Update, sound on ๐! Here I talk through:
๐ Focusing scene objects [f]
๐ Transforming scene objects [t,r,s]
๐ฏ Focus mode [shift + f]
This is all to make my life easier when making my game with R3F. Think they'll be useful for you too? Let me know in the comments! ๐
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Revived this! Probably took a few years off my life to make it work - stay tuned for a blog post on that!
Here's a video with the latest progress, sound on! ๐
#threejs #r3f #webgamedev #react
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Here's a video update for TRIPLEX talking through new features:
โจ Initializing a repo (new & existing)
๐ Menu bar
๐ฆ Scene panel
๐ฏ Context panel
Sound pretty cool? Check out the video and read the next few tweets below ๐
#threejs #r3f #webgamedev #react
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Building scenes with React Three Fiber doesn't have to be a slog.
With Triplex it's actually pretty fun!
#threejs #r3f #react #webgamedev
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Adding the ability to update props that are represented by union types. This is a smaller part of a larger feature to add props that aren't yet declared on the JSX element.
โจ๐ฆ
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Adding props to a component that doesn't have them declared in code through the Triplex Editor UI.
๐ Sound on!
#r3f #react #threejs #webgamedev
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Few goals before merging this - mainly to do with the UX of the context panel. Fields shouldn't bounce around when filling them in, just a general stability pass.
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