3D forms to make a metaverse brand feel extra. By @itsoffbrand. 🔗 webgpu.com/showcase/totem-ea… #WebGL #ThreeJS #CreativeCoding #InteractiveDesign #Web3‌‌
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🌊 Scroll and the cards slosh, then toggle and the whole 3D scene snaps into an alphabetized grid. By @MaxCodeJourney. 🔗 webgpu.com/showcase/maxi-rut… #WebGL #threejs #ReactThreeFiber #CreativeCoding #GSAP
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🎨 You've seen Van Gogh's Starry Night. You've never played it. Five regions drift along Van Gogh's own brushstrokes and play as a single Tone.js orchestra. 🔗 webgpu.com/showcase/still-ni… #WebGL #CreativeCoding #GenerativeArt #Music #VanGogh
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🍺 A brewery landing page that pushes back when you poke it by Nikita Frolov. 🔗 webgpu.com/showcase/brewery-… #WebGL #ThreeJS #CreativeCoding #Brewery #WebDev
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🚀 Flight 12 runs SpaceX's twelfth test as a real-time, scroll-scrubbed Three.js timeline. By @th_ebenezer. 🔗 webgpu.com/showcase/flight-1… #threejs #webgl #gsap #creativecoding #spacex
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🎞️ Scroll fast and these project cards bend like a strip of film being pulled through a projector. By @dev_manish93. 🔗 webgpu.com/showcase/curvy-ga… #threejs #glsl #webgl #shaders #creativecoding
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🏔️ Evian's (@evianwater) 200th birthday is a full alpine world running almost entirely on the GPU. Incredible work by Ethan Chiu (@ethanchiu10) bringing together a large collection of advanced techniques to deliver this experience. 🔗 webgpu.com/showcase/evians-b… #WebGPU #TSL #ThreeJS #Water #GPU
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🚪Paulo Pinho's (@pauloedspinho) Hot Dogtor stages his dev and music work room by room, running on three.js WebGPU with a WebGL fallback and a stripped-down Basic version for the rest. 🔗 webgpu.com/showcase/hot-dogt… #WebGPU #threejs #WebGL #CreativeCoding #Musician
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🪞 Yeberson Orta's SATORI Engine (@MoMo3DWorks ) bounces real light through a WebGPU scene. Built on TSL with a single MRT pass feeding SSGI and SSR. 🔗 webgpu.com/showcase/satori-e… #WebGPU #TSL #ThreeJS #SSGI #realtimerendering
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🌲 Sedon by @greggman is a node-based 3D generator wired into a real-time WebGPU renderer: Rayleigh skies, rippling water, terrain that re-tessellates as you fly through it. Poke at the scene params and read the source. 🔗 webgpu.com/showcase/sedon-no… #WebGPU #WGSL #shaders #creativecoding #graphicsprogramming
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🔭 Zenith Observation Studio by Gaurav Mali (@undream_studio) leans on lighting, depth, and motion instead of copy. Almost no markup, doing almost all the work. 🔗 webgpu.com/showcase/zenith-o… #WebGL #ThreeJS #CreativeCoding #Space #Astronomy
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🧮 Physics that never leaves the graphics card. Kevin Levron's (@soju22) Three.js WebGPU demo runs the whole simulation in a compute pass, written in TSL, then draws thousands of bodies as one instanced mesh. 🔗 webgpu.com/showcase/threejs-… #WebGPU #ThreeJS #TSL #ComputeShaders #CreativeCoding
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🎱 Snooker is a game of millimeters and bad decisions, and this sim gets both right. Custom deterministic physics, side spin that curls off the cushion, and a pocket-cage view that shows you exactly why your ball rattled out. Share any position as a single link. 🔗 webgpu.com/showcase/snookers… #threejs #webgl #gamedev #typescript #snooker
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🖥️ Shader Lab (@basementstudio) lets you stack gradients, text, and custom TSL passes in the browser and nudges the channels out of register. Keyframe it, then export to React. 🔗 webgpu.com/showcase/shader-l… #WebGPU #TSL #threejs #shaders #creativecoding
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