It's a bird, it's a plane... Just a small traversal prototype. Samurai rig by @KielFiggins, had to rig the wings though) #UE5

Jun 3, 2024 · 7:56 PM UTC

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Replying to @techAnim_diary
Now that is super cool! Love the dual swords up for the idle pose, reads so well, esp from the back. Fantastic work!
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Great stuff as always! Love it.
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This looks absolutely insane man! My mind is blown! I have to ask though, how did you go about all that awesome camera work? Is it all with sequencer in Unreal?
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Thanks! No sequencer. I used Camera Manager BP for more complex camera settings and calculations based on the character animation and states
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Always with the coolest stuff Nick! Looks amazing ! ✨
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Amazing! Can I ask how you were able to get this into unreal? Did you just export the Geo and the joints?
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Thanks. Yes, it's just skinned mesh and joints export
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I never expected my character to become that 😱😍❤
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Love the animations and effects. Nice job!
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Holy shit this animation and camera work is juiced up! Great job!
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ha this looks great!
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so fuckin sick man!
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This looks really awesome! Hope player will be able to dive like an eagle to catch an enemy on the ground, pick him up and drop it for high in the sky!
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just amazing!!!
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Great stuff! I’ve been wanting to play with a flying traversal, nice work!!
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Replying to @techAnim_diary
i remember this design from @_DeadSlug_ !
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It lookes so smoothhhh Looks like a boss I would get stuck on
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Great Camera work, makes it even more professional and belieavable.
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We need more games where humans are not the main character you play.
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Looks promising! Good job
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So cool. The animation is 🔥🔥🔥
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reminds me of the tengu from guild wars 1 & a sekiro running animation
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